Projectiles will be added in a future version. Once I add more hooks for items my priority will become either tiles or projectiles.
Please tiles first ;3 I wanna fiddle around with that
Projectiles will be added in a future version. Once I add more hooks for items my priority will become either tiles or projectiles.
It works for 1.3.0.4, you just need to use the already patched 1.3.0.3 .exeProjectiles will be added in a future version. Once I add more hooks for items my priority will become either tiles or projectiles.
I should probably clarify in the OP that this ModLoader only works for v1.3.0.3... alright, done.
In the meantime, the Patch.bat creates a file called TerrariaBackup.exe; it's the original vanilla exe. You can just rename that to Terraria.exe then copy it back.
At the moment, so far I've managed to fix the dll bug, improve some of the interface for loading and building mods, and I've started trying to recompile the v1.3.0.4 code. Fortunately I got Internet connection on my computer now, but I'm still on vacation so I won't have as much time as at home.
Are you reading the posts in this thread?I always get this error with the new .exe file "the application was unable to start correctly (0x00007b)".Somebody help please!!!
Are you sending the entire exe? I don't think that's allowed since it's essentially giving out terraria.It works for 1.3.0.4, you just need to use the already patched 1.3.0.3 .exe
Im sending it to everyone atm that needs it.
The problem is that the mod loader is for terraria 1.3.0.3. I'm on vacation right now so I'll probably release an update next week.I always get this error with the new .exe file "the application was unable to start correctly (0x00007b)".Somebody help please!!!
Then i will not longer doing that, just wanted to help youAre you sending the entire exe? I don't think that's allowed since it's essentially giving out terraria.
The problem is that the mod loader is for terraria 1.3.0.3. I'm on vacation right now so I'll probably release an update next week.
Where are you saving the location?
In the registry? If yes, please warn the user about that.
Just wondered how you saved the Path in the .exeIt's all in the .exe itself
It works like this:
It is done within a few seconds
- Enter the path to the terraria folder that contains 'terraria.exe'
- Click 'Install Files'
- Click 'Install tModLoader'
- ???
- Profit!
Not that it is hard to do on your own.. but I notice people are still having issues.. so this might be easier for them.. Will obviously only release this if the OP is ok with it.
Edit: Got it fully working now for this current release. All you need for this is the .exe file of the program I created and it does everything for you.
Just wondered how you saved the Path in the .exe
If i need to safe data, i either use .XML files or i write it all into the Registry.
Sure, something like that would be of great help.@bluemagic123
It's all in the .exe itself
It works like this:
It is done within a few seconds
- Enter the path to the terraria folder that contains 'terraria.exe'
- Click 'Install Files'
- Click 'Install tModLoader'
- ???
- Profit!
Not that it is hard to do on your own.. but I notice people are still having issues.. so this might be easier for them.. Will obviously only release this if the OP is ok with it.
Edit: Got it fully working now for this current release. All you need for this is the .exe file of the program I created and it does everything for you.
Not sure if the terraria.exe fresh copy is allowed, but for me it was just for ease of restoration while working on the app.. The file is about 8mb and contains all you need
View attachment 62351 View attachment 62352 View attachment 62353 View attachment 62354 View attachment 62355
Sure, something like that would be of great help.
A fresh Terraria.exe wouldn't be allowed, but it looks like you have it so that it uses the person's own Terraria.exe, so everything looks good.
Well, the mod loader is currently only for Terraria 1.3.0.3. Installation works through binary difference patches, so applying that patch to Terraria 1.3.0.4 will create nonsense. I am currently working on an update for 1.3.0.4, along with some progress on the mod loader itself.Isn't working for me.... i have Downloaded and installed your new modloader which results in my terraria not being able to load :?
tyWell, the mod loader is currently only for Terraria 1.3.0.3. Installation works through binary difference patches, so applying that patch to Terraria 1.3.0.4 will create nonsense. I am currently working on an update for 1.3.0.4, along with some progress on the mod loader itself.