Speed is what lets you dodge boss attacks. Not air time. There's a reason people use the Shield of Cthulhu.
Only ascent speed is increased, and I'm sure most Hardmode bosses require horizontal movement aswell. And more flight time means more horizontal movement.
The accessory has 14 seconds of duration (before you ask, lava waders improve the effect when you craft them) while the potion has 6 minutes. That is more time than you'll ever need to spend mining hellstone. Also you clearly haven't bothered testing the potion because it actually does protect against fire blocks. It also makes you immune to the On Fire! debuff like molten armor does. Check the wiki.
Where the hell did you take that from? Even Obsidian Skull has infinite immunity to Fire blocks. Though you're right on the second one, it was pretty late in the night and I didn't read the wiki correctly.
I'm telling you that if you're drowning in liquids when you have wings you seriously need to stop falling asleep during your honey bath. There is no way that they will ever pose a danger to you and you also never need to go to the lava layer again once hardmode starts. There is no new loot there besides the Unholy Trident which isn't even a popular or particularly strong weapon to begin with.
And I've told you that you can still fall in liquids relatively easily, not drown. Oh, and I don't really use Honey to bathe. Yea, there isn't really a need to go to the Cavern Layer, with the exception being if you're looking for the Beam Sword. But you're still going to go in the Underworld, and that is Lavafest.
Lava Charm, Water Walking Boots, and the Obsidian Rose are all far more rare than every component of the Amphibian boots combined. In most worlds the only feasible way to obtain the former two is through fishing. And again, they are both rarer than both parts combined. Also, why are you in the lava layer in hardmode, there is nothing there that is even powerful anymore.
Terraspark is Pre-Hardmode, so I'm in the Lava layer in pre-hardmode, not Harmode. Also also, Obsidian Rose isn't that rare since you're going to get it by the Imps that constantly spawn either when you're building the bridge for WoF, or when you're just traversing the Underworld. So, you are telling me that Lava Charm and Water Walking Boots, which can be both found in chests, alongside fishing, are rarer than two items that can
ONLY be obtained from fishing? Yea no. Also as I already said Lava Charm is way more common in 1.4.1, and 10% to get water walking boots from water chests is even less rare than Lava Charm.
4 miles per hour is inconsequential. Acceleration is also inconsequential because by that point you'll have the Tabi or at least the Shield of Cthulhu. Use a summon weapon alongside your main one if you're having trouble keeping things off you while mining.
Tabi is Post-Plantera and Shield of Chutulu is Expert mode exclusive. Also 4 miles per hours isn't inconsequential, as it is a 13% increase in speed without modifier. Where did I mention mining? Because there are fast enemies even at the Surface in hardmode.
Red also buffed the Dart Guns when they were already considered S tier and proceeded to turn them into utter monsters that shredded everything. Even Leinfors agreed that something had to be done about them. Red doesn't know what he's talking about, that's why he handed most balancing work to Leinfors.
Also, water walking potions last for 10 minutes. Even in Master Mode that fight doesn't take 10 minutes even if you fight him the moment hardmode starts.
Or maybe, ya know, he doesn't have the time to do the balancing, since he's the main developer of the whole game? People can't do everything at once, and this why Leinfors is the one who does the balancing. Also also, you make Leinfors look he did nothing wrong, even though not only he had to know about every addition to see if they fit the game balance-wise, he also had to test them to make sure they werent too powerful. That means that the fact that the Dart Guns became OP is also partly Leinfors' responibility. BTW, you only gave one expample of this so called "balancing incompetence", which isn't enough. Yea, I agree that was quite the strech from my part. Still, it's nice to not have to drink a potion everytime it runs out.
First off, RNG just has to mildly glance at you for both of them, as opposed to the Terraspark boots which require borderline divine intervention to obtain three of it's core components. Auto-jump isn't useless because it's a vertical change of direction that completely recovers your flight time. Can you think of anything else in the game that can do that? Also, it's funny you say that the effects are surpassed or outright replaced because that's exactly what the terraspark boots are.
If Terraspark requires "Divine Intervention" to obtain 3 of its components, then Amphibian requires
Universal Intervention just to be able to have a REMOTE chance to get one of its components.
