=FFR= Osiris
The Destroyer
Hello Fellow Terrarians! Welcome to The Decimation Mod!
This mod is currently unavailable and is indev
WE ARE LOOKING FOR SPRITERS, MUSICIANS AND CODERS, MOST OF THE OLD MOD REQUIRES RESPRITING OR NEW SPRITES AND MANY THINGS NEED MUSIC
Home to the protector of the earths sealed core, built on dead earth, a material to be used for the cursed marrow furniture set
Defeating the lord of this molten shrine could greatly upset the balance of the underworld...
[This is currently accessible right after moon lord has been slain, but is planned to take place after the decimator is slain]
ARACHNUS
Arachnus is the gaurdian of the earths sealed core, created by Ra to protect the world from the Kightmare trapped within
Arachnus has two forms, Regular, And Enraged
Arachnus becomes enraged if the player attempts to cheese the fight by hiding behind walls or trapping the boss within a box.
When enraged: Speed increases, attack increases, defense increases Boss gains the ability to move through solid blocks, and the boss begins to emit solar energy which will singe the player on touch
The boss is summoned with the Molten Arachnid's Charm in the Shrine of the molten one
The molten arachnids charm is crafted with 3 solar fragments and 5 thermoplasm at a titan forge
-Molten arachnids charm
-Thermoplasm
-Glaive weaver
-Infernolizer
-Chain stynger
Arachnus is the gaurdian of the earths sealed core, created by Ra to protect the world from the Kightmare trapped within
Arachnus has two forms, Regular, And Enraged
Arachnus becomes enraged if the player attempts to cheese the fight by hiding behind walls or trapping the boss within a box.
When enraged: Speed increases, attack increases, defense increases Boss gains the ability to move through solid blocks, and the boss begins to emit solar energy which will singe the player on touch
The boss is summoned with the Molten Arachnid's Charm in the Shrine of the molten one
The molten arachnids charm is crafted with 3 solar fragments and 5 thermoplasm at a titan forge
The Bloodshot Eye
The Bloodshot eye is a boss encountered during a blood moon after the player has killed 3 Necro casters
(a semi-rare bloodmoon enemy). Alternatively the eye can be summoned at night using a bloodied maw.
- Bloodied essence:
Drops in high quantitites from the boss
-Bloodied maw:
Crafted with 10 bloodied essence and 1 lense at a demon altar, Summons the bloodshot eye
-Vampiric Shiv:
Acts as a shorsword. Low damage, but has a chance to steal life.
-Umbra:
Turns arrows into siphon arrows, which pierce up to one enemy, and have a chance to steal life.
-Blood Stream:
Creates a short-ranged stream of blood, similarly to a flamethrower. Consumes mana.
-Necrosis Stone:
Expert Item. While equipped, respawn time is decreased by 50%. "This stone breathes life into once-deceased creatures"
-Treasure bag:
Guaranteed to drop a necrosis stone, and 35-50 bloodied essence

The Bloodshot eye is a boss encountered during a blood moon after the player has killed 3 Necro casters
(a semi-rare bloodmoon enemy). Alternatively the eye can be summoned at night using a bloodied maw.

Drops in high quantitites from the boss

Crafted with 10 bloodied essence and 1 lense at a demon altar, Summons the bloodshot eye

Acts as a shorsword. Low damage, but has a chance to steal life.

Turns arrows into siphon arrows, which pierce up to one enemy, and have a chance to steal life.

Creates a short-ranged stream of blood, similarly to a flamethrower. Consumes mana.

Expert Item. While equipped, respawn time is decreased by 50%. "This stone breathes life into once-deceased creatures"

Guaranteed to drop a necrosis stone, and 35-50 bloodied essence
{anything listed as planned will be in first or second public release of the mod}
Current biomes/structures planned: Kight, Sky Dungeon, Dwarven city
Current biomes/structures implemented: Shrine of the molten one
Current bosses implemented: Arachnus, Bloodshot Eye
Current bosses/minibosses/events planned: Ancient dune worm, Eagle king, Ophiuchu, Kightmare, Haunted automaton, mask of insanity, Terror Bird, Durikotir The Old King
Furniture sets planned: Cursed marrow furniture, Blighted furniture, Dwarven furniture
Implemented furniture/crafting stations: Titan forge, enchanted anvil, chlorophyte anvil
Current potions implemented Commander potion, Enchanted mushroom, Warlock potion
planned armor sets: Multigrain, greatwood, titanite, Solar pharoah, Solar Scarab, vortex eye, nebular spider, stardust wasp, titanite
[the following bosses will be in the final version of the game]
Ra
Dimensional Spill
Durikotir, The Old King
Kightmare
Blighted Automaton
The Mask of Insanity
The Decimator/The Masticator
omnicious eye
iron curtain
skeletron maximus
The Heart of Cthulhu
The prince
Ophiuchu
Aquaila, The Eagle King
The celestial cultists
The Devistator of reality
(maybe)cthulhu
(possibly)another lovecraftian diety instead of cthulhu
King Slime
Eye of Cthulhu
Eater of worlds/Brain of Cthulhu
Bloodshot Eye
Queen Bee
Skeletron
Durikotir, The Old King
Wall of Flesh
Ancient Dune Worm
Heart of Cthulhu
The Destroyer
The Twins
Skeletron Prime
Plantera
Golem
Duke Fishron
The Prince
The Iron Curtain
Lunatic Cultist
Moon Lord
Mask of Insanity
Ophiuchu
Aquaila, The Eagle King
The Decimator
The Omnicious Eye
Skeletron Maximus
Arachnus
Blighted Automaton
Kightmare
The Celestial Cultists
The Devistator of Reality
Cthulhu (maybe, or another lovecraftian diety)
Dimensional Spill
Ra
Eye of Cthulhu
Eater of worlds/Brain of Cthulhu
Bloodshot Eye
Queen Bee
Skeletron
Durikotir, The Old King
Wall of Flesh
Ancient Dune Worm
Heart of Cthulhu
The Destroyer
The Twins
Skeletron Prime
Plantera
Golem
Duke Fishron
The Prince
The Iron Curtain
Lunatic Cultist
Moon Lord
Mask of Insanity
Ophiuchu
Aquaila, The Eagle King
The Decimator
The Omnicious Eye
Skeletron Maximus
Arachnus
Blighted Automaton
Kightmare
The Celestial Cultists
The Devistator of Reality
Cthulhu (maybe, or another lovecraftian diety)
Dimensional Spill
Ra
Sky dungeon enemy variants: Hawlker(Similar to a harpy), Terror Bird(miniboss), Talonian ghost(similar to chaos elemental), Crazed Talonian(similar to a lihzard)
Talonian Citadel block types: Talonian Brick, Talonian Pillar, Tallonian brick wall
Dwarven Stronghold enemy variants: Undead dwarf, Durikotir(boss), Dwarven spider(like skyrim), Goblin spectre(ghost of a goblin caster)
Hardmode: Dwarven royal guard, dwarven scorpion(upgraded spider essentially)
Dwarven city blocks/ore: Denzium ore, Denzium wall, Dark stone, Dark stone brick, Dark stone wall, dwarven metal(like skyrim)
Talonian Citadel block types: Talonian Brick, Talonian Pillar, Tallonian brick wall
Dwarven Stronghold enemy variants: Undead dwarf, Durikotir(boss), Dwarven spider(like skyrim), Goblin spectre(ghost of a goblin caster)
Hardmode: Dwarven royal guard, dwarven scorpion(upgraded spider essentially)
Dwarven city blocks/ore: Denzium ore, Denzium wall, Dark stone, Dark stone brick, Dark stone wall, dwarven metal(like skyrim)
Upon defeating the Decimator/Masticator:
The Plague doctor (sprite to be remade)
Names
Hans
Archimedes
Nostredame
What they sell
Always: ironskin, Featherfalling, antidote, thorns, crate, fishing, and battle potion (if the player owns the overdose or blutasauger: also sells needles)
On blood moon: Plague doctor vanity set and strange brew
On eclipse: The overdose (1 platinum) and the Uber saw (2 platinum)
Quotes
"I hear in the underworld theres an infectious disease that spreads to earth rather than creatures much like the corruption. Oh what i would give to Sel- i-i mean 'study' it!"
"NEW: Venom antidote! Now with lead! 1 platinum each!"
"A lead ore per day keeps the plague doctor away"
"This potions got crushed up feathers in it, i swear it makes you light as a feather if you can chug it all in one go!"
On blood moon
"Come over here! i promise i will cure you!..."
"The Healing is not as rewarding as the hurting"
"Would you like a second opinion? You are also ugly!"
Upon defeating: the mask of insanity:
The Bird man
Names:
Sir Hootsalot
Hawk Hogan
Ein
Scrooge
What they sell
Always: All feathers and souls of flight
On blood moon: Sells broken wings and hawlker staff
On eclipse: sells birdman summoner set and shockmaster mask"
Quotes
"I dont care what these lyrics say! not all birds are free and they can certainly be chained!"
"Got any seed or millet? being held prisoner like that can make a bird hungry"
"I dont think ill be flying anytime soon, that flight to this village was way more than i cared to bargain for"
On blood moon
"As long as theres no ducks out there were safe. T-there aren't any ducks right?...RIGHT!?"
"My gizzard doesen't feel so good"
"Youre really ruffling my feathers right now, you do realize not all birds are nocturnal right?"
The Plague doctor (sprite to be remade)
Names
Hans
Archimedes
Nostredame
What they sell
Always: ironskin, Featherfalling, antidote, thorns, crate, fishing, and battle potion (if the player owns the overdose or blutasauger: also sells needles)
On blood moon: Plague doctor vanity set and strange brew
On eclipse: The overdose (1 platinum) and the Uber saw (2 platinum)
Quotes
"I hear in the underworld theres an infectious disease that spreads to earth rather than creatures much like the corruption. Oh what i would give to Sel- i-i mean 'study' it!"
"NEW: Venom antidote! Now with lead! 1 platinum each!"
"A lead ore per day keeps the plague doctor away"
"This potions got crushed up feathers in it, i swear it makes you light as a feather if you can chug it all in one go!"
On blood moon
"Come over here! i promise i will cure you!..."
"The Healing is not as rewarding as the hurting"
"Would you like a second opinion? You are also ugly!"
Upon defeating: the mask of insanity:
The Bird man
Names:
Sir Hootsalot
Hawk Hogan
Ein
Scrooge
What they sell
Always: All feathers and souls of flight
On blood moon: Sells broken wings and hawlker staff
On eclipse: sells birdman summoner set and shockmaster mask"
Quotes
"I dont care what these lyrics say! not all birds are free and they can certainly be chained!"
"Got any seed or millet? being held prisoner like that can make a bird hungry"
"I dont think ill be flying anytime soon, that flight to this village was way more than i cared to bargain for"
On blood moon
"As long as theres no ducks out there were safe. T-there aren't any ducks right?...RIGHT!?"
"My gizzard doesen't feel so good"
"Youre really ruffling my feathers right now, you do realize not all birds are nocturnal right?"
Creator: =FFR= Osiris
Coder: Fyloz
Musician: Serial Dreemurr
Tester: UltimateKing
Tester: DR. Fork
Hello Fellow Terrarians! Welcome to The Decimation Mod!
Thanks to all the help and attention this mod has been getting, we expect to enter the testing phase relatively soon! (within a month or so at the least)
Currently we need only spriters skilled with large boss sprites, and coders
I have been given permission to use some of Blake Robinson's wonderfully orchestrated music in my mod, this will go into the new bosses mostly but i may use 1 or 2 tracks for a biome or event
I have also been given permission to use Eris Falling's remixes, please check out both of their channels, they makes some nice remixes
An Otherworldly voice whispers:
"You feel an evil presence watching you.....Thats where it always starts isnt it? No matter what dimension we veiw you in the first thing that really begins your descent into madness is that wretched wandering eye of the ancient one...Who are we? That is none of your concern, your bloodlust has grown to such a height that any challenge you find or build, you will take no matter the cost. No matter who has to suffer....you and your wretched "Guide"....He urges you to kill the guardians of time and space, He convinces you to strike down the guardian of the underworld to let loose the spirits of old, You kill everything we try to stop you with, and NOTHING.....nothing, is sacred to you......after slaying our beloved heart of the jungle, killing the innocent denizens of the temple and slaying their golem, their protector, THEIR IDOL....you still seek challenges....you have even gone as far as constructing twisted metallic mockeries of our noble guardians, in your blind quest for glory your sheer hatred for the living corrupts even the underworld itself!....you have slain the ancient ones brother, for that we cannot forgive you...you will know pain......you monster..."
Banner:
Code:
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Many thousands of years ago in Terraria, Ra ruled the land, the people he created gave sacrifices to him, prayed to him for good fortune, and centered their lifestyle around him.
One day however, one man dared to defy Ra. He began the Euclidian Cult and devoted himself to Cthulhu, Lord of R'yleh. Ra soon discovered that the goal of this mysterious man was to unleash Cthulhu's wrath upon his peaceful world, Wreaking havoc upon his beloved people. Ra selected the best of his men to acquire the Euclidium tablet from the cult, the centerpiece of the cults worship. Upon it being taken from the cult, Cthulhu's rage grew, he breached the dimensional barrier and attacked the land, its people, and the innocent creatures. He corrupted areas that were once lush forest, he painted some of the world red with the blood of its denizens Crushing the peaceful giants into extinction. His corruptive power even effected the underworld, creating the dreaded Kight. Ra assembled his best men and his strongest creations to defeat Cthulhu. The battle went on for decades but Ra had triumphed. Cthulhu's corpse was thrown back through the dimensional barrier to R'yleh. The dimensional barrier sealed, Ra Created Monstrous beasts to protect both the barrier and his people, he created a monstrous worm to protect the orbs of coalesced, unreleased darkness within the corruption. He trapped the Kight within the earths core and Created Arachnis to keep it trapped within. He trapped the souls of the corruption and hallow within the underworld, as for the man who was responsible, he was cursed to forever guard the souls against his own will, he was given a disgusting monstrous form and was from then on known only as "The Wall of Flesh". However Ra's precious world had been given unrepairable damage. The bird men ravaged by a horrible machine conceived within the kight, some blood encrusted forests and caves forever marked with Cthulhu's wrath. Others forever cursed with the vile Corruption.
