Just saw @Fury 's latest Video featuring them, @Khaios and a couple others. It answers a question I left on Red's profile a while ago: What happens when different people in Journey mode have different settings? Apparently with mob spawns, it's individual! I thought that would have been global. Curious what happens when one of them adjusts difficulty? Does it change globally?
Can anyone explain to me why you obtain Hellish Fire potted plants earlier than Regular Surface potted plants? Also why is the hanging pot not craft-able? Why do you only get something so benignly purely decorative from obsidian crates?
Does anyone else find the New Underground Desert and Dungeon Generation - Not even difficult - Not even Challenging, for that matter - but absolutely INFURIATING!?? Like, I get it, Red likes traps. But when the traps are so numerous so as to be unavoidable, then a line has been crossed from difficult into Unreasonable and Artificial.