The__Bird
Golem
It's a new type of wyvren isn't it?Sneak peek:
A special feature the Crimson might have, has something to do with the skies
It's a new type of wyvren isn't it?Sneak peek:
A special feature the Crimson might have, has something to do with the skies
Not really, name: Airborne ViroIt's a new type of wyvren isn't it?
Ok i- *gets dragged away by your avatar*Not really, name: Airborne Viro
Speculate, or Foxy will get you
Wha, NO! BAD FREDDY! PUT HIM DOWN! NOW!Ok i- *gets dragged away by your avatar*
*no response*Wha, NO! BAD FREDDY! PUT HIM DOWN! NOW!
Well, uh hm... Uhhh...*no response*
Well, yeah, but think about the newer players. They're usually not experienced enough to do that, so there's probably a big gap for them. Making the BoSP available somewhat earlier will give them a helping hand.Well, if you're like me, I'd go settle with Eater of Worlds/Brain of Cthulhu straight after Eye of Cthulhu. So there's pretty much no time for waiting
I already basically covered this in the other thread, but I might as well put it over here anyway.
I completely support everything about this suggestion except for the Mana Bracing- that's still kinda screwing over casters in Crimson worlds, and while it's an improvement, I still very much feel it shouldn't be there unless the Crimson equivalents are, and even then, both Magic Cuffs and Blood Pressure Cuffs are incredibly useful accessories to their respective classes, as are their upgrades, and it seems a bit unfair to favor a specific class based on worldgen.
Well, like I said, I'm aiming for a compromise. If the developers see this, and they think that Magic accessories should be completely removed from the Shadow Orb drop table and replaced with something classless, then they will, but in the meantime, I'm suggesting a middle-ground and setting up a pattern which can easily accept substitutes, should anything better come to the minds of the developers.I only have one problem with Mana Bracing: if this happens, crimson players still cant get the Celestial Cuffs. Another balance problem. Other than that, this is great!
Ok, i see what you did there. I guess it would still be more balanced than now.Well, like I said, I'm aiming for a compromise. If the developers see this, and they think that Magic accessories should be completely removed from the Shadow Orb drop table and replaced with something classless, then they will, but in the meantime, I'm suggesting a middle-ground and setting up a pattern which can easily accept substitutes, should anything better come to the minds of the developers.
A valid point. In that case, it's fine.Well, like I said, I'm aiming for a compromise. If the developers see this, and they think that Magic accessories should be completely removed from the Shadow Orb drop table and replaced with something classless, then they will, but in the meantime, I'm suggesting a middle-ground and setting up a pattern which can easily accept substitutes, should anything better come to the minds of the developers.
Whereas a lot of other people, ESPECIALLY dedicated casters, will aim for the Magic Cuffs. Your view does not reflect that of everyone's.Boosted Mana Regeneration is a big plus, though. I only ever make Magic Cuffs if I have a couple of spare Bands on my hand.
He explained himself, I explained myself. Why the hostility? I have yet to hear a solution.Whereas a lot of other people, ESPECIALLY dedicated casters, will aim for the Magic Cuffs. Your view does not reflect that of everyone's.
I'm not sure I understand how this is middle-ground. The changes you suggested are as follows.Well, like I said, I'm aiming for a compromise. If the developers see this, and they think that Magic accessories should be completely removed from the Shadow Orb drop table and replaced with something classless, then they will, but in the meantime, I'm suggesting a middle-ground and setting up a pattern which can easily accept substitutes, should anything better come to the minds of the developers.
Moving the Band of Starpower isn't a compromise, though. That's completely moving Mana-based accessories from the Corruption. Keeping them there is the exact opposite, leaving all four accessories (Band of Starpower, Mana Regen Band, Magic Cuffs, and Celestial Cuffs) as being Corruption-exclusive. The middle-ground is letting two accessories be available on all worlds (Band of Starpower and Band of Mana Regen) while still having three Corrupt-exclusive ones (the Mana Brace, Magic Cuffs, and Celestial Cuffs).You didn't make a compromise. You STARTED to, but then you swirled us right back around to square-1. If you didn't intend to do this you might want to look into changing it a bit to be what you actually wanted it to be...