One day however, one man dared to defy Ra. He began the Euclidian Cult and devoted himself to Cthulhu, Lord of R'yleh. Ra soon discovered that the goal of this mysterious man was to unleash Cthulhu's wrath upon his peaceful world, Wreaking havoc upon his beloved people. Ra selected the best of his men to acquire the Euclidium tablet from the cult, the centerpiece of the cults worship. Upon it being taken from the cult, Cthulhu's rage grew, he breached the dimensional barrier and attacked the land, its people, and the innocent creatures. He corrupted areas that were once lush forest, he painted some of the world red with the blood of its denizens Crushing the peaceful giants into extinction. His corruptive power even effected the underworld, creating the dreaded Kight. Ra assembled his best men and his strongest creations to defeat Cthulhu. The battle went on for decades but Ra had triumphed. Cthulhu's corpse was thrown back through the dimensional barrier to R'yleh. The dimensional barrier sealed, Ra Created Monstrous beasts to protect both the barrier and his people, he created a monstrous worm to protect the orbs of coalesced, unreleased darkness within the corruption. He trapped the Kight within the earths core and Created Arachnis to keep it trapped within. He trapped the souls of the corruption and hallow within the underworld, as for the man who was responsible, he was cursed to forever guard the souls against his own will, he was given a disgusting monstrous form and was from then on known only as "The Wall of Flesh". However Ra's precious world had been given unrepairable damage. The bird men ravaged by a horrible machine conceived within the kight, some blood encrusted forests and caves forever marked with Cthulhu's wrath. Others forever cursed with the vile Corruption.
The few members of the Euclidian Cult able to evade Ra's Wrath formed the lunar cult to pray to the mighty moon lord, their leader driven insane after seeing Cthulhu for himself, allowed none of them to pledge loyalty to Ra, he killed anyone who dared to defy the moon lords will. They crafted a lunar tablet out of Meteorite and what small reserves of Euclidium they had left. Exiled to the dungeon, they created Skeletron with remains of a giant slain in the Crimson, and cursed an adventurer to guard the dungeons entrance for all eternity. Thousands of years passed and one by one each cultist lost their mind. Eager to appease their god they became machine-like in prayer to the lunar tablet
After the defeat of Cthulhu, Ra sensed something coming from beyond the barrier. Cthulhu was reviving himself. Ra couldnt be sure of it but he did the only thing he could do to avoid another catastrophe, he gathered 4 of his most loyal men and granted them immunity from aging, disease, and starvation, he blessed them with the 4 universal powers of the cosmos, Solar, Nebular, Stardust, and Vortex. He brought them to the once glorious sky dungeon and gave them one task: to pray to the Euclidium tablet to appease the vengeful spirit of Cthulhu, he hid them behind a veil of magic and protected it with the help of the Omnicious eye, Anubis, and the Sea Lord. Should 3 guardians fall the barrier will reveal the Cultists, of this plan Ra told noone and he made sure his allies wouldnt speak of it either by granting each of them a gift, to The Omnicious Eye he gave a brother, Ichorus. To the sea lord he gave full reign of the worlds oceans. And to Anubis he gave a magical Dune worm as well as control of the deserts
The Kightmare was not the only horror left in Cthulhu's wake. While the goblins and dwarves dominated the underworld, something else rested dormant. In a nearby dimension, there was a universe shrouded entirely in darkness. The scriptures of goblin sorcerers named this place the void. In this abyss, demons and souls of damned spirits swarmed, while an ominous presence slept in its center. When the dwarven war shook the earth, this presence began to stir. Years after Cthulhu's banishment, and while humanity scraped by in the ruins of the past, a darkness fell over the world. Finally, a rift in the underworld opened, and its presence awoke from it. A creature of unfathomable length tore a hole into the universe, and ravaged the underworld, leaving nothing but ash and fire in its wake, while the demons from its dimension swarmed out of the portal, turning the subterranean ruins into their feeding grounds. The creature began consuming the many suns of the galaxy, gorging itself with might of the celestial bodies, and assimilating a fiery metallic hide. It had quickly become the only thing that Ra feared, besides the elder being that was sealed away years ago. Ra knew that engaging the beast would leave irreparable destruction in its wake, so he instead shrouded the universe from its gaze, hoping that it would find other, lifeless dimensions to consume. Taking precautions, Ra created a guardian within the temple of the Lihzahrds, where it would protect the relics of the beast from falling into the wrong hands. If the beast were to consume these artifacts, it would be nourished with unfathomable power, enough to destroy reality itself. If only an unwary adventurer knew what they were unleashing...
When Cthulhu was slain, Ra reanimated his heart, and his brain to keep watch over the Crimson, he reanimated one of Cthulhu's eyes aswel to keep watch over the peaceful people of his planet, and to crush anyone who dared to defy him
The Eye of Cthulhu, one of Cthulhu's Organs, was been revived by Ra with the intention to take care of the peaceful people of his planet. But one day, a defiant "Hero" came and defeated the Eye. Ra found the eye's rotting corpse and decided to give it the breath of life once more. The Mangled, Bloodshot Eye was horrificly disfigured, but it was alive. Now, he had not only to protect the planet, but to defeat the one which defeated him.
Centuries ago, before the underworld was a fiery prison for the damned, two races dominated the deepest parts of the Earth: the furtive, witty goblins, and the once-grand dwarves. The two races were strong allies, and devoted followers of Ra, constructing great machines in the likes of the deity's creations. They relied on each other for machines and traded materials, and were heavily recognized by the humans that walked the surface. Overtime, however, their relations began to break down. The goblins, having discovered the arts of magic, saw less need for the hardware of the dwarven race. Having less of an income of ore from the goblin miners, the dwarven race lost the splendor that it once had. One night, however, this relationship finally snapped. Having been denied the hand of the dwarven king's daughter in marriage, the prince of the goblins was furious. Assassins breached the dwarven kingdom, and the king's throat was slashed. A war erupted, and the clash between the two forces was enough to make the underground tremble. Months later, the dwarves emerged victorious. Any remaining goblins were banished to the surface, where they left the island, building strongholds in far-away lands. There, they slaughtered anyone not of goblin origin, and shunned those of their race who created contraptions as the dwarves did. Though the dwarves rejoiced in their victory, they were unaware. Having exiled the goblin scouts, they received no news of the impending danger.
The next few days marked the beginning of Cthulhu's invasion. The great machines of the dwarves could barely keep the creature at bay, before Cthulhu twisted and corrupted them with vile sorceries, making them turn against their creators. Armed with only weak explosives, the dwarves were annihilated, only a few having retreated to the surface, where they wander aimlessly, looking for foragers to sell their wares to. The desolate kingdom was overtaken by the corrosive magic, inhabited only by possessed machines. These contraptions built more of themselves out of the corroded kingdom, while the city itself seemed to become self-aware, destroying any living being that attempted to come near it. This mechanical amalgam became known as the Kightmare, a blight among machines. Soon after, a group of its drones discovered the sky temple, where the Talonians resided. Seeing them as a threat, given their advanced technology, the construct escaped the underworld, and traveled to the temple. Ra, being in conflict with Cthulhu himself, was unable to aid his worshippers. From there, the massacre began. The warriors of the Talonian race defended the temple, while the more intelligent ones were sheltered within. Those who suffered a quick death were the lucky ones, and one by one, the numbers of the legion fell. Inside the temple, the other Talonians worked furiously, attempting to find a way to stop the machine. They began to build a construct of their own, which they hoped would be strong enough to combat the terror. They ran out of time, as the Kightmare had breached the temple, slaughtering the last of the race, all except one, who had survived the machine's wrath. Overtime, the corroded kingdom grew dormant in the underworld. But should the desecrated temple ever shine again, it would waste no time in finishing what it started...
The next few days marked the beginning of Cthulhu's invasion. The great machines of the dwarves could barely keep the creature at bay, before Cthulhu twisted and corrupted them with vile sorceries, making them turn against their creators. Armed with only weak explosives, the dwarves were annihilated, only a few having retreated to the surface, where they wander aimlessly, looking for foragers to sell their wares to. The desolate kingdom was overtaken by the corrosive magic, inhabited only by possessed machines. These contraptions built more of themselves out of the corroded kingdom, while the city itself seemed to become self-aware, destroying any living being that attempted to come near it. This mechanical amalgam became known as the Kightmare, a blight among machines. Soon after, a group of its drones discovered the sky temple, where the Talonians resided. Seeing them as a threat, given their advanced technology, the construct escaped the underworld, and traveled to the temple. Ra, being in conflict with Cthulhu himself, was unable to aid his worshippers. From there, the massacre began. The warriors of the Talonian race defended the temple, while the more intelligent ones were sheltered within. Those who suffered a quick death were the lucky ones, and one by one, the numbers of the legion fell. Inside the temple, the other Talonians worked furiously, attempting to find a way to stop the machine. They began to build a construct of their own, which they hoped would be strong enough to combat the terror. They ran out of time, as the Kightmare had breached the temple, slaughtering the last of the race, all except one, who had survived the machine's wrath. Overtime, the corroded kingdom grew dormant in the underworld. But should the desecrated temple ever shine again, it would waste no time in finishing what it started...
Current items (Note: Sprites are not all final versions):
SOULS/Concentrated souls
Concentrated souls- these are comprised of 50 of their respective souls, they can only be obtained via crafting at an Occultic Shrine, or a rare drop from the boss listed next to it
Concentrated Fright(Dropped by Count Dracula)
Concentrated Kight(Dropped by Kightmare)
Wings
Wasp wings- dropped by the wasp queen
Stats:
(Additional flaps based on an addition to the previous max flight of late hardmode wings for minion stats: see misc/pets)
+4 flaps
+moss hornet minion
+immunity to poison
+permanent poison flask effect
Crimerax wings- dropped by Crimerax
Stats:
+4 flaps
+arch creeper minion, summons two additional if user avoids damage similar to beatles
+4% all Dmg, speed, and crit
+immunity to ichor
+ increased maneuverability in water
Euclidian wings- Dropped by Cthulhu
Stats:
+4 flaps
+14% ranged dmg
+small chance to dodge attacks
+mini EoC minion
Blinding wings of Light- Dropped by Ra
Stats:
+5 flaps
+15% melee dmg
+1 defense
+Grants inferno buff if user is at half hp
+creates light when flying similar to fairy wings
Stats:
(Additional flaps based on an addition to the previous max flight of late hardmode wings for minion stats: see misc/pets)
+4 flaps
+moss hornet minion
+immunity to poison
+permanent poison flask effect
Crimerax wings- dropped by Crimerax
Stats:
+4 flaps
+arch creeper minion, summons two additional if user avoids damage similar to beatles
+4% all Dmg, speed, and crit
+immunity to ichor
+ increased maneuverability in water
Euclidian wings- Dropped by Cthulhu
Stats:
+4 flaps
+14% ranged dmg
+small chance to dodge attacks
+mini EoC minion
Blinding wings of Light- Dropped by Ra
Stats:
+5 flaps
+15% melee dmg
+1 defense
+Grants inferno buff if user is at half hp
+creates light when flying similar to fairy wings
BUFF STATIONS
Bloodied Bewitcher - Grants "Demonically Bewitched"
(Crafted with bewitching table,an imbuing station, 99 ichor ,and 15 souls of night)
Slime Pool - Grants "Slimy feet"
(Crafted with 100 gel, a bucket of honey, 10 pink gel, and royal jelly)
Mystic Flame - Has better hp regen than camp fire, also regens mana slightly and grants a 5% speed increase
(Crafted with 1 camp fire, 5 demon torches, 5 souls of might, and 5 fallen stars)
Marksman's ammo box - grants a 35% chance not to consume ammo,and a 5% increase to ranged velocity damage and crit chance (Does NOT stack with ammo box)
(Crafted with 2 ammo boxes, 1 endless quiver, 1 endless musket pouch, 5 lenses, 1 hawkeye potion, 15 souls of sight, and 15 souls of time)
Mage crystal - Increases magic damage and crit chance by 10%, increases max mana by 20, and increases mana regen rate
(Crafted with 1 crystal ball, 1 large diamond, 1 skull, 15 souls of light,time,sight, and fright, and a mana crystal)
(Crafted with bewitching table,an imbuing station, 99 ichor ,and 15 souls of night)
Slime Pool - Grants "Slimy feet"
(Crafted with 100 gel, a bucket of honey, 10 pink gel, and royal jelly)
Mystic Flame - Has better hp regen than camp fire, also regens mana slightly and grants a 5% speed increase
(Crafted with 1 camp fire, 5 demon torches, 5 souls of might, and 5 fallen stars)
Marksman's ammo box - grants a 35% chance not to consume ammo,and a 5% increase to ranged velocity damage and crit chance (Does NOT stack with ammo box)
(Crafted with 2 ammo boxes, 1 endless quiver, 1 endless musket pouch, 5 lenses, 1 hawkeye potion, 15 souls of sight, and 15 souls of time)
Mage crystal - Increases magic damage and crit chance by 10%, increases max mana by 20, and increases mana regen rate
(Crafted with 1 crystal ball, 1 large diamond, 1 skull, 15 souls of light,time,sight, and fright, and a mana crystal)
Crafting Stations/Altars
Crafted with: 1 mythril/Orchalicum anvil, 1 iron/lead anvil, 5 souls of life, night, and might at a adamantite forge
+Emits a faint glow
+Grants a slight hp and mana regen boost
+Higher chance to craft items with better prefixes
tooltip: "Fate smiles upon you."
