Good evening Terrarians,
1.3.0.5 is now live! Now that 1.3 is in a good place the Terraria team will be taking a much needed break while @Skiphs continues to chip away at the Mac/Linux port. Thanks again for your on going support and patience, you guys rock.
Changes:
Fixes:
1.3.0.5 is now live! Now that 1.3 is in a good place the Terraria team will be taking a much needed break while @Skiphs continues to chip away at the Mac/Linux port. Thanks again for your on going support and patience, you guys rock.
Changes:
- Added Celestial Sigil, a summoning item for the final boss. (craftable)
- Moonbite duration has been reduced by 1 second in expert mode and 3 seconds in normal mode.
- Living leaf walls now count as safe for housing!
- Buffed Phantasm a bit. (it really was bugged!)
- Martian drone rarity lowered in Sky Biome (Still higher than original)
- Martian Drone now shows up on Rare Creature Finder.
- Vortex and Nebula weapons have been rebalanced to fit some bug fixes they went through.
- Portal gun bolt speed quadrupled so you can no longer travel faster than your bolt.
- Eater of Worlds expert mode Vile Spit damage has been reduced.
- Damage from spikes now checks for immunity separately from other effects.
- Added Config.json setting "ReverseUpDownForArmorSetBonuses", off by default, if you set it on: stardust and vortex armors will use the UP key instead of DOWN key to trigger set bonuses
Fixes:
- Fixed Quickstack to all chests not updating recipes list.
- Fixed "Distorted" debuff freezing players in place rather than changing their movement pattern.
- Fixed Cute Fishron and Unicorn mounts not having their tooltips.
- Fixed 1.3.0.3 and earlier versions of worlds not loading successfully under certain circumstances.
- Fixed issue where you could use items when hovering between the item slots on the bottom row of the inventory.
- Fixed issue where Drill Containment Unit's mining code would cause unnecessary lag in multiplayer.
- Fixed Cultists ritual blocking Martian Probe from spawning.
- Potentially fixed Stardust Dragon desync issue.
- Fixed Solar Tablet being usable in pre-hardmode, night time or during a solar eclipse under rare circumstances.
- Fixed some banner names.
- Fixed Dryad's ward buff reducing npc defense instead of buffing it (and npcs having dryads ward defense when they dont have the buff)
- Fixed (super rare) bug where hittable projectiles showed HP on mouse hover.
- Fixed Portal Gun's portals not allowing players to teleport to spots near nonsolid platforms.
- Fixed Cosmic Car shadow trail glows not fading.
- Fixed Hades/Loki's dyes causing strange behaviors.
- Fixed some oddities about portal gates.
- Fixed a rare lighting crash.
- Fixed Goblin Scouts despawning not spawning.
- Fixed vortex weapons not scaling with ranged damage or knockback.
- Fixed bug that let you quick stack coins that were not in coin slot or hotbar to other chests.
- Fixed bug where holding pet items would not bring up the equipment page.
- Fixed torch dupe bug.
- Fixed all the spider hitboxes when on walls.
- Fixed chests which turn into big mimics on multiplayer would no longer allow destroying another chest that would be placed in their position.
- Fixed 'final boss flies to space' bug.
- Fixed Seedler projectiles not counting as melee / not getting flask effects.
- Fixed Hoplite enemy javelins showing flask visual effects in singleplayer.
- Fixed issue where WoF's 'The Hungry''s ropes would turn invisible.
- Fixed Lunar Hook not allowing you to use the hooks freely unless at least 1 is placed.
- Fixed being able to open money trough when the game is paused.
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