Since you appear to think that Terraspark is rare as hell, let me
tear that opinion piece by piece: I'm going to list each component separately: Running Boots, there are 4 variants of them, you can't not have one of the variants unless you have horrible luck; Rocket Boots, this isn't even remotely hard to get, you literally just buy them from the Goblin Tinkerer; Aglet, can be found in Surface chests or in wodden crates, not much to say here; Anklet of the Wind, can be obtained from Ivy chests and from Jungle crates with a pretty high chance; Ice Skates, can be found in Frozen Chests and Ice Crates with a pretty good chance; Obsidian Skull, Obsidian is pretty rare
naturally, because Obsidian is formed when Lava meets Water (Hang on, didn't Lava on Water make Cobblestone? Oh wait this is Terraria not Minecraft), which is meant to be done by the Player, and 2 buckets of Lava easily give you 20 Obsidian, so Obsidian Skull isn't too much of a rarity; Water Walking Boots, found in Water Chests and in Ocean Crates, with a pretty good chance too; Lava Charm, found in Lava layer Gold Chests and in Underworld Crates, rarer than the other items talked about, but its function makes up for it; Obsidian Rose, as I already stated, you're bound to get one eventually when you're traversing the Underworld.
Now let's see the Amphibian Components: Sailfish Boots, obtained
ONLY in Crates, with either a 2,5% chance in Wodden Crates, or a 4,26% chance in Iron Crates; Frog leg, obtained from fishing with a 0.4% chance with 100 fishing power, which you won't have most of the time.
VERDICT: Terraspark, while it relies on RNG (as literally almost everything else in the game), has a sligtly higher chance to be obtained than Amphibian.
Also also, unless your fingers hurt, you can easily just press the jump button again after landing, frame perfect inputs aren't essential for Terraria. Auto-Jump is useless from the moment you start the game.
As a borderline omni-class player that simply doesn't apply to me.
As a Mage-Ranger, I still can't figure out the reasoning behind this statement. There was
NEVER a mention that MSR is stronger than STN for you. You never mentioned anyone, so that means that the statement applies in general, and I pointed out why MSR is stronger than STN for Melee, as the other classes tend to stand back and snipe the enemy (or wacht the enemy being torn apart by your minions in the case of Summoners).
Then we're at a bit of a stalemate, aren't we? I constantly have all the alchemy herbs I need because I build greenhouses, and the ingredients for both water walking potions and obsidian skin potions are both incredibly easy to get and completely renewable, so I don't even need to fill an accessory slot to receive the benefit of the effects you're clinging to. Again, 4 mph is a negligible difference, Ice Skates pretect you from something that was a non-issue to begin with, Air Speed is more helpful than Air Time, and every other effect of the Terraspark Boots are done better by potions which require no RNG or effort to obtain.
What if I don't build a greenhouse? What if I don't bother to build an alchemy plants farm? Then I won't have test big of a supply of the plants. Swiftness potion doesn't work while using any Sprinting Accesory, which Amphibian is part of, Water Walking doesn't have Infinite duration, there is no potion that I'm aware of that boosts your mobility on Ice, no potion that reduces damage by touching Lava (Obsidian Skin kinda does that by negating Damage entirely). 4 MPH is pretty good, since that'll buy some extra time, at least, before the enemy reaches you. I never mentioned Ice Skates (except when I listed the components of Terraspark) because other than boosting your speed on ice (which isn't going to happen a lot) they only prevent you from breaking Thin Ice by falling, which isn't that useful since breaking Thin Ice by falling doesn't cause fall damage. Air time is more useful than Air
Ascent speed (forgot a word there) in cramped spaces such as, I don't know, the Underground, which is were the Plantera fight happens. It's even worse for the Golem fight, since the room is small. As I already stated, potions not only require herbs, but also usually don't do a better job than Terraspark.
Unfortunately for you I've pressed the Stalemate Resolution Button from the start, and it gave the victory to me. Admit it, Terraspark is better than Amphibian, and not only because Terraspark looks cooler than Amphibian.