Chlorophyte anvil
Crafted with: 1 enchanted anvil, 5 chlorophyte bars, 5 vines, 16 jungle spores, 5 souls of sight, life, time, and flight at a adamantite forge
+provides a greater hp regen boost
+increases move/melee speed by 15%
Titan Forge
Crafted with: 1 adamantite/titanium forge, 1 autohammer, 1 titan glove, 1 bucket of lava, 5 souls of might, fright, sight, spite, and flight at a chlorophyte anvil
Terranium autohammer
Crafted with: 1 Chlorophyte anvil, 1 autohammer, 1 pwn hammer, 15 denzium, 15 souls of life, 15 terra souls, 16 spectral bars and 20 chlorophyte bars at a titan forge
+minor increase to all stats when within range
Used to craft some sky dungeon loot items, also used for summoning the eagle king
Skyware altar- used to summon the skyware golem
Pseudo Demon altar- Crafts demon altar items, also has unique recipies
Kiln-Furnace- Capable of crafting kiln and furnace items
Hell's Oven-capable of crafting hellstone furnace items and kiln items
Furnace of Aku- crafts adamantite forge items/kiln items
Tooltip:"Gotta get back, Back to the past..."
Alchemists shrine- used to transform ores/bars/plants via equivalent exchange
Master Alchemists Shrine- Used for creating hardmode ores/bars and more via equivalent exchange
Occultic Shrine- used to convert a wide array of items via equivalent exchange
Reclaimer- converts armor/tools/weapons/bricks back into their equivalent ore
Armor/weapon enhancement stations:
Casting station- creates molds of wooden equipment/ uses molds to create Rough armor/weapons/tools
Refinery- Smoothes out rough items, refined items are red hot and damage its user
Cooling Station- finishes the refinement process, adds stat boosters to items and removes the damaging effects of red hot items
Via alchemists shrine:
1 sunflower + 1 fallen star = 5 dayblooms
1 Tin = 1 Copper
1 Iron = 1 Lead
1 Silver = 1 Tungsten
1 Gold = 1 Platinum
1 ebonstone = 1 crimstone
1 rotten chunk = 1 vertebrae
1 shadow orb + 1 Tissue Sample = 1 Crimson Heart
1 Crimson heart + 1 Showscale = 1 Shadow Orb
5 mushrooms = 1 vileshroom or glowing mushroom
1 seed(any herb)+ 1 torch + 1 bottle of water = 1 moonglow or 1 Blinkroot
Via Master Alchemists Shrine:
5 Copper + 1 Cobalt = 1 Palladium
5 Silver + 1 Mythril = 1 Orchalicum
5 Gold + 1 Adamantite = 1 Titanium
1 Soul of Light + 2 iron bars + 1 gold ore = 2 hallowed bars
Also crafts all Alchemists Shrine Recipes
Via Occultic Shrine:
1 Soul of sight = 1 Soul of Might or Fright
1 Soul of Fright = 1 Soul of Sight or Might
1 Soul of Might = 1 Soul of Sight or Fright
10 Souls of light = 1 Soul of Sight
10 Souls of Night = 1 Soul of Might
5 Souls of Light&Night = 1 Soul of Fright
10 Souls of time = 1 Soul of Light, Flight, or Night
1 Soul of Flight, Light, or Night = 10 Souls of Time
1 Soul of Fright & Might = 1 Soul of Spite
5 Souls of Sight & Spite = 1 Soul of Life
1 quest fish + 1 soul of spite & time = another type of quest fish
Also crafts all Master Alchemists Shrine recipes
1 sunflower + 1 fallen star = 5 dayblooms
1 Tin = 1 Copper
1 Iron = 1 Lead
1 Silver = 1 Tungsten
1 Gold = 1 Platinum
1 ebonstone = 1 crimstone
1 rotten chunk = 1 vertebrae
1 shadow orb + 1 Tissue Sample = 1 Crimson Heart
1 Crimson heart + 1 Showscale = 1 Shadow Orb
5 mushrooms = 1 vileshroom or glowing mushroom
1 seed(any herb)+ 1 torch + 1 bottle of water = 1 moonglow or 1 Blinkroot
Via Master Alchemists Shrine:
5 Copper + 1 Cobalt = 1 Palladium
5 Silver + 1 Mythril = 1 Orchalicum
5 Gold + 1 Adamantite = 1 Titanium
1 Soul of Light + 2 iron bars + 1 gold ore = 2 hallowed bars
Also crafts all Alchemists Shrine Recipes
Via Occultic Shrine:
1 Soul of sight = 1 Soul of Might or Fright
1 Soul of Fright = 1 Soul of Sight or Might
1 Soul of Might = 1 Soul of Sight or Fright
10 Souls of light = 1 Soul of Sight
10 Souls of Night = 1 Soul of Might
5 Souls of Light&Night = 1 Soul of Fright
10 Souls of time = 1 Soul of Light, Flight, or Night
1 Soul of Flight, Light, or Night = 10 Souls of Time
1 Soul of Fright & Might = 1 Soul of Spite
5 Souls of Sight & Spite = 1 Soul of Life
1 quest fish + 1 soul of spite & time = another type of quest fish
Also crafts all Master Alchemists Shrine recipes
Potions/Flasks
To craft: 1 waterleaf, 1 moonglow, 1 bottle of honey at an alchemy station
To craft 5: 1 antidote, 1 mana potion, 1 greater healing potion, 5 enchanted mushrooms
To Craft: 1 mushroom, 1 glowing mushroom, 1 jar of honey, 1 fallen star
Bottled Glowing Honey- +140 hp, night owl buff, +50 mana, +5% speed
Bloodlust potion- ups melee speed by 15% melee dmg by 10% and melee crit% by 5%
To craft: 1 rage potion, 1 fireblossom, 10 soul of fright, 1 bottle of ichor at alchemy station
Hawk eye potion - ups bullet/ arrow velocity by 15%, ranged dmg by 10%, and ranged crit% by 5%
To craft: 1 archery potion, 1 lense, 10 soul of sight, 1 bottle of ichor at alchemy station
To craft: 1 magic power potion, 1 mana regen potion, 1 mana crystal, 10 soul of might, 1 bottle of honey at alchemy station
To craft: 1 summoning potion, 20 souls of flight, 1 vareagated lard fish, 2 magic power potions,2 rotten chunks at an alchemy station
Flask of Corrosium- Causes melee attacks to inflict "Corrosion"
Flask of Vile-flame- Causes melee attacks to inflict cursed flames and poison
Flask of Blight- Causes melee attacks to inflict "Slimed!","Corrosion",and poison
Flask of Slime- Causes melee attacks to inflict "Slimed!"
Flask of Electrodes- Causes melee attacks to inflict "Positively shocking!"
Flask of Crimflame- Causes melee attacks to inflict Cursed flames and Ichor
METAL BARS/Ores
Crimsonite ore- crafted with 2 demonite bars and 2 crimtane bars at a pseudo Demon altar
Crimsonite Bar (Crafted with corrupt crimtane ore at a lihzard forge)
Corrosive Ore- found within the kight, creates a block of Corrosium (liquid) when mined
Blighted Ore- found within the kight, inflicts "Corrosion" on touch
Denzium ingot( 2 lumite,15 Crimsonite, 5 spectral, 10 hellsone at a lihzard forge, Crafts 10 bars)
Liquidium Bar(Crafted with 1 bucket of water, 1 denzium, 5 coral, 1 waterleaf, 5 shark fins, and 5 souls of time at a titan forge crafts 2)
Terranium ingot (crafted with 5 liquidium, 5 denzium, 5 copper/tin, 5 gold/silver, 5 iron/lead, 5 clorophyte, 15 acorns, 1 luminite, 5 crimsonite at a titan forge, crafts 3)
Euclidium Bar(crafted with euclidium ore at a Titan forge, Ore drops from Cthulu and any minibosses he spawns)
ARMOR SETS
Greatwood Set
Each set piece is created using every other woodtypes version of that item (aside from pearlwood)
Greatwood Helmet
Crafted with: 1 wooden helmet, 1 boreal wood helmet, 1 shadewood(ebonwood) helmet, 1 palm wood helmet At a workbench
Def: 5
Greatwood Chestplate
Crafted with: 1 wooden chestplate, 1 boreal wood chestplate, 1 shadewood(ebonwood) chestplate, 1 palm wood chestplate At a workbench
Def: 6
Greatwood Greaves
Crafted with: 1 wooden greaves, 1 boreal wood greaves, 1 shadewood(ebonwood) greaves, 1 palm wood greaves At a workbench
Def: 4
SET BONUS: Slight hp regen, If attacked: spawns a friendly termite to attack enemies
The Greatwood Sword
Crafted with: 1 wooden sword, 1 boreal wood sword, 1 shadewood(ebonwood) sword, 1 palm wood sword at a workbench
Stats:
Damage: 20
Use time: 25 (Average)
Knockback: 5.5 (Average)
autoswing?: yes
Crit%: 5%
MATERIAL
Greatwood Mallet
Crafted with: 1 wooden hammer, 1 Boreal wood Hammer, 1 Shadewood(Ebonwood) Hammer, and 1 Palm wood hammer at a workbench
Stats:
Hammer Power: 55%
Damage: 15
Use time: 30 (slow)
Knockback: 5 (Average)
Crit%: 3%
Autoswing?: yes
Bonus: +1 range and a 4% chance to confuse enemies
MATERIAL
Multigrain set
Multigrain Mask
Crafted with: 1 Greatwood Helmet, 1 Jungle helmet, 1 cacti helmet, and 1 pumpkin helmet at a loom
Def: 7
Multigrain Shell
Crafted with: 1 Greatwood Chestplate, 1 Cacti chestplate, 1 jungle chestplate, and 1 pumpkin chestplate at a loom
Def: 8
Multigrain Greaves
Crafted with: 1 Greatwood Greaves, 1 Jungle Greaves, 1 Cacti Greaves, and 1 Pumpkin Greaves at a loom
Def: 6
SET BONUS: Permanent thorns buff, Revenge termites, Slight hp regen, +15 max mana
Multigrain Sword
Crafted with: 1 Wooden Greatsword, 1 cactus sword, 15 pumpkins, and 4 vines at a Loom
Stats:
Damage: 30
Use time: 26 (Average)
Knockback: 5 (average)
Autoswing?: yes
Crit%: 4%
+Fires a stinger with a 2 second cooldown, stinger has a 50% chance to inflict poison
MATERIAL
Multigrain Hamaxe
Crafted with: 1 Greatwood Mallet, 1 Cactus Pickaxe, 10 pumpkins, and 2 vines at a Loom
Stats:
Hammer Power: 67%
Axe Power: 65%
Usetime: 20
Knockback: 5 (average)
Crit%: 3%
Autoswing?: yes
Bonus: +1 range and 2% chance to poison enemies
MATERIAL
Solar Scarab, Stardust Wasp, Nebular Spider, and Vortex Eye armor sets
Solar Scarab set:
Solar Scarab Helmet
Crafted with: 1 Solar flare helmet, 1 beetle helmet, 15 luminite, 5 souls of Might, Fright, and Spite, 25 solar fragments
Stats
Defense: 30
+Shines like mining helmet
25% increased melee critical hit chance; Enemies are more likely to target you
Solar Scarab Shell
Crafted wiith: 1 Solar flare breastplate, 1 Beetle shell, 20 luminite, 5 souls of Might, Fright, Spite, 15 living fire
Stats
Defense: 45
+Shines like mining helmet
+Immunity to knockback
25% increased melee damage; Enemies are more likely to target you
Solar Scarab Greaves
Crafted with: 1 Solar flare leggings, 1 beetle leggings, 6 luminite, 5 souls of Might, Fright, Spite , 1 bucket of lava
Stats
Defense: 20
+Shines like mining helmet
+immunity to fire blocks
20% increased movement and melee speed; Enemies are more likely to target you
SET BONUS: Scarab endurance buff,
+5% damage(all)
immunity to "On Fire!"
Stardust Wasp set:
Stardust Wasp Helmet
Crafted with: 1 stardust helmet, 1 bee helmet, 25 Beeswax, 25 Stardust Fragments, 15 titanite, 5 Souls of Life and time
Stats
Defense: 15
Increases your max number of minions by 2
Increases minion damage by 22%
Stardust Wasp Chestplate
Crafted with: 1 stardust chestplate, 1 bee chestplate, 10 Beeswax, 30 Stardust Fragments, 20 Titanite, 15 Souls of Life and time
Stats
Defense: 18
Increases your max number of minions by 2
Increases minion damage by 22%
Stardust Wasp Leggings
Crafted with: 1 stardust leggings, 1 bee leggings, 10 Beeswax, 15 Stardust Fragments, 10 Titanite, 5 Souls of Life and time
Stats
Defense: 10
Increases your max number of minions by 2
Increases minion damage by 22%
SET BONUS: Stardust Wasp Gauardian, Double tap DOWN to direct your guardian to a location, Guardian has a 50% chance to inflict poison to enemies
Nebular Spider set
Nebular Arachnid Hood
Crafted with: 1 nebula hood, 1 Spider Helmet, 15 Spider Fangs, 15 Nebula Fragments, 10 denzium, 15 souls of Spite, and Fright
Stats
Defense: 17
Increases maximum mana by 60
reduces mana usage by 15%
7% increased magic/Minion damage and critical strike chance
+1 max minion
Nebular Arachnid Robes
Crafted with: 1 Nebula Chestplate, 1 Spider chestplate, 30 Spider Fangs, 15 Nebula Fragments, 15 Denzium, 15 souls of Spite, and Fright
Stats
Defense: 20
9% increased magic/Minion damage and critical strike chance
Nebular Arachnid Leggings
Crafted with: 1 Nebula Leggings, 1 Spider Leggings, 10 Spider Fangs, 10 Nebula Fragments, 5 Denzium, 10 Souls of Spite, 5 Souls of Fright
Stats
Defense: 15
10% increased magic/Minion damage
10% increased movement speed
SET BONUS: +1 max minion, Hurting enemies has a chance to spawn buff boosters, pick boosters up to get stacking buffs.
