StrawberryStealer
Headless Horseman
so some people prefer one dungeon color over the rest, but i think dungeon colors that are actually customizable(like with hex codes) would be pretty cool
that's what dis is
that's what dis is
i mean that every dungeon block is one customizable colorThat would mean millions of dungeon blocks given millions of hex codes
but theres billions of possibilities... thats... how hex codes worki mean that every dungeon block is one customizable color
all of them are the same
the game wouldn't store billions of different colors of brickbut theres billions of possibilities... thats... how hex codes work
16777216 possibilities for the colorsbut theres billions of possibilities... thats... how hex codes work
t’was what i wasthe game wouldn't store billions of different colors of brick
just like how it doesn't store billions of different colors of hair or clothes
Obviously option oneDo you mean the entire dungeon is a random color out of 62^6 colors? Or that each brick can be a different color? Option two is way to much memory consumption and just shouldn’t work.
Yes that numbe is correct. Each spot in a hex code can be a letter, uppercase letter, or one of ten digits. This makes 62 options per spot and there are six spots equaling 56,800,235,584 colors.
yeah i meant option 1Do you mean the entire dungeon is a random color out of 62^6 colors? Or that each brick can be a different color? Option two is way to much memory consumption and just shouldn’t work.
Yes that numbe is correct. Each spot in a hex code can be a letter, uppercase letter, or one of ten digits. This makes 62 options per spot and there are six spots equaling 56,800,235,584 colors.
Hex is only 16. It shouldn't be case sensitive, 0F and 0f are the same, just normally it is always uppercase.Do you mean the entire dungeon is a random color out of 62^6 colors? Or that each brick can be a different color? Option two is way to much memory consumption and just shouldn’t work.
Yes that numbe is correct. Each spot in a hex code can be a letter, uppercase letter, or one of ten digits. This makes 62 options per spot and there are six spots equaling 56,800,235,584 colors.
like you said, it’s not case sensitiveHex is only 16. It shouldn't be case sensitive, 0F and 0f are the same, just normally it is always uppercase.
It also only has the letters A through F.
Otherwise, I'm pretty sure it would be hex.
at least choosing out of the 3 colours we have already would be good.In the end I'm pretty sure that the way paints and tiles work in the game wouldn't allow much of a range anyway.
There's a reason why paints end up being such an issue.
Though, perhaps could be interesting if there was something that allowed setting the paint for the dungeon or something though.