DJFlare84
Mechanic
"Of COURSE it's hard, stupid. It's Expert Mode. It was made specifically to challenge people who wanted a new challenge. You shouldn't be playing it unless you WANT more difficulty. That's the whole reason to play it."
This is the rallying cry of Terraria elitists everywhere. Anywhere there's a complaint that Expert Mode is too hard or Expert Mode needs to be toned down a bit, you'll hear it.
And it is fundamentally flawed.
This is a formal request to everyone to stop repeating this dumb argument. It simply isn't true no matter how many times you repeat it. Expert Mode may have been INTENDED for hardcore gamers, and it certainly caters to their masochistic desires, but the execution defeats this purpose.
I've said it before, and I'll say it again. AN OPTIONAL CHALLENGE SHOULD HAVE NO INCENTIVE BEYOND THE ADDITIONAL CHALLENGE.
That said, Expert Mode defeats this argument by enticing all players of all skill levels to let it repeatedly murder them in exchange for the chance at new, rare rewards that can ONLY be obtained in Expert Mode.
For a completionist, this is tantamount to torture.
Do you want a Shield of Cthulhu? Do you want a Suspicious Looking Tentacle? Do you want a whole sixth goddamn accessory slot to make your wildest accessory combination dreams come true?
You better not be playing on that prissy little princess NORMAL setting, then! C'mon, don't be a wuss!
...
I'm not saying Expert Mode is too hard. It's great that ReLogic stepped up and offered a greater challenge to those who were seeking it.
But now people who DON'T want such a brutal challenge are still feeling "forced" to play anyway, because they are LEGITIMATELY MISSING OUT on a large chunk of new content otherwise.
I'm not asking you to admit Expert Mode is too hard. I'm just asking you to stop pretending it's just for you. The world doesn't revolve around you, and neither does Expert Mode.
~TL;DR VERSION~
This is the rallying cry of Terraria elitists everywhere. Anywhere there's a complaint that Expert Mode is too hard or Expert Mode needs to be toned down a bit, you'll hear it.
And it is fundamentally flawed.
This is a formal request to everyone to stop repeating this dumb argument. It simply isn't true no matter how many times you repeat it. Expert Mode may have been INTENDED for hardcore gamers, and it certainly caters to their masochistic desires, but the execution defeats this purpose.
I've said it before, and I'll say it again. AN OPTIONAL CHALLENGE SHOULD HAVE NO INCENTIVE BEYOND THE ADDITIONAL CHALLENGE.
That said, Expert Mode defeats this argument by enticing all players of all skill levels to let it repeatedly murder them in exchange for the chance at new, rare rewards that can ONLY be obtained in Expert Mode.
For a completionist, this is tantamount to torture.
Do you want a Shield of Cthulhu? Do you want a Suspicious Looking Tentacle? Do you want a whole sixth goddamn accessory slot to make your wildest accessory combination dreams come true?
You better not be playing on that prissy little princess NORMAL setting, then! C'mon, don't be a wuss!
...
I'm not saying Expert Mode is too hard. It's great that ReLogic stepped up and offered a greater challenge to those who were seeking it.
But now people who DON'T want such a brutal challenge are still feeling "forced" to play anyway, because they are LEGITIMATELY MISSING OUT on a large chunk of new content otherwise.
I'm not asking you to admit Expert Mode is too hard. I'm just asking you to stop pretending it's just for you. The world doesn't revolve around you, and neither does Expert Mode.
~TL;DR VERSION~
I just want people to stop having this attitude that only hardcore gamers should even be bothering to play Expert Mode, because that's what all this "git gud" talk sounds like. It sounds like "Expert Mode is only for people who want a challenge. You don't want that, so why are you here?".
Uh, the loot. They're here for the loot.
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