Vortex Eye set
Crafted with: 1 Vortex Helmet, 1 Omnicious Lense, 1 Eye of Cthulu mask, 1 Twins Mask, 15 Omnicious Ingot, 5 Liquidium, 5 souls of sight
Stats
Defense: 17
16% increased ranged damage
9% increased ranged critical strike chance
+Night owl buff
Crafted with: 1 Vortex Chestplate, 1 Energy Focuser, 1 Cultist Robes, 15 Vortex Fragments, 20 Omnicious ingots, 5 Liquidium, 5 souls of sight
Stats
Defense: 30
15% increased ranged damage and critical strike chance
25% chance not to consume ammo
Crafted with: 1 Vortex Leggings, 1 Spectre Leggings, 25 Vortex fragments, 10 Omnicious Ingots, 5 Liquidium, 5 souls of sight
Stats
Defense: 20
10% increased ranged damage and critical strike chance
15% increased movement speed
SET BONUS: Double tap ▼ Down to toggle stealth, increasing ranged ability and reducing chance for enemies to target you but slowing movement
+5% chance not to consume ammo
+10% increased Arrow/bullet velocity
Cobalt/palladium/Mythril/Orchalicum/Adamantite/Titanium/Hallowed Crowns
Jeweled Copper/Tin armor set
Jeweled Iron/Lead armor set
Jeweled Silver/Tungsten armor set
Jeweled Gold/Platinum armor set
Beast armor set
Mothron armor set
Cosmic armor set
Cosmic moth armor set
Titanite armor set
Solar Pharoah Armor set
Deenergized Decimator Armor set
Energized Decimator Armor set
Deenergized Solar decimator Exosuit
Energized Solar decimator Exosuit
Tectonic Armor set
Euclidian Armor set
Galactic Armor set
Megaminer set
Terra armor set
Terranium armor set
Ethereal Set
Thermite armor set
Demon armor set
Armor of the sun set
Arachnid Exoskeleton set
Each set piece is created using every other woodtypes version of that item (aside from pearlwood)
Greatwood Helmet
Crafted with: 1 wooden helmet, 1 boreal wood helmet, 1 shadewood(ebonwood) helmet, 1 palm wood helmet At a workbench
Def: 5
Greatwood Chestplate
Crafted with: 1 wooden chestplate, 1 boreal wood chestplate, 1 shadewood(ebonwood) chestplate, 1 palm wood chestplate At a workbench
Def: 6
Greatwood Greaves
Crafted with: 1 wooden greaves, 1 boreal wood greaves, 1 shadewood(ebonwood) greaves, 1 palm wood greaves At a workbench
Def: 4
SET BONUS: Slight hp regen, If attacked: spawns a friendly termite to attack enemies
The Greatwood Sword
Crafted with: 1 wooden sword, 1 boreal wood sword, 1 shadewood(ebonwood) sword, 1 palm wood sword at a workbench
Stats:
Damage: 20
Use time: 25 (Average)
Knockback: 5.5 (Average)
autoswing?: yes
Crit%: 5%
MATERIAL
Greatwood Mallet
Crafted with: 1 wooden hammer, 1 Boreal wood Hammer, 1 Shadewood(Ebonwood) Hammer, and 1 Palm wood hammer at a workbench
Stats:
Hammer Power: 55%
Damage: 15
Use time: 30 (slow)
Knockback: 5 (Average)
Crit%: 3%
Autoswing?: yes
Bonus: +1 range and a 4% chance to confuse enemies
MATERIAL
Multigrain set
Multigrain Mask
Crafted with: 1 Greatwood Helmet, 1 Jungle helmet, 1 cacti helmet, and 1 pumpkin helmet at a loom
Def: 7
Multigrain Shell
Crafted with: 1 Greatwood Chestplate, 1 Cacti chestplate, 1 jungle chestplate, and 1 pumpkin chestplate at a loom
Def: 8
Multigrain Greaves
Crafted with: 1 Greatwood Greaves, 1 Jungle Greaves, 1 Cacti Greaves, and 1 Pumpkin Greaves at a loom
Def: 6
SET BONUS: Permanent thorns buff, Revenge termites, Slight hp regen, +15 max mana
Multigrain Sword
Crafted with: 1 Wooden Greatsword, 1 cactus sword, 15 pumpkins, and 4 vines at a Loom
Stats:
Damage: 30
Use time: 26 (Average)
Knockback: 5 (average)
Autoswing?: yes
Crit%: 4%
+Fires a stinger with a 2 second cooldown, stinger has a 50% chance to inflict poison
MATERIAL
Multigrain Hamaxe
Crafted with: 1 Greatwood Mallet, 1 Cactus Pickaxe, 10 pumpkins, and 2 vines at a Loom
Stats:
Hammer Power: 67%
Axe Power: 65%
Usetime: 20
Knockback: 5 (average)
Crit%: 3%
Autoswing?: yes
Bonus: +1 range and 2% chance to poison enemies
MATERIAL
Solar Scarab, Stardust Wasp, Nebular Spider, and Vortex Eye armor sets
Solar Scarab set:
Crafted with: 1 Solar flare helmet, 1 beetle helmet, 15 luminite, 5 souls of Might, Fright, and Spite, 25 solar fragments
Stats
Defense: 30
+Shines like mining helmet
25% increased melee critical hit chance; Enemies are more likely to target you
Crafted wiith: 1 Solar flare breastplate, 1 Beetle shell, 20 luminite, 5 souls of Might, Fright, Spite, 15 living fire
Stats
Defense: 45
+Shines like mining helmet
+Immunity to knockback
25% increased melee damage; Enemies are more likely to target you
Crafted with: 1 Solar flare leggings, 1 beetle leggings, 6 luminite, 5 souls of Might, Fright, Spite , 1 bucket of lava
Stats
Defense: 20
+Shines like mining helmet
+immunity to fire blocks
20% increased movement and melee speed; Enemies are more likely to target you
SET BONUS: Scarab endurance buff,
+5% damage(all)
immunity to "On Fire!"
Stardust Wasp set:
Crafted with: 1 stardust helmet, 1 bee helmet, 25 Beeswax, 25 Stardust Fragments, 15 titanite, 5 Souls of Life and time
Stats
Defense: 15
Increases your max number of minions by 2
Increases minion damage by 22%
Crafted with: 1 stardust chestplate, 1 bee chestplate, 10 Beeswax, 30 Stardust Fragments, 20 Titanite, 15 Souls of Life and time
Stats
Defense: 18
Increases your max number of minions by 2
Increases minion damage by 22%
Crafted with: 1 stardust leggings, 1 bee leggings, 10 Beeswax, 15 Stardust Fragments, 10 Titanite, 5 Souls of Life and time
Stats
Defense: 10
Increases your max number of minions by 2
Increases minion damage by 22%
SET BONUS: Stardust Wasp Gauardian, Double tap DOWN to direct your guardian to a location, Guardian has a 50% chance to inflict poison to enemies
Nebular Spider set
Crafted with: 1 nebula hood, 1 Spider Helmet, 15 Spider Fangs, 15 Nebula Fragments, 10 denzium, 15 souls of Spite, and Fright
Stats
Defense: 17
Increases maximum mana by 60
reduces mana usage by 15%
7% increased magic/Minion damage and critical strike chance
+1 max minion
Crafted with: 1 Nebula Chestplate, 1 Spider chestplate, 30 Spider Fangs, 15 Nebula Fragments, 15 Denzium, 15 souls of Spite, and Fright
Stats
Defense: 20
9% increased magic/Minion damage and critical strike chance
Crafted with: 1 Nebula Leggings, 1 Spider Leggings, 10 Spider Fangs, 10 Nebula Fragments, 5 Denzium, 10 Souls of Spite, 5 Souls of Fright
Stats
Defense: 15
10% increased magic/Minion damage
10% increased movement speed
SET BONUS: +1 max minion, Hurting enemies has a chance to spawn buff boosters, pick boosters up to get stacking buffs.
Vortex Eye set
Crafted with: 1 Vortex Helmet, 1 Omnicious Lense, 1 Eye of Cthulu mask, 1 Twins Mask, 15 Omnicious Ingot, 5 Liquidium, 5 souls of sight
Stats
Defense: 17
16% increased ranged damage
9% increased ranged critical strike chance
+Night owl buff
Crafted with: 1 Vortex Chestplate, 1 Energy Focuser, 1 Cultist Robes, 15 Vortex Fragments, 20 Omnicious ingots, 5 Liquidium, 5 souls of sight
Stats
Defense: 30
15% increased ranged damage and critical strike chance
25% chance not to consume ammo
Crafted with: 1 Vortex Leggings, 1 Spectre Leggings, 25 Vortex fragments, 10 Omnicious Ingots, 5 Liquidium, 5 souls of sight
Stats
Defense: 20
10% increased ranged damage and critical strike chance
15% increased movement speed
SET BONUS: Double tap ▼ Down to toggle stealth, increasing ranged ability and reducing chance for enemies to target you but slowing movement
+5% chance not to consume ammo
+10% increased Arrow/bullet velocity
Cobalt/palladium/Mythril/Orchalicum/Adamantite/Titanium/Hallowed Crowns
Jeweled Copper/Tin armor set
Jeweled Iron/Lead armor set
Jeweled Silver/Tungsten armor set
Jeweled Gold/Platinum armor set
Beast armor set
Mothron armor set
Cosmic armor set
Cosmic moth armor set
Titanite armor set
Solar Pharoah Armor set
Deenergized Decimator Armor set
Energized Decimator Armor set
Deenergized Solar decimator Exosuit
Energized Solar decimator Exosuit
Tectonic Armor set
Euclidian Armor set
Galactic Armor set
Megaminer set
Terra armor set
Terranium armor set
Ethereal Set
Thermite armor set
Demon armor set
Armor of the sun set
Arachnid Exoskeleton set
TOOLS
To craft:


Crafted at:
Stats
Damage: 20
Knockback: 5 (Average)
Use time: 14 (Very Fast)
Tooltip: Allows the collection of hay from grass
To Craft:
Crafted at:
Stats
Damage: 35
Knockback: 8 (Very Strong)
Use time: 20 (Very fast)
Tooltip: Can smash demon altars and harvest hay
Titanite Mallet
Titanite Waraxe
Titan Hamaxe
Terranium molecule Cleaver(sickle)
Corrosium Pickaxe
Blighted Pickaxe
Blighted Skull Smasher(hammer)
Corrosive bone melter(hamaxe)
WEAPONS
Stats
Fires a projectile which has a 1.2 second cooldown, the projectile can steal enemy hp
54 melee dmage
6% crit chance
Knockback: 4.5 (average)
Use time 20: (Very fast)
Autoswing?: yes
Crafted with: 1 ubersaw, 1 overdose, 5 fallen souls and 5 terra souls
stats
34 ranged damage
5% crit chance
speed: 7 (insanely fast)
Knockback: 3 (Very weak)
40% chance not to consume ammo
Successful hits heal the user
Has a 0.05% chance to grant the ubered buff to the user on a successful shot
Dropped by the nimbus lord
Has a 50% chance to stun targets and deal 1dps for 5-10 seconds
Material
Stats
Damage: 20
Use time: 25 (fast)
Autoswing?: Yes
Crit%: 4%
Knockback: 7.5 (Very strong)
Tooltip: "Strong as a rabbits kick!"
Dropped by: Owsla General
Crafted with 1 bunny slasher, 1 lucky rabbits foor, 1 drumstick, and 15 souls of time
Stats
Damage: 38
Crit%: 4%
Knockback: 8
Autoswing?: yes
Use time: 25 (Fast)
Tooltip: "Knock 'em silly!"
10% chance to confuse
"The power of the sun infused with the strength of the Corruption"
(works like the daybreak, upon striking a target, inflicts daybroken and cursed flame, shoots out tiny eaters on impact, tiny eaters inflict "On Fire!" debuff)
Crafted at a Titan Forge
Ingredients:


"Doesnt hurt, but this stuff is sticky!"
Shoots a stream of sticky slime
100% chance to inflict "Slimed!"
