[20:57:06] [1/INFO] [tML]: Starting tModLoader v0.11.8 Win32NT client (2021/03/28)
[20:57:06] [1/INFO] [tML]: Running on NetFramework 4.8
[20:57:06] [1/INFO] [tML]: Engine: FNA
[20:57:06] [1/INFO] [tML]: Executable: E:\Steam\steamapps\common\tModLoader\tModLoader64bit.exe
[20:57:06] [1/INFO] [tML]: Working Directory: E:\Steam\steamapps\common\tModLoader
[20:57:06] [1/INFO] [tML]: Launch Parameters:
[20:57:06] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=19.12.19.1, Culture=neutral, PublicKeyToken=null
[20:57:06] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=19.12.19.1, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=19.12.19.1, Culture=neutral, PublicKeyToken=null
[20:57:06] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=19.12.19.1, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.1.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[20:57:06] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
[20:57:06] [1/DEBUG] [tML]: Assembly Resolve: -> FNA, Version=20.4.0.0, Culture=neutral, PublicKeyToken=null
[20:57:06] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
[20:57:06] [1/DEBUG] [tML]: Assembly Resolve: -> Steamworks.NET, Version=9.1.0.0, Culture=neutral, PublicKeyToken=null
[20:57:07] [1/DEBUG] [tML]: Assembly Resolve: ReLogic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> FNA, Version=17.4.0.0, Culture=neutral, PublicKeyToken=null
[20:57:07] [1/WARN] [tML]: Upgraded Reference FNA -> Version=17.4.0.0 -> 20.4.0.0
[20:57:07] [1/WARN] [tML]: Silently Caught Exception:
System.DllNotFoundException: Unable to load DLL '/usr/lib/libobjc.A.dylib': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at Microsoft.Xna.Framework.Graphics.MetalDevice.sel_registerName(Byte[] name)
at Microsoft.Xna.Framework.Graphics.MetalDevice..cctor()
at Microsoft.Xna.Framework.SDL2_FNAPlatform.CreateWindow()
at Microsoft.Xna.Framework.Game..ctor()
at Terraria.Main..ctor()
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.FNALaunch.Main(String[] args)
[20:57:07] [1/DEBUG] [tML]: Hook On.Terraria.IO.WorldFile::LoadChests(BinaryReader) added by tModLoader
[20:57:07] [1/DEBUG] [tML]: Hook On.Terraria.IO.WorldFile::SaveChests(BinaryWriter) added by tModLoader
[20:57:08] [1/INFO] [tML]: Checking Steam installation...
Setting breakpad minidump AppID = 1281930
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198392499910 [API loaded no]
[20:57:08] [1/INFO] [tML]: Steam installation OK.
IGLDevice: OpenGLDevice
OpenGL Device: Radeon RX 570 Series
OpenGL Driver: 4.6.14760 Compatibility Profile Context 21.2.3 27.20.14535.3005
OpenGL Vendor: ATI Technologies Inc.
MojoShader Profile: glsl120
Using EXT_swap_control_tear VSync!
[20:57:09] [1/DEBUG] [Terraria]: Graphics Device: Generic PnP Monitor {{Width:1600 Height:900 Format:Color}}
Using EXT_swap_control_tear VSync!
[20:57:09] [1/WARN] [tML]: Silently Caught Exception:
System.InvalidOperationException: Engine initialization failed!
at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile, TimeSpan lookAheadTime, String rendererId)
at Terraria.Main.LoadMusic()
at Terraria.Main.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Terraria.Main.ClientInitialize()
at Terraria.Main.Initialize()
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run()
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.FNALaunch.Main(String[] args)
Unhandled Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at FAudio.FACTAudioEngine_ShutDown(IntPtr pEngine)
at Microsoft.Xna.Framework.Audio.AudioEngine.Dispose(Boolean disposing)
at Microsoft.Xna.Framework.Audio.AudioEngine.Finalize()