MournfulRelic
The Destroyer
Actually someone else said something else about a plantera summon dropping at a 25% chance from the bulb. I believe it was a seed of some sorts in one of @crackshotCerberus's threads.
Yeah that was in a couple of mine. Though don't post them because that kind of advertising is against the rules.Actually someone else said something else about a plantera summon dropping at a 25% chance from the bulb. I believe it was a seed of some sorts in one of @crackshotCerberus's threads.
But that's boring.I just think there should be a normal boss summoner for plantera.
that's it.
should be craftable or something.
plain and simple.
But that's bor--- wait.I just think there should be a normal boss summoner for plantera.
that's it.
should be craftable or something.
plain and simple.
Do you really think you can out voodoo the witchdoctor?
The witch doctor voodoo doll seems like a (no offense) terrible idea.
Because if you don't remember, plantera becomes enraged on the surface, and taking the witch doctor all the way down to the underground jungle would be frustrating if you had a overworld jungle house.
I think just making the strange bulb be an item you can get by either destroying a strange bulb or crafting it. Sort of like a summon item.
Something like "10 Vines, 15 Souls of night 15 Souls of light and like, 20 Jungle Spores" or something.
I stopped reading past the Moon Charm suggestion because at that point I realized that this is a wall of text post, but from what I did read, I disagree with all of them.
I dislike the robe sprite, the legs look really weird and it also means that the devs will need to add a new walking animation for robes (because at the moment, the legs aren't animated, only the arms are) so I doubt it will be added.
I don't see the problem with having the default daybloom sprite during solar eclipse. A solar eclipse isn't even possible during nighttime, because then the moon wouldn't block the sun. Meaning that if there is a solar eclipse, it's daytime. Hence daybloom having the default sprite..
Also, why combine moon stone and moon charm? That would be like combining Shackles with Ankh Charm. Sure, both are similar - they give defense buffs. But that's pretty much the only reason to combine the two. Moon stone and moon charm both give a bit of melee dmg, regeneration and speed, but that's about it. Besides, moon charm's stats are quite low so combining them wouldn't make too much of a difference.
I know you stop reading past moon stone but please take you time read and tell me why you judge the book by it cover.I stopped reading past the Moon Charm suggestion because at that point I realized that this is a wall of text post, but from what I did read, I disagree with all of them.
I dislike the robe sprite, the legs look really weird and it also means that the devs will need to add a new walking animation for robes (because at the moment, the legs aren't animated, only the arms are) so I doubt it will be added.
I don't see the problem with having the default daybloom sprite during solar eclipse. A solar eclipse isn't even possible during nighttime, because then the moon wouldn't block the sun. Meaning that if there is a solar eclipse, it's daytime. Hence daybloom having the default sprite..
Also, why combine moon stone and moon charm? That would be like combining Shackles with Ankh Charm. Sure, both are similar - they give defense buffs. But that's pretty much the only reason to combine the two. Moon stone and moon charm both give a bit of melee dmg, regeneration and speed, but that's about it. Besides, moon charm's stats are quite low so combining them wouldn't make too much of a difference.
When did I ever judge a book by its cover? I only responded to the suggestions I read.snip
Excuse me.Did you read my edit??? Anyway THIS is not wall of text in my view.When did I ever judge a book by its cover? I only responded to the suggestions I read.
INSTANT SUPPORT.corrupt/crimson/hallowed critters would be able to be caught with a bug net and placed into cages.