Sold by the plague doctor on a eclipse for 2 platinum
stats
Damage: 185
Crit%: 20
Use time: 30 (Average)
Knockback: 6 (Average)
"Random crits are fair and balanced"
Has a 1% chance to grant the Ubered buff on hit
Can steal enemy hp
Dropped by Mecha N.I.M.B.U.S 3000
Has a 80% chance to stun targets and deal 5dps for 8 seconds
Material
stats
Damage: 98
Crit%: 15
Use time: 30 (Average)
Knockback: 6 (Average)
Has a 100% chance to inflict "On Fire!"
has a 10% chance to inflict "Singed"
tooltip: "A blade of Hatred and Fear"
Crafted with: 1 Fiery Greatsword, 50 living fire blocks, 1 fire feather, 15 souls of spite and fright, and 15 corrupt crimtane bars at a Chlorophyte anvil
The Timekeeper
Crafted with: 1 Phoenix blaster, 5 smoke bombs, 20 souls of time, at an anvil
28 ranged dmg
Use time: 11
Average knockback
80% chance to inflict slowness
Velocity: 12
Unfinished weapons
Titanite Repeater
Titanite Trident
Sky Blade
Super Blow Gun
The Deadly Disc(yoyo)
The Destroyer(yoyo)
The Decimator(yoyo)
The Fallen Disc(yoyo)
The Amplifier(Sword)
BioGenetic blade
Blade of Life
Switchblade
Poison Switchblade
Über-Knives
Über-Fangs
Fatal Impact(melee weapon)
Decrepid BladeFist(melee weapon)
"Sasha"(ranged weapon)
S.A.W.(ranged weapon)
Mecha-Sling(throwing weapon)
Ultra Sling(throwing weapon)
Shot-Put Glove(throwing weapon)
Destruction Disc(throwing weapon)
Omnicious Tri-Javelin(Throwing weapon)
Waspade(upgraded beenade)
Lihzard Spikey ball
Plasma grenade
Terranium ProtoDisc(boomerang type weapon)
Ammo
Crafted with: 25 Chlorophyte bars, 1 energy focuser, 1 endless musket pouch, 50 souls of sight
stats
+Endless musket ball pouch effect, but grants chlorophyte bullets instead of musket balls
Buckshot- Fires 7 bullets with a large spread
Slingshot/Sling ammo:
(From top left to right)
Granite Pebble- inflicts confusion, higher velocity than a pebble and higher knockback
Crystal marble- arcs like an arrow, shatters into 6 shards on impact, has a higher velocity than a regular Marble
Pebble- Arcs like an arrow
Marble- Arcs like an arrow, Shatters into 4 shards on impact
Steel Ball- Fires straight like a bullet, has a 10% chance to confuse
Chlorophyte coated Steel Ball- homes in on targets
Undescribed ammo:
Syringe
Tazer Shot
Solar Shot
Vortex Shot
Nebular Shot
Stardust Shot
Terranium Fragmentation Round
Decimation Round
EQUIPTABLES
Crafted with: 3 chains, 10 copper bars, 1 gold, 1 ruby, 3 iron
Stats
+5% crit chance
+5% ranged damage
Crafted with: 1 focuser, 5 fallen stars, 15 wire, 5 copper, 1 blue candle
stats
+20 max mana
+mana regen
+10% magic and ranged dmg
+2% crit chance
Crafted with: 1 Enchanted focuser, 1 Focuser, 15 souls of light, and sight, 40 pixie dust
stats
+hp and mana regen
+20 max mana and max hp
+4% melee damage
+10% ranged and magic damage
+5% critical strike chance
Crafted with: 1 Magic Quiver, 1 rangers emblem, 5 souls of sight
Stats
+25% chance not to consume ammo
+10% Ranged Dmg
+15% arrow velocity
+5% aranged Crit chance
Crafted with: 1 Rangers Quiver, 1 Rangers Pouch, 25 souls of sight, 5 souls of fright, 15 fallen stars
+Turns wooden arrows into jester arrows
+15% ranged dmg
+15% arrow and bullet velocity
+20% chance not to consume ammo
+5% ranged crit chance
Crafted with: 1 jesters Quiver, 15 Souls of kight, sight, and fright, 1 endless pouch of life, 5 red thread, 5 flasks of ichor, 3 black and red dye
+Turns wood arrows into ichor arrows
+16% ranged dmg
+15% arrow and bullet velocity
+15% chance not to consume ammo
+turns musket balls into Chlorophyte bullets
+2% ranged crit chance
Wasp nest (wasp queen drop, Grants thorns buff and a 50% chance to poison attackers)
Wasp Necklace (Crafted with sweetheart necklace and aa wasp nest at tinkerers workshop, Grants wasps instead of bees increasing dmg, also grants a 15% chance to poison attackers)
Veil of Vengeance (cross necklace,star veil, and wasp necklace effects)
Crusaders Charm (+7% DMG, +7 Def, +50 max hp, and grants all veil of vengeance effects)
dropped by "Count Dracula" Miniboss, turns user into a vampire, inflicts damadge to user when in the sun
Alucard Pendant (Crafted with Dracula pendant, 15 holy water, a cross necklace, and 50 souls of light, Grants vampire effect negates sunlight dmg)
Unfinished/Will be given proper description and recipe later:
Boots of the Hare
Geo Boots
Cursed Gauntlet
Tesla Coil
Expert Yoyo Bag
Speed Drum
Battery
Solar Panel
Cobalt Shield of Cthulhu
Obsidian Shield of Cthulhu
Leaf Shield
Titan Sheild
Sheild of horus
Titanic Shield of Horus
Buddha Pack
Geo Bat
Energized Wader
Geo Boot
Energized Geo Boot
Energized Geo Skate
Super boots
Anti Gravity Sandals
Speed Focuser
Mega Boots
Bracelet of Healing
Celestial Knuckles
Philosophers Emblem
Terrarian Power Bracelets
Celestial Focuser
Celestial Terrarian Focuser
Heartache Crystal
Pearl
BUFFS AND DEBUFFS
"Vampire!" - All attacks gain a 30% chance to steal 1-5 hp, +2 Def, Attack and move speed increased by 4%
"Werepire!" - grants both vampire and werewolf effects
"Slimy feet!" - Negates fall dmg, allows "Bunny hops" like boots of ostara, slightly increases jump height, grants water walking
"Demonically Bewitched" - Grants 1 extra minion, a 5% minion dmg boost, and a 2% minion knockback boost, Does stack with "Bewitched"
"Ubered!" - ups defense by half for 8 seconds
"Scarab Endurance" - grants beetle endurance with a charging abillity, attackers are given the "on fire" debuff
"Mystic Flame" -Grants hp regen, minor mana regen, and a 5% move speed increase
Planned Debuffs:
"Singed!"- burns target for 8 seconds, slows target by 5%, lowers targets defence by 5% and prevents potion use for 5 seconds
"Slimed!"- Slows target by 20% for 10 seconds, deals 2 dmg every 5 seconds, and increases jump height
On Players: Blocks potion use for 5 seconds in addition
"Enveloped!"- inflicts "on fire!" and "chilled", lowers targets attack by 5%, lowers targets crit% by 4%, lasts 5 seconds
"Piercing Gaze"- Lowers targets defence and attack by 8%, slows target by 15% lasts 5 seconds (10 seconds on expert mode)
"Infernal Gaze"- Lowers targets defense and attack by 10%, inflicts cursed flames, lasts 5 seconds(10 seconds on expert mode)
"Discombobulated?" - inflicts confusion regardless of debuff preventatives, also lowers targets speed by 5%, lasts 8 seconds (12 on expert mode)
"Avian Flu" - Deals 3 damage every second, lowers jump height, lasts 10 seconds (15 on expert mode)
"Hyperthermic!"- Blocks mana potion use, lowers targets defense by 10%, lowers targets speed by 5%
Tooltip: "Water water everywhere but not a drop to drink.."
"Corrosion" - Lowers defense by 25% , also poisons target, lasts 10 seconds (15 on expert)
"Werepire!" - grants both vampire and werewolf effects
"Slimy feet!" - Negates fall dmg, allows "Bunny hops" like boots of ostara, slightly increases jump height, grants water walking
"Demonically Bewitched" - Grants 1 extra minion, a 5% minion dmg boost, and a 2% minion knockback boost, Does stack with "Bewitched"
"Ubered!" - ups defense by half for 8 seconds
"Scarab Endurance" - grants beetle endurance with a charging abillity, attackers are given the "on fire" debuff
"Mystic Flame" -Grants hp regen, minor mana regen, and a 5% move speed increase
Planned Debuffs:
"Singed!"- burns target for 8 seconds, slows target by 5%, lowers targets defence by 5% and prevents potion use for 5 seconds
"Slimed!"- Slows target by 20% for 10 seconds, deals 2 dmg every 5 seconds, and increases jump height
On Players: Blocks potion use for 5 seconds in addition
"Enveloped!"- inflicts "on fire!" and "chilled", lowers targets attack by 5%, lowers targets crit% by 4%, lasts 5 seconds
"Discombobulated?" - inflicts confusion regardless of debuff preventatives, also lowers targets speed by 5%, lasts 8 seconds (12 on expert mode)
"Avian Flu" - Deals 3 damage every second, lowers jump height, lasts 10 seconds (15 on expert mode)
"Hyperthermic!"- Blocks mana potion use, lowers targets defense by 10%, lowers targets speed by 5%
Tooltip: "Water water everywhere but not a drop to drink.."
"Corrosion" - Lowers defense by 25% , also poisons target, lasts 10 seconds (15 on expert)
Misc: (Pets and other miscellanious items"
Crafted with: 1 shadow orb, 5 cursed flame, 5 souls of night
+Provides more efficient light than a shadow orb
MATERIAL
Moss Hornet- summoned via wasp wings
Stats:
Direct upgrade from hornet minion stats
+5 to hornet base dmg
+10 to hornet crit%
+2 to hornet knockback
+20% chance to poison foes
+fires stingers more often than hornet
+ Doesn't effect minion count
Arch creeper- summoned via Crimerax wings
Stats:
Blocks 4% of all incoming damage, prolonged avoidance of damage grants two regular creeper minions adding 2% each for a total of 8% dmg reduction
+ doesn't effect minion count
Mini EoC- summoned via the staff of sight
Stats:
Same AI as spazmatism minion
15 summon dmg
6% crit chance
Average knockback
(if spawned via Euclidian wings, Doesn't effect minion count)
Corrosive Cog- summoned via the staff of corrosion
Stats:
-Direct upgrade to the deadly sphere staff
+10% chance to inflict corrosion
+35% more dmg than deadly sphere minion
+Corrosive Cogs occasionally fire a spike at enemies dealing 30 damage
Mini Destroyer- summoned via the destruction staff
Stats:
Has worm type AI
+Occasionally fires a laser at enemies
+Additional uses ups the minions dmg and adds segments
Mini Decimator- summoned via the decimation staff
Stats:
+Direct upgrade to the destruction staff
+fires lasers with a 10% chance to inflict "piercing gaze"
+55% more damage than destroyer minion
Mini DoR+Crawltipede- summoned via the staff of devastation
Stats:
Direct upgrade to the Decimator minion
+Summons a mini DoR and a Crawltipede, additional uses lengthen both minions
+DoR fires lasers with a 10% chance to inflict "infernal gaze"
+Crawltipede minion is unaffected by gravity
+Both minions count as 1, just like the optic staff
True BoC- summoned via the All Knowing Tendril
Effect: Provides light, shows the location of enemies
Eye of Ra- Summoned via the Blinding tendril of light
Effect: provides immense light, ignites enemies if touched, occasionally shoots a homing fireball
Mini Eye of Decimation- summoned via the transdimensional tendril
Effect: provides light, fires lasers at enemies with a 15% chance to inflict "piercing gaze"
Shrouded eye- summoned via the Euclidian tendril
Effects: provides light, occasionally shoots a shadowflame fireball at enemies, shows the location of treasure
Omnicious eye/ichorus- summoned via the shrouded optic staff
-direct upgrade to optic staff
+ichorus shoots ichor bullets
+Omnicious eye shoots shadowflame fireballs and charges into enemies
TOWN NPCS
Upon defeating the decimator:
The Plague doctor
Names
Hans
Archimedes
Nostredame
What they sell
Always: ironskin, Featherfalling, antidote, thorns, crate, fishing, and battle potion (if the player owns the overdose or blutasauger: also sells needles)
On blood moon: Plague doctor vanity set and strange brew
On eclipse: The overdose (1 platinum) and the Uber saw (2 platinum)
Quotes
"I hear in the underworld theres an infectious disease that spreads to earth rather than creatures much like the corruption. Oh what i would give to Sel- i-i mean 'study' it!"
"NEW: Venom antidote! Now with lead! 1 platinum each!"
"A lead ore per day keeps the plague doctor away"
"This potions got crushed up feathers in it, i swear it makes you light as a feather if you can chug it all in one go!"
On blood moon
"Come over here! i promise i will cure you!..."
"The Healing is not as rewarding as the hurting"
"Would you like a second opinion? You are also ugly!"
Upon defeating: the mask of insanity:
The Bird man
Names:
Sir Hootsalot
Hawk Hogan
Ein
Scrooge
What they sell
Always: All feathers and souls of flight
On blood moon: Sells broken wings and hawlker staff
On eclipse: sells birdman summoner set and shockmaster mask"
Quotes
"I dont care what these lyrics say! not all birds are free and they can certainly be chained!"
"Got any seed or millet? being held prisoner like that can make a bird hungry"
"I dont think ill be flying anytime soon, that flight to this village was way more than i cared to bargain for"
On blood moon
"As long as theres no ducks out there were safe. T-there aren't any ducks right?...RIGHT!?"
"My gizzard doesen't feel so good"
"Youre really ruffling my feathers right now, you do realize not all birds are nocturnal right?"
Upon defeating Anubis:
The Egyptian cultist
Names:
Osiris
Nefertitti
Cleopatra
Zoe
What they sell
Always: sun staff, Orb of light, ankh charm fragment (if player has beaten Golem: sells solar tablet fragments)
On blood moon: Solar cultist vanity set, pharaoh vanity set, sandstorm in a bottle
On eclipse: Sun mask, magic carpet, Eye of horus
Quotes:
"I want a pet cat, why don't any of these mortals sell them!?!"
"Ra's eye watches us all"
"Im really not much of a dog person, thanks for killing Anubis"
"Praise the sun!"
On Blood moon
"I TOLD you to feed our dead to the crocodile, But noooo they had to be buried like some kind of pharaoh!"
"I cant find my pet scarab anywhere!...i feel like this is going to be a terrible night"
"Maybe if you fools would worship with me once in awhile this wouldnt be happening!"
Upon defeating: any boss
The Skeleton
Names:
Tommy
Johnny
Comet Sands
Skeletor
Jeff Skullingtin
what they sell
Always: the summoning item for any defeated boss, Bones, skulls, and tombstones
On blood moon: skeleton vanity set (if plantera has been defeated, also sells ectoplasm"
On eclipse: Sells souls of defeated bosses and The Blue Coat
If Skeletron Maximus has been defeated: sells "The Gun"
Quotes
"The skeletons underground are kinda stupid, they use themselves as ammunition!"
"I used to know a girl named Lisa, she tore me apart!"
"i did not hit her it is not true i did not hit her i did not!.....oh hi [Player name]"
on blood moon
"i feel like i'm going to have a bad time"
"i've got a bone to pick with this "Cthulhu" guy!"
