So testing this out with 200 blocks.
Nothing from mods ever spawns, still.
Items seem to appear more often now that the dud are gone.
Monsters spawning on top of you is never fun.
Once in a while Part of a boss will spawn and die on the spot. I think part of the golem spawned and just up and died, leaving nothing behind.
Eater of Worlds spawned once, and
ed off on a nope train to
this ville.(That what I image in my head, when it spawns and leaves a second later with out trying to kill me)
High end items that are stacked that shouldn't be stacked(looking at you hydra staff), any stacked item will sell for as much as the Base item Times the number.
For example I had a hydra staff 7, sold for 1 plat, + 40 gold.
Brain, and destroyer(in pre hard mode) work just fine.
Ice Queen, like the EoW just
s off when summoned by a LB.
Lastly Thanks to a different mod, I will never run out of lucky blocks, all thanks to a NPC that sells Gold Bars.
A few more suggestions.
Have a few preset events that have a chance of happening.
Such as spawning a house with a chest full of random items, or spawning a ton of random monsters around the player.
Having a LuckyBlock change the time of day?
Have the LuckyBlock trigger the next night to be a moon event.
have the LB start a Invasion event.