Again I'm here to post again the bugs, sorry for always, I just want to let Devs always see these bugs in order to help them
@505 Games Support @505Games-Mobile @505Games
Updated Version ( bugs v. 4)
* Torch Poor Animation
* Tooltips are in wrong items ( e.g. Naugthy Present : 15% bait power. Use as bait.)
* Firefly ( Animation Bug - Lights on their butt )
* Corruption's crazy generation
* Vanity Accessory Slot ( Q1 Update )
* Skins produce Iron Pickaxe when removed in the wall.
* Worms, Grasshoppers are quite slow to spawn.
* Enchanted Swords are quite common.
* Enemies Spawn Rate ( too low )
- Must have candle and battle potion in order to feel the high spawn rate.
* Sunflowers bloom their light before the night ( must be in the night )
* Maps shows wrong color when viewed ( e.g. Honey - color blue on minimal )
* Travelling Merchant arriving message.
* Truffle Worms spawn (supposed to be spawning in underground, too)
* Fishing : Cavern-Only Fish can be fish through out the world.
* Guide do not have recipe guide ( since 1.0 ) ( maybe due to limited memory of mobile devices )
* Players and NPC/enemies cannot go down to a stair platform, they are all push upward.
* Spawning of critters and even enemies can be in your front, supposedly to be out of screen.
* Destroyer's laser are too big even the healing orbs given by the Spectre Armor, supposedly to be in normal size.
* World is slightly shrunken.
- Supposed to be high, hypothetical reason why we cannot fish a specific fish/quest fish in the surface.
* Plantera's Boss Music playing on Frost Moon.
* Beetle Armor (animation and buff given by it bug)
* Auto - aim feature malfunctioning, detects close enemies, unable to detect far enemies.
* Hammer (Joystick Coordination)
* NPC Glitch (spawning in a solid place)
* Worlds are smaller than the small worlds in the PC (I know it is designed so that mobile can handle it).
* Terrain Genaration (Q1 Update)
* Rain becomes fast when using touchscreen on point placing.