tModLoader Cheeze's Content Pack

Ratchet And Clank Items? \(^_^)/
 
It would seem an update may be in order?
 

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uhhh this came up
You tried to add 2 ModProjectile with the same name: StarStorm3. Maybe 2 classes share a classname but in different namespaces while autoloading or you manually called AddProjectile with 2 projectiles of the same name.
ved Terraria.ModLoader.Mod.AddProjectile(String name, ModProjectile projectile, String texture)
ved Terraria.ModLoader.Mod.AutoloadProjectile(Type type)
ved Terraria.ModLoader.Mod.Autoload()
ved Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
 
Hello everyone, I'm aware that the update is out.

I'm very busy, but I will see if I can find a moment to update the mod very soon, I can't give dates but I'll try to be as quick as I can.

Thanks for your continued support.
 
Groovy. I'm still on Tmod 9.1 on account that I don't wanna upgrade if I can't use your mod. :)
 
I may downgrade tmodloader, just so I can continue to use this, your work with this mod is seriously, THAT good! Looking forward to the update!
 
v1.1.1.4 - 0.9.2.1 support.
Added a new monster.
Fixed Loot pool of Dragon Eye.
Buffed Pulse Rifle and the Vaporizers slightly
 
You are awesome! Thanks for the work on this!
 
I'm going to see if I can't work on fleshing out the wiki for this, should keep me busy for a while!
 
I also have the items checklist mod, and it told me I picked up a "Twinkling Stone" but nothing showed up in inventory. Intended, or will I find out later?
 
I also have the items checklist mod, and it told me I picked up a "Twinkling Stone" but nothing showed up in inventory. Intended, or will I find out later?
It should be dropped by a new monster called the "Eyebat".
 
Really odd, it had said I picked up my first one, but it was no where to be found. Not on the ground, inventory, anywhere. Checked by spawning in a few myself, they worked fine. No idea how I missed that first one, inventory wasn't full, or anything. Anyways, nevermind me! I'll be hunting down more Eyebats!
 
I got some ideas:

Add "Summon" Items from the Fate/Stay series

Add "Decoder" Ranged Item and "Coded Gate" Doors
 
Wait i'm confused how do you get these weapons once you have the mod :L
 
Plz tell me how to aquire the admin sword
 
Plz tell me how to aquire the admin sword
Use CheatSheet to get it
No legitimate way to craft it as it's supposed to be "cheat" sword
 
Use CheatSheet to get it
No legitimate way to craft it as it's supposed to be "cheat" sword
Exactly, it's more supposed to be a cheat weapon used for testing, much like the Zapinator was back in the day.
For that reason there's no legitimate way to acquire it.
 
Hopefully, this gets updated..
 
It will be, an update is due to this week.
It's an update that mainly improves old things rather than add new things.
Here's an example of some new resprites coming.

Old -------------------> New
RESPRITES.png
 
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