I'm glad that this mod is ported now. I really like all the unique content it adds! With that in mind, I have a couple of suggestions:
1. Right now Storm Spirit lacks its own banner. Could you add one, please?
2. I am surprised that Duke Fishron doesn't drop a shaman weapon. In the base game the boss can drop a weapon for every class, so could you add a shaman weapon for him to drop? Right now the boss is useful for shamans only because of the wings (and some people may want to get the mount too).
3. In 1.4.1 Blade Staff was changed to be a Queen Slime drop. Before Queen Slime's loot pool was somewhat similar to King Slime's, but now King Slime's loot pool lacks a weapon to keep this consistency. I suggest you to add an early game shaman weapon for him to drop. I remember there was a shaman weapon in Extraterrarial which shot gel, so maybe that one can be overhauled and readded to Orchid? As for the effect, it could shoot more projectiles if the player has certain amount of bonds active.
4. It'd also be cool to see some content based on various new additions to the game (like some Don't Starve Together themed weapons for this mod's classes that would drop from the Deerclops and some items for this mod's classes based on a Windy Day event, Blood Moon fishing, Graveyard biome, etc.), but I'm sure that it's already planned and is going to be added in future updates.