For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
Just saw @Fury 's latest Video featuring them, @Khaios and a couple others. It answers a question I left on Red's profile a while ago: What happens when different people in Journey mode have different settings? Apparently with mob spawns, it's individual! I thought that would have been global. Curious what happens when one of them adjusts difficulty? Does it change globally?
Can anyone explain to me why you obtain Hellish Fire potted plants earlier than Regular Surface potted plants? Also why is the hanging pot not craft-able? Why do you only get something so benignly purely decorative from obsidian crates?
Does anyone else find the New Underground Desert and Dungeon Generation - Not even difficult - Not even Challenging, for that matter - but absolutely INFURIATING!?? Like, I get it, Red likes traps. But when the traps are so numerous so as to be unavoidable, then a line has been crossed from difficult into Unreasonable and Artificial.