"Please dont rattle my bones! it took me a long time to arrange them like this"
"Everybody betrayed me! I'm fed up with this world..."
The Plague doctor
Names
Hans
Archimedes
Nostredame
What they sell
Always: ironskin, Featherfalling, antidote, thorns, crate, fishing, and battle potion (if the player owns the overdose or blutasauger: also sells needles)
On blood moon: Plague doctor vanity set and strange brew
On eclipse: The overdose (1 platinum) and the Uber saw (2 platinum)
Quotes
"I hear in the underworld theres an infectious disease that spreads to earth rather than creatures much like the corruption. Oh what i would give to Sel- i-i mean 'study' it!"
"NEW: Venom antidote! Now with lead! 1 platinum each!"
"A lead ore per day keeps the plague doctor away"
"This potions got crushed up feathers in it, i swear it makes you light as a feather if you can chug it all in one go!"
On blood moon
"Come over here! i promise i will cure you!..."
"The Healing is not as rewarding as the hurting"
"Would you like a second opinion? You are also ugly!"
Upon defeating: the mask of insanity:
The Bird man
Names:
Sir Hootsalot
Hawk Hogan
Ein
Scrooge
What they sell
Always: All feathers and souls of flight
On blood moon: Sells broken wings and hawlker staff
On eclipse: sells birdman summoner set and shockmaster mask"
Quotes
"I dont care what these lyrics say! not all birds are free and they can certainly be chained!"
"Got any seed or millet? being held prisoner like that can make a bird hungry"
"I dont think ill be flying anytime soon, that flight to this village was way more than i cared to bargain for"
On blood moon
"As long as theres no ducks out there were safe. T-there aren't any ducks right?...RIGHT!?"
"My gizzard doesen't feel so good"
"Youre really ruffling my feathers right now, you do realize not all birds are nocturnal right?"
Upon defeating Anubis:
The Egyptian cultist
Names:
Osiris
Nefertitti
Cleopatra
Zoe
What they sell
Always: sun staff, Orb of light, ankh charm fragment (if player has beaten Golem: sells solar tablet fragments)
On blood moon: Solar cultist vanity set, pharaoh vanity set, sandstorm in a bottle
On eclipse: Sun mask, magic carpet, Eye of horus
Quotes:
"I want a pet cat, why don't any of these mortals sell them!?!"
"Ra's eye watches us all"
"Im really not much of a dog person, thanks for killing Anubis"
"Praise the sun!"
On Blood moon
"I TOLD you to feed our dead to the crocodile, But noooo they had to be buried like some kind of pharaoh!"
"I cant find my pet scarab anywhere!...i feel like this is going to be a terrible night"
"Maybe if you fools would worship with me once in awhile this wouldnt be happening!"
Upon defeating: any boss
The Skeleton
Names:
Tommy
Johnny
Comet Sands
Skeletor
Jeff Skullingtin
what they sell
Always: the summoning item for any defeated boss, Bones, skulls, and tombstones
On blood moon: skeleton vanity set (if plantera has been defeated, also sells ectoplasm"
On eclipse: Sells souls of defeated bosses and The Blue Coat
If Skeletron Maximus has been defeated: sells "The Gun"
Quotes
"The skeletons underground are kinda stupid, they use themselves as ammunition!"
"I used to know a girl named Lisa, she tore me apart!"
"i did not hit her it is not true i did not hit her i did not!.....oh hi [Player name]"
on blood moon
"i feel like i'm going to have a bad time"
"i've got a bone to pick with this "Cthulhu" guy!"
"Please dont rattle my bones! it took me a long time to arrange them like this"
"Everybody betrayed me! I'm fed up with this world..."
BOSS/EVENT SUMMONING ITEMS
Rabbits foot - Summons the Owsla Invasion
The Mysterious Vial of Goo - Summons The Prince
Pink Slime Crown - Summons The Slime Queen
Pink Parfoo - Summons The Princess
The Cybernetic worm - Summons the Decimator
Haunted Cog - Summons the Haunted Automaton
Warhead - Summons The Iron Curtain
Lunar Tablet - Summons a Full moon
Bloody Lunar Tablet - Summons a blood moon
Cursed Wind Vane - Summons The Nimbus Lord
Mechanical Cloud - Sumons Mecha N.I.M.B.U.S. 3000
Mangled Eye - Summons the Bloodshot eye of Cthulhu
Crimson Death Worm - Used with Fishing rod to summon Crimerax
A ball of flesh - Summons the Ball of Flesh
Energy Encapsulator - Summons Skeletron Maximus
Unholy offering - Summons Count Dracula
Skeletal Voodoo Doll - Summons the Wall of Death
Otherworldly eye - Summons the Omnicious Eye
Solar worm - Summons the Decimator of Reality
Sacrificial Lamb - Summons The Negative One
Petrified feather - Used at a hawlker altar to summon the Eagle King
Skyware power cell - Used at a skyware altar to summon the Skyware Golem
Euclidian Sigil - Summons Cthulhu
The GigaDrive- Summons The Processor
Suspicious looking Hive - Summons the Wasp Queen
Bottle of salt - Summons the sea lord when dropped in the ocean
Corroded soul of the soulless - summons kightmare
Cursed Pharoah's Mask - Summons anubis
Egyptian Sigil - summons Ra
Molten amulet of the spider- summons Arachnis
Desert Dessert - Summons the Ancient Dune Worm
The Cybernetic worm - Summons the Decimator
Haunted Cog - Summons the Haunted Automaton
Warhead - Summons The Iron Curtain
Lunar Tablet - Summons a Full moon
Bloody Lunar Tablet - Summons a blood moon
Cursed Wind Vane - Summons The Nimbus Lord
Mechanical Cloud - Sumons Mecha N.I.M.B.U.S. 3000
Mangled Eye - Summons the Bloodshot eye of Cthulhu
A ball of flesh - Summons the Ball of Flesh
Energy Encapsulator - Summons Skeletron Maximus
Skeletal Voodoo Doll - Summons the Wall of Death
Sacrificial Lamb - Summons The Negative One
Petrified feather - Used at a hawlker altar to summon the Eagle King
Skyware power cell - Used at a skyware altar to summon the Skyware Golem
The GigaDrive- Summons The Processor
Suspicious looking Hive - Summons the Wasp Queen
Bottle of salt - Summons the sea lord when dropped in the ocean
Corroded soul of the soulless - summons kightmare
Cursed Pharoah's Mask - Summons anubis
Molten amulet of the spider- summons Arachnis
Planned bosses/enemies
Current Planned Boss Progression
Owsla Invasion
King Slime
Eye of Cthulhu
Bloodshot Eye of Cthulhu
Eater of worlds/Brain of Cthulhu
Queen Bee
The Heart of Cthulhu
Skeletron
Sea Lord
Ancient Dune Worm
Wall of Flesh
Ball of Flesh
Nimbus lord
Anubis
The Princess
Queen Slime
The Destroyer
The Twins
Skeletron Prime
Wasp Queen
Wall of Death
Mecha N.I.M.B.U.S. 3000
Plantera
Count Dracula
Golem
Duke Fishron
The Prince
The Iron Curtain
Crimerax
Lunatic Cultist
Moon Lord
Mask of Insanity
Skyware Golem
The Eagle King
The Decimator
The Haunted Automaton
The Omnicious Eye
The Processor
Skeletron Maximus
Arachnis
Kightmare
The Celestial Cultists
The Decimator of Reality
Cthulhu
Dimensional Spill
Ra
Enemys/boss servants:
Arch Creeper (there is a "arch" variant for all new creeper types)
HP: 1000
Defense: 40
Attack: 20
These stats are the same for all base creepers, however other "Arch" variants gain a +10 attack and a +5 defense
Slime Creeper( Has a 10% chance to inflict "Slimed!", Arch variant is spiked and occasionally fires spikes like a spiked slime)
Ichor Creeper (has a 50% chance to inflict ichor on touch, Arch variant fires ichor spikes)
Lunar Creeper
Shadowflame snatcher ( Attacks Via shadowflame tentacles, spawns in hardmode surface corruption inflicts slowness(100%) and shadowflame(29%) )
Lunar Creeper
Spawns in with the Mask of Insanity and the Shrouded eye of Cthulhu
Lost Probe (spawns naturally in the underworld and the sky dungeon)
Kight Spirit (Spawns naturally within the kight, Can be summoned by enemies)
Corrosive spider (Spawns naturally within the kight, can scale walls and inflict corrosion aswel as poison)
Armored Probe
Twin Probe
Mechanical Leech
Mechanical Corruption tower
The eye of Decimation
Blighted Worm
Corrosium slime
Orinthobat
Corroded cog
Hawlker
Man-Bird
Dungeon Crawler
Zombird
Bone harpy
Twin hydra skull
Red Mech Creeper
Yellow mech Creeper
Blue Mech Creeper
Glitched Creeper
Ultima Probe
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Now with all of that out of the way let me explain a few things about how both these new biomes, and bosses work
OWSLA INVASION
This Early game invasion can be started by using the "rabbits foot" a 5% chance drop from any bunny (normal,corrupt, etc)
The invasion consists of rabbit enemies
(IN ORDER OF RARITY OF THE ENEMY)
Rabbit Soldiers (faster than the average bunny and deals decent damage, overall not much to worry about)
Hares (act like slimes but jump much more often) - Drops the Lucky rabbits foot (5% chance)
Owsla Gaurds (armored rabbits that move slightly slower than rabbit soldiers but can take more hits and deal more damage)
Owsla Captain ( faster than guards and slighty stronger, deal the most damadge of all the rabbits) - Drops the Drumstick (10% chance)
Owsla General (Rare enemy, slower than guards, But much stronger, deal the second most damadge, but have the highest defence and hp) - Drops Bunny Slasher (50% chance)
The Bloodshot Eye of Cthulhu
the bloodshot EoC is a post EoW/BoC Boss that acts much like the eye EoC
When not in expert mode the boss behaves much like the EoC does in Expert mode, but with a few new attacks
(More fight info will be added here soon!)
Drops:
Bloodied Essence
100% chance to drop, Drops about 20-35 on death (35-40 on expert)
Vampiric Shiv
-20% Chance to drop (can also be crafted with bloodied essence and either a blood butcherer or lights bane)
-Shortsword that deals low dmg, but has a chance to steal enemy hp
Umbra
-20% Chance to drop (can also be crafted with bloodied essence and either a tendon bow or demon bow)
-Turns wooden arrows into siphon arrows, which have a chance to steal enemy hp
Blood Stream
-20% chance to drop (can also be crafted weeith bloodied essence and a vilethorn or crimson Rod)
-Consumes mana; creates a stream of blood similarly to a flamethrower. Short-ranged, but pierces infinitely.
Expert Mode Treasure Bag
100% chance on expert mode
Necrosis Stone
-Drops only from expert mode treasure bag
-decreases respawn delay by 33% (grants enough time for bosses to despawn). Useful for those pesky respawn delays in expert mode.
-grants a 2% chance for attacks to inflict necrosis
Tooltip: "This stone breathes life into once deceased creatures"
The Ancient Dune Worm
The Ancient Dune worm is a Prehardmode boss best fought just before the wall of flesh
AI Type: Worm
The Ancient dune worm is summoned within the desert using the item "Desert Dessert"
The dune worm will very rarely fire lasers from his different segments and will not spawn "Probes" or split like the destroyer or the eater of worlds.
The dune worm will increase in speed as the fight progresses Capping at a speed of 1/4th his starting speed
Whenever 15% of the ancient dune worm's hp is lost an Ancient tomb crawler will spawn in
If the player is hit by the dune worms head there is a 20% chance the player will be given the "Hyperthermic!" debuff
On expert Mode:
Dune worms speed caps at 1/2 rather than 1/4th
Lasers fired by the dune worm inflict "On Fire"
The head has a 50% chance to inflict "Hyperthermic!" rather than 20%
Ancient tomb Crawlers:
Moves faster as hp is lost capping at 1/5th
On Expert mode:
Caps at 1/3rd rather than 1/5th speed
Has a 5% chance to inflict blindness on hit
Dune worm drops:
-15-25 souls of time (100%)
-2 gold coins(100%)
-3 to 6 fossils (50%)
-The Hour Glass (Expert Mode Only)
-dune worm mask (15%)
-dune worm trophy (8%)
THE NIMBUS LORD
The nimbus lord is an early hardmode boss that can be summoned using the "Cursed Wind Vane" item
When spawned in the message "The Nimbus lord has arisen" will display
The nimbus lord has two forms
Tier 1
In this phase the nimbus lord hovers over the player, emitting rain and occasionally lightning bolts which have a 10% chance inflict "Singed!"
during this phase he will also summon a regular angry nimbus whenever 150 hp is lost
Tier 2
Upon entering phase 2 the nimbus lord will open the eye on its stomach and begin firing a beam of electrical energy (Much like the martian saucer) he will also spawn two Servants of the nimbus lord which share the AI of harpies but are invulnerable and therefore cannot be killed, they will automatically despawn upon defeating the nimbus lord
Lightning is no longer shot at the player but the nimbus lord also no longer hovers directly over the player and behaves more like the martian saucer, swiping from side to side and continuously spewing rain wherever he goes
Once slain the message "The nimbus lord shall fly no more!" will appear
Drops
The Lightning blade (40% chance)
Treasure Bag
COUNT DRACULA
Count dracula is a post plantera "miniboss" and is summoned using the Unholy sacrifice item in the corruption/crimson or in the underworld
On summon the message: "Count Dracula has Arisen!" will appear
Phase 1
In phase 1 dracula will summon scythes in which act like demon scythes, but do not need time to spin up and spawn in random locations around him
During this phase he is almost entirely stationairy but has very high defence adn very high attack power, he will enter phase 2 whenever he successfully deals 50 or more dmg or the player damadges him by 5000 hp
Phase 2
In phase 2 Dracula will rapidly teleport around the player occasionally stopping and spawning in a vampire bat whilst he spawns 4-5 vampire scythes which upon hitting the player can heal him for 1000 hp, he will repeat this 5 times then reenter phase 1
on defeat the message "Count dracula has been vanquished!" will appear
Drops:
-Dracula Pendant
-Vampiric Edge
-Dracula mask
-The Reaper's Scythe
-Vampiric BoomStick
-Condensed Fright
ANUBIS
Anubis is an early hardmode boss that is summoned using the Cursed Pharoah's Mask in the desert during the day
Anubis is an early hardmode boss in the sense that he is best fought before skeletron prime
On spawn the message "The sky Darkens and laughter eminates from the shadows" will display, waait 5 seconds then "Anubis god of the afterlife has arisen!"
