Using a Zerg and a Battle potion at spawn then teleporting to the Sulphurous Sea gave me this interesting result (Images are from two separate teleportations from spawn)View attachment 207007View attachment 207008
Wow! They should totally add that!I made a Brimstone Elemental boss mask!
Good mod, but the Supreme Calamitas fight left such a bad taste in my mouth that I honestly can't recommend it.
"Want to have a nice feeling of completion to your playthrough? Too bad, have some bullet hell & a hit counter. And this isn't even a reasonable bullet hell like Spirit's (checkpoints & no randomness), but plain bad design."
Good mod, but the Supreme Calamitas fight left such a bad taste in my mouth that I honestly can't recommend it.
"Want to have a nice feeling of completion to your playthrough? Too bad, have some bullet hell & a hit counter. And this isn't even a reasonable bullet hell like Spirit's (checkpoints & no randomness), but plain bad design."
I believe all that will be removed when SCal becomes a normal boss. I'm not sure tho.Do you guys remember the old SCAL? Y'know, the one that would chase you around your entire map and forced you to terraform it? That was a good boss. This? Not so much...
hey when i rode this message i already defeated it ! i changed bullets that i was using to a alchemistNPC bullet it was so OP i killed it fast and by the way do you have any solution for my low FPS ? and i don't really know about the old seraph tracers as i played calamity "not too long ago" xDTry staying at a medium distance from her. The flames speed up the farther away they get, but you don't want to be too close. Another general tip: Build a wooden box around your hallow and place hallowed blocks on top of it. This will prevent you from flying out of the hallow, so she never gains immunity. Hope this helps!
[doublepost=1533853765,1533853273][/doublepost]Also, If you read these comments MountainDrew, PLEASE rebuff the seraph tracers! They were so much more fun back when you could go 5 million MPH with them. Or maybe make the seraph tracers go 70 MPH, The Elysian 90, and the celestial tracers like 110-120. Also, keep in mind that I might be dumb and there might be a perfectly good reason for why you nerfed them, but right now, I think that they are a lot less rewarding and fun to have than in previous versions.
EDIT: Sorry I just kinda felt like going on a tangent about this because... well I felt like it and I want the tracers buffed dammit!