He has skeletron base AI, However he has a few different attacks unlike skeletron
one of his attacks he will hold both arms away from the player and attempt to fire beams of darkness capable of leeching the players hp, whilst doing this attack the head is invulnerable
He will occasionally swat at the player with his hands, this attack will have a 20% chance to inflict "Bleeding"
when he is at half health his eyes will begin to fire purple beams towards the player capable of inflicting Necrosis with a 5% chance
he will occasionally spawn in Ancient desert spirits to aid him which act much like Ancient Vision's that the lunatic cultist summons
THE HEART OF CTHULHU
The heart of cthulhu is a early hardmode boss meant to be fought after the Ball of Flesh
its behavior is reminiscent of the brain of cthulhu and queen bee
Very much a work in progress, more will be written here soon!
Owsla Invasion
King Slime
Eye of Cthulhu
Bloodshot Eye of Cthulhu
Eater of worlds/Brain of Cthulhu
Queen Bee
The Heart of Cthulhu
Skeletron
Sea Lord
Ancient Dune Worm
Wall of Flesh
Ball of Flesh
Nimbus lord
Anubis
The Princess
Queen Slime
The Destroyer
The Twins
Skeletron Prime
Wasp Queen
Wall of Death
Mecha N.I.M.B.U.S. 3000
Plantera
Count Dracula
Golem
Duke Fishron
The Prince
The Iron Curtain
Crimerax
Lunatic Cultist
Moon Lord
Mask of Insanity
Skyware Golem
The Eagle King
The Decimator
The Haunted Automaton
The Omnicious Eye
The Processor
Skeletron Maximus
Arachnis
Kightmare
The Celestial Cultists
The Decimator of Reality
Cthulhu
Dimensional Spill
Ra
Enemys/boss servants:
Arch Creeper (there is a "arch" variant for all new creeper types)
Defense: 40
Attack: 20
These stats are the same for all base creepers, however other "Arch" variants gain a +10 attack and a +5 defense
Slime Creeper( Has a 10% chance to inflict "Slimed!", Arch variant is spiked and occasionally fires spikes like a spiked slime)
Ichor Creeper (has a 50% chance to inflict ichor on touch, Arch variant fires ichor spikes)
Lunar Creeper
Shadowflame snatcher ( Attacks Via shadowflame tentacles, spawns in hardmode surface corruption inflicts slowness(100%) and shadowflame(29%) )
Lunar Creeper
Spawns in with the Mask of Insanity and the Shrouded eye of Cthulhu
Armored Probe
Twin Probe
Mechanical Leech
Mechanical Corruption tower
The eye of Decimation
Blighted Worm
Corrosium slime
Orinthobat
Corroded cog
Hawlker
Man-Bird
Dungeon Crawler
Zombird
Bone harpy
Twin hydra skull
Red Mech Creeper
Yellow mech Creeper
Blue Mech Creeper
Glitched Creeper
Ultima Probe
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Now with all of that out of the way let me explain a few things about how both these new biomes, and bosses work
OWSLA INVASION
This Early game invasion can be started by using the "rabbits foot" a 5% chance drop from any bunny (normal,corrupt, etc)
The invasion consists of rabbit enemies
(IN ORDER OF RARITY OF THE ENEMY)
Rabbit Soldiers (faster than the average bunny and deals decent damage, overall not much to worry about)
Hares (act like slimes but jump much more often) - Drops the Lucky rabbits foot (5% chance)
Owsla Gaurds (armored rabbits that move slightly slower than rabbit soldiers but can take more hits and deal more damage)
Owsla Captain ( faster than guards and slighty stronger, deal the most damadge of all the rabbits) - Drops the Drumstick (10% chance)
Owsla General (Rare enemy, slower than guards, But much stronger, deal the second most damadge, but have the highest defence and hp) - Drops Bunny Slasher (50% chance)
The Bloodshot Eye of Cthulhu
the bloodshot EoC is a post EoW/BoC Boss that acts much like the eye EoC
When not in expert mode the boss behaves much like the EoC does in Expert mode, but with a few new attacks
(More fight info will be added here soon!)
Drops:
100% chance to drop, Drops about 20-35 on death (35-40 on expert)
-20% Chance to drop (can also be crafted with bloodied essence and either a blood butcherer or lights bane)
-Shortsword that deals low dmg, but has a chance to steal enemy hp
-20% Chance to drop (can also be crafted with bloodied essence and either a tendon bow or demon bow)
-Turns wooden arrows into siphon arrows, which have a chance to steal enemy hp
-20% chance to drop (can also be crafted weeith bloodied essence and a vilethorn or crimson Rod)
-Consumes mana; creates a stream of blood similarly to a flamethrower. Short-ranged, but pierces infinitely.
100% chance on expert mode
-Drops only from expert mode treasure bag
-decreases respawn delay by 33% (grants enough time for bosses to despawn). Useful for those pesky respawn delays in expert mode.
-grants a 2% chance for attacks to inflict necrosis
Tooltip: "This stone breathes life into once deceased creatures"
The Ancient Dune Worm
The Ancient Dune worm is a Prehardmode boss best fought just before the wall of flesh
AI Type: Worm
The Ancient dune worm is summoned within the desert using the item "Desert Dessert"
The dune worm will very rarely fire lasers from his different segments and will not spawn "Probes" or split like the destroyer or the eater of worlds.
The dune worm will increase in speed as the fight progresses Capping at a speed of 1/4th his starting speed
Whenever 15% of the ancient dune worm's hp is lost an Ancient tomb crawler will spawn in
If the player is hit by the dune worms head there is a 20% chance the player will be given the "Hyperthermic!" debuff
On expert Mode:
Dune worms speed caps at 1/2 rather than 1/4th
Lasers fired by the dune worm inflict "On Fire"
The head has a 50% chance to inflict "Hyperthermic!" rather than 20%
Ancient tomb Crawlers:
Moves faster as hp is lost capping at 1/5th
On Expert mode:
Caps at 1/3rd rather than 1/5th speed
Has a 5% chance to inflict blindness on hit
Dune worm drops:
-15-25 souls of time (100%)
-2 gold coins(100%)
-3 to 6 fossils (50%)
-The Hour Glass (Expert Mode Only)
-dune worm mask (15%)
-dune worm trophy (8%)
THE NIMBUS LORD
The nimbus lord is an early hardmode boss that can be summoned using the "Cursed Wind Vane" item
When spawned in the message "The Nimbus lord has arisen" will display
The nimbus lord has two forms
Tier 1
Note: this will be atleast the size of the eye of Cthulhu and this is definitely not a final design
during this phase he will also summon a regular angry nimbus whenever 150 hp is lost
Tier 2
Lightning is no longer shot at the player but the nimbus lord also no longer hovers directly over the player and behaves more like the martian saucer, swiping from side to side and continuously spewing rain wherever he goes
Once slain the message "The nimbus lord shall fly no more!" will appear
Drops
COUNT DRACULA
Count dracula is a post plantera "miniboss" and is summoned using the Unholy sacrifice item in the corruption/crimson or in the underworld
On summon the message: "Count Dracula has Arisen!" will appear
Phase 1
In phase 1 dracula will summon scythes in which act like demon scythes, but do not need time to spin up and spawn in random locations around him
During this phase he is almost entirely stationairy but has very high defence adn very high attack power, he will enter phase 2 whenever he successfully deals 50 or more dmg or the player damadges him by 5000 hp
In phase 2 Dracula will rapidly teleport around the player occasionally stopping and spawning in a vampire bat whilst he spawns 4-5 vampire scythes which upon hitting the player can heal him for 1000 hp, he will repeat this 5 times then reenter phase 1
This boss is a direct reference to Castlevania 2: simon's quest
on defeat the message "Count dracula has been vanquished!" will appear
Drops:
-Dracula Pendant
-Vampiric Edge
-Dracula mask
-The Reaper's Scythe
-Vampiric BoomStick
-Condensed Fright
ANUBIS
Anubis is an early hardmode boss that is summoned using the Cursed Pharoah's Mask in the desert during the day
Anubis is an early hardmode boss in the sense that he is best fought before skeletron prime
On spawn the message "The sky Darkens and laughter eminates from the shadows" will display, waait 5 seconds then "Anubis god of the afterlife has arisen!"
He has skeletron base AI, However he has a few different attacks unlike skeletron
one of his attacks he will hold both arms away from the player and attempt to fire beams of darkness capable of leeching the players hp, whilst doing this attack the head is invulnerable
He will occasionally swat at the player with his hands, this attack will have a 20% chance to inflict "Bleeding"
when he is at half health his eyes will begin to fire purple beams towards the player capable of inflicting Necrosis with a 5% chance
he will occasionally spawn in Ancient desert spirits to aid him which act much like Ancient Vision's that the lunatic cultist summons
THE HEART OF CTHULHU
The heart of cthulhu is a early hardmode boss meant to be fought after the Ball of Flesh
its behavior is reminiscent of the brain of cthulhu and queen bee
Very much a work in progress, more will be written here soon!
THE PRINCE
The Prince is a very Late game slime boss, he has two stages, the first being an armor clad seemingly mechanical slime with a probe like eye in the center, upon summon he will spawn with 4 slime arch creepers, and will fire lasers at the player whilst jumping around towards the player, His lasers have a 5% chance (10% on expert) to inflict "Singed!"
He occasionally spawns in regular slime creepers as well as Spiked mother slimes to aid him in battle
Fight Music:
Drops
-The Coil
-Slime Eye staff
-Spiked Saddle
-Slime Shield
SKYWARE GOLEM
The Skyware golem is a sky dungeon boss, he is summoned using the hawlker power cell at a skyware altar
He acts much like the golem however, occasionally he can spawn in Ancient wyvern's to aid him, his laser attack has a 10% chance to inflict "singed!", and his fists have a 2% (10% on expert) chance to inflict "Discombobulated?"
he has two phases that act very similarly to the regular golem however he is slightly faster and when the head detaches it moves much quicker and fires much more often
instead of shooting fireballs the golem head will fire electricity at the player with a 15% chance of inflicting "Positively Shocking!"
THE OMNICIOUS EYE
The Omnicious eye is a post moonlord Version of the Eye of cthulhu/the twins
The omnicious eye is spawned using the item The All seeing Eye
-On spawn: popup message saying " I have been watching you since your very birth, Now you dare challenge me?" wait 5 seconds "Foolish child, you are weak and i WILL end your existance", wait 2 seconds "The omnicious eye has arisen!"
Tier 1
Spawns with an omnicious Guardian, Occasionally charges towards player, fires green lasers tthata ahave a 5% chance to inflict "piercing gaze"
(expert mode): expert EOC adasha ttack when health is at half, lasers have a 10% chacne to inflict piercing gaze
on defeat: popup text "you will kneel before me, ICHORUS, destroy this pathetic worm!" enter tier 2
Tier 2
Omnicious eye becomes invincible, player must first kill ichorus
After ichorus is defeated: "FEEL THE WRATH OF THE OMNIPRESENT" enter tier 3
Tier 3
Spawns with tier 2 ichorus anda second omnicious guard
omnicious eye now spews unholy flames at the player with a 100% chance to inflict "Infernal gaze"
on defeat, popup text: "You fool, you are tearing the universe apart!", "The omnicious eye can see all no more"
Omnicious Eye Drops:
-Shrouded Lens
-Omnicious Ore
-Omnicious Eye Mask
-Condensed Sight
-Vortexian Wheels
Ichorus Drops:
-Ichor Cannon
-Ichor
-Ichorus mask
-Ichor Core
Dont know how the proportions got this messed up but the omnicious eye should only be about twice the size of ichorus
The Processor
On spawn: "Warning: Malicious software detected!"
AI: BoC, Dracula, Lunatic Cultist, mothership
phase 1
-Materializes above player, spawns 20 Glitch probes and is invincible until they are all defeated
-BoC expert mode AI
-Occasionally fires out blue bolts of electricity
Phase 2
-Spawns an Ultima Creeper, is invincible until it is defeated
-swipes across the screen firing many lasers below it
Low hp:
-Teleports around player like Dracula,
-summons Infected dooms
On defeat: "ERROR//:Hardware_Malfunction....PROCESSOR.exe has stopped working"
On expertmode: lasers fired by the processor have a 5% chance to inflict GL1TCH3D, also spawns 30 probes instead of 20
Glitch Probe: fires 2 blue lasers with a small spread, has a 5% chance to inflict discombobulation
Infected Doom
Acts like ancient doom
On death: becomes a Virtual Anomaly
Virtual Anomaly
Acts like dungeon spirit, if it manages to hit the player it will inflict electrocution
Ultima Probe
Phase 1
Retinizer T2/EoC AI
-Summons Mecha probes instead of servants
-Fires a green laser in bursts of 3 shots
Phase 2
-Expert mode EoC AI
-fires green lasers in bursts of 4
On expertmode: phase 2 laser has a 3% chance to inflict piercing gaze
CRIMERAX
Crimerax is a pre iron curtain version of Duke Fishron (but can be faught post duke fishron for an extra challenge)
He is summoned by fishing with a Mongolian Death Worm in the ocean
The mongolian death worm will spawn in underground desert after Duke Fishron has been defeated
He will have two phases being Crimerax and Wrath
Crimerax
essentially this is a harder variant of duke fishron, Spawning blood tornadoes that spit out Ichor Arch Creepers rather than sharkrons
Wrath
When entering phase two the skin around Crimerax will deteriorate much more and he will begin dripping crimson rain dealing damage to the player if under him
During this phase he will also increase in speed and damage (and gain a few other unique attacks which i will list here as soon as i can!)
Sidenotes:
All bubbles spawned by Crimerax and Wrath are able to inflict ichor with a 15% chance
Ichor Arch creepers spawned by Crimerax and wrath will turn into Ichor Spirits when killed
Drops:
-Crimerax Wings
-Congealed Ichor
-Crimerion
-The Spleen
-Expert Bait
-Crimerax Mask
ARACHNUS
Arachnus is the gaurdian of the earths sealed core, created by Ra to protect the world from the Kightmare trapped within
Arachnus has two forms, Regular, And Enraged
Arachnus becomes enraged if the player attempts to cheese the fight by hiding behind walls or trapping the boss within a box.
When enraged: Speed increases, attack increases, defense increases Boss gains the ability to move through solid blocks, and the boss begins to emit solar energy which will singe the player on touch
The boss is summoned with the Molten Arachnid's Charm in the jungle temple
The molten arachnids charm is crafted with 3 solar fragments and 5 thermoplasm at a titan forge
THE IRON CURTAIN
The Iron curtain is a pre Finale wall of flesh
Music during the fight:
The iron curtain is summoned using the Warhead in the underworld
This boss is capable of sumoning many minions to fight you with and has 3 different eyes
Eye 1:
Fires 4 lasers in a shotgun like blast
Occasionally fires a ball of energy that passes through solid blocks
Eye 2:
Fires a cursed flamethrower continuously forcing the player to keep their distance, can also spawn a mechanical leech, and occasionally fires a cursed fireball
Eye 3:
Occasionally fires a focused beam of energy that it swipes up and down the screen, has saws at the base of the eye making this eye deal the most melee dmg, if the player falls behind the boss this eye will fire a grapple beam at the player and yank them back infront, this grapple has a 35% chance to inflict singed (100% on expert)
(More will be added here soon!)
SKELETRON MAXIMUS
Skeletron maximus is an endgame post moonlord version of skeletron
Music that plays during the fight:
He is summoned using the item "Ancient Power Cell" at a lihzard altair or Hawlker altar
on summon a message appaears saying "The Sky darkens and fear seeps into your very soul..." wait 15 seconds then spawn the boss displaying the message "SKELETRON MAXIMUS ACTIVATED, TARGET AQUIRED" (on Expert mode the boss spawns in with two twin probes)
Tier 1
-head occasionally fires a death ray at the player dealing massive damage like the moonlords head laser
-the 4 arms continuously shoot out towards the player much like the golem
-after two arms are destroyed and an invulerable version of both the primesaw and the prime cannon spawn in
-once the remaining two arms are destroyed the head will detatch and a message will pop up saying "EFFORTS TO ELIMINATE TARGET INEFFECTIVE, INITIATE PROTOCOL B"
Tier 2
-the two arms are all immune to any form of attack until the torso is destroyed
-the head visually is propelled via jets of flame coming from its back facing downwards, likewise if the player comes into contact with these flames they will be given the "On Fire!" debuff
-in this stage the torso continuously fires a beam out of its neck straight upwards, preventing the player from jumping over it and avoiding taking damadge The torso also regenerates two arms
-once the torso is destroyed enter tier 3 popup message "VITAL SIGNS STILL DETECTED WITHIN TARGET, FOCUSING ALL FIREPOWER ON LIFEFORM 1452-B"
Tier 3
-upon entering tier 3, maximus gains both of primes other arms (being the prime laser and the pincers) however he also gains two NEW arms
Both new arms
--------------------
Bio cannon - The bio cannon trys to stay away from the battly and evades the player whilst constantly spitting out poison, every time 10k hp is lost from either the bio cannon itself or Maximus' skull the cannon will spawn in an Ichor arch creeper, whenever 50k is lost from the main head, a twin probe is released
Maximus Blade- much like the pumpking bade, however this has a chance to 15% chance to inflict "Singed!" amd a 5% chance to inflict "confused" regardless of debuff preventatives
All prime arms deal more damadge and have more hp as well as being renamed Maximus saw, Maximus laser, etc, etc
When Maximus' head is spinning, the spikes have a 10% chance to inflict venom (20% on expertmode)
on defeat the message "Skeletron_Maximus.exe has stopped responding" will display
Drops:
-Maximus Edge
-Quad-Blaster
-Shadow Flamethrower
-Soul of Nycrite
-Maximus Mask
-Maximus Core
THE DECIMATOR
The decimator is a post moon lord version of the destroyer, Visually the decimator is a half robotic, half organic enemy and is summoned using the "Cybernetic worm" item
Music during fight:
Once summoned the message: "the earth trembles and voices from underground scream for mercy" will appear, after 5 secodns the maessage "DECIMATOR ACTIVATED, INITIATE GLOBAL DESTRUCTION" will appear
Whenever 1500 hp is lost from the decimator it releases a twin probe
Whenever 3000 hp is lost the decimator will release a mechanical leech
when at half hp the decimator will begin to move faster and will fire a continuous beam of energy from its mouth whenever its head is not below ground level and it will spawn a Mega Leech
Which is about half the scale of the destroyer
Upon defeat the message "Decimator deactivated!" will display
Drops:
-Sawcannon
-Destruction Core
-Condensed Might
-The Destroyer
-Cybernetic Chunk
-Broken Probe
-Decimator Mask
140406[/ATTACH]
The Decimator of Reality is one of the 3 final bosses of the Decimation mod
Music that plays during the fight:
on summon the message "You feel as if the world is about to end" after 5 seconds the message "You dare challenge me? i have the power to erase you from time itself, noone will even notice your gone...that is if your puny world can even survive my wrath!" wait two seconds then spawn the boss displaying the message "THE DECIMATOR OF REALITY HAS ARISEN"
Unlike the destroyer and the decimator, this boss does NOT release probes
the decimator of reality instead releases Mechanical Crawltipedes whenever 30,000 hp is lost
the DoR has three tiers starting out as a massive flaming worm coated in black armor
After deafeat of the first form, popu message: "You thought it would be that easy? After i rip you apart atom by atom you can kiss your puny little dimension goodbye!"
Tier 2
Body cracks and white hot flames seep through cracks, spawns in the eye of decimation
shoots lasers more frequently
sky darkens
Tier 3
"popup text: "ENOUGH! now see the TRUE power of space and time!"
Sky turns into an inferno, spawns in a mechanical corruption tower
Popup message "This will be the last time you will ever beleive you have the power to overthrow a god!"
decimators speed increases, spews flames from mouth every now and then, is invincible til the mechanical tower is destroyed
On death: "......you monster....as much as it may seem... i was not the evil one..you put your entire dimension in perilous danger just for the sake of proving yourself, and for what?...?" wait 5 seconds " nothing but your self righteous desire to be the most powerful being in existence....you sicken me....your world will suffer for your Mistakes"
Notes: melee dmg in tier 1 has a 1% chance to inflict singed tier 2 has a 5% chance, and tier 3 has a 10% chance (on expert it is 5%,10%,15% respectively)
Drops:
-The Triple threat
-The Decimator
-Decimator of Reality Mask
-Transdimensional Tendril
-Molten ore
-Jet-Mallet
THE CELESTIAL CULTISTS
The Celestial Cultists are Four cultists which spawn in the sky dungeon entrance after defeating the omnicious eye, the decimator, and Skeletron Maximus
The archer fires Corrosive arrows
Then 4 different cultists will spawn in Soalr, stardust, Vortex, and nebular, the solar cultist is immune untill all the other three are killed
When the vortex cultist dies a message will appear reading "WE WONT LET YOU DESTROY THIS UNIVERSE" and a true eye of cthulhu spawns in to fight alongside the remaining cultists
When the Nebular cultist dies a message will appear saying "You Fool, you know not what you do..." and a Mechanical corruption tower will spawn in to aid the remaining cultists
When the Stardust cultist dies a message will appear saying "WE WILL DESTROY YOU MORTAL!" and an ancient stardust serpent will spawn in to aid the remaining cultists
The player must kill the mechanical corruption tower before the solar cultist may be fought
When the solar cultist reaches 500 hp, he will slowely descend to the ground and kneel upon arrival, despawning the true eye of cthulhu and the stardust serpent
then a message will display reading "Please...stop...Before its too late...I beg of you, dont unleash the wrath of the ancient one!....you will die and so will reality itself!" wait 5 seconds "I am the last thing in this dimension protecting the Dimensional barrier, if you slay me, reality as we know it may come to an end." remove immumity from cultist and the player can either talk to the cultist or kill him
If talked to
"Thank you for choosing the right choice [Playername] we have been watching you, while we gripe at your seemingly insatiable hunger for power we know the ancient one could destroy you aswel as this dimension as we know it, you and i are the only two things standing in his way seeing as how youve slain all of our mightiest guardians, please take this as a token of our appreciation for not ensuing the death of terraria" the player receives a celestial cultist robes and mask as well as either the celestial staff or the celestial blade
If slain
initiate a solar eclipse until nightfall at which point display the message " you feel yourself slipping into insanity" wait 5 seconds then "an otherwordly voice whispers: you fool.....youve doomed us all..." spawn Cthulhu
Music during cultists fight:
Note: there may be a fifth cultist added in the future this will be the "Cosmic" cultist as there will be a Cosmic celestial tower geared towards throwers
Ra is the final boss of the Decimation mod, he has 4 phases much like The Negative One
i will not be listing his attack patterns until i have perfected the sprite for Ra
Phase 1: The Eye of Ra
Phase 2: Ra
Phase 3: Amun-Ra
Phase 4: The Godhead
THE DIMENSIONAL SPILL
The Dimensional Spill is a post Cthulhu event that is summoned upon Cthulhu's Defeat, The dimensional spill has 15 waves, the 15th being a single boss-The Negative One
There are 4 Enemy themes in this event: Underworld, Corium, Galactic, and Ethereal
Ethereal Eye
Skeletron Diabolus
Molten Berserker
Juggerknot
Corium Soldier
Corium Knight
Corium Scout
Corium Mutilator
Corium Golem
Pure Corium
Cosmic Rogue
Cosmic Beholder
Cosmic Voyager
Cosmic Infector
Ethereal Hydra
Ethereal Devourer
The Mind
The Negative One
The Negative One
The Negative One is a 4 stage boss that spawns on the final wave of the Dimensional spill, his defeat ends the event, they can also be summoned via the Sacrificial lamb
Stage 1: Disskord
-Can summon the lord of
the rift
-Concussive, gravity
distorting attacks
Stage 2: Thanatos
-Shadowflame attacks
-Summons shadowflame
Warlocks
Stage 3: Apophis
- summons serpents
- venomous, Gravity
distorting attacks
Stage 4: Abbadon
- Summons demons &
Pagan gods minibosses
- Frigid , life stealing
attacks
Serpent types:
-Flying Cobras
-Drakes
-Tunnel snakes
-Chaotic wyverns
Shadowflame warlock:
-act like a diabolist but the
attacks are of shadowflame
and they drip with dark shards
-increases def of main boss
when alive, dies if main boss
dies as well as if the player kills
the warlock
Lord of the rift:
-Can open vortexes (3 max),
vortexes summon random
celestial enemies, active for 1
minute unless killed
-Occasionally teleports
- fires a random celestial
fragment, each inflict different
debuffs
PAGAN GODS:
Set:
-Can teleport like BoC
-Fires concussive discs
occasionally
-(expert)Can summon flying
snakes
Osiris:
-Can summon lesser demons
(And red devils on expert)
-Has a large sword on a chain
attached like a flail(inflicts
bleeding, 5% chance)
The Goddess:
-Can hex the player
-Sometimes fires a beam of
purple energy at the player
-Can fire a skinny beam of light
at the player that latches on to
leech hp
Demons:
All demons occasionally fire scythes
Astaroth:
-Can create a ring of
Shadowflame around enemies
making them burn the
player on touch and reducing
the damage shielded enemies
can take
Azazel:
-Golem fist style ball and chain
That can inflict
discombobulation (5%)
Belial:
-Can vomit blood on the player
Inflicting slowness (10%)
-Occasionally charges the
player, 10% chance to inflict
bleeding
From Disskord:
-Chaos Sphere(Expert)
-Condensed Souls of the fallen(50)
-The golden apple(34.67%)
-Delirium orb(35.46%)
From The Lord of The Rift:
-Riftwalker boots(100%)
-Starburst(89%)[flamethrower]
-the pulsar(50%)
-Lord of the rift trophy
-lord of the rift mask
From Thanatos:
-The book of shadows(33.37%)
-Black mirror(33.37%)
-Condensed Souls of the
fallen(50%)
From Apophis:
-Serpent staff(68.56%)
-Condensed Souls of the
fallen(50%)
-Cursed flail(34.87%)
-66 Gold coin (100%)
From Abbadon:
-Condensed Souls of the
fallen(66.6%)
-The Godhead(Expert)
-The 7 deadly amulets(13% per)
-The Grimstone(Expert)
-The blade of knowledge (54%)
-Sacrificial lamb(100%, summons
The Negative One on use)
-Negative One mask
-Negative One trophy
From pagan gods:
-The mind(100% from: Osiris)
-The body(100% from: Set)
-The soul(100% from: Astaroth)
-The celtic knot(100% from: Belial)
-The pentacle(100% from the
goddess)
-Arch demon wings
(100% from azazel)
Cosmetic drops
-Goddess robes(50%)
-Belial's horns(50%)
-Azazel's chains(50%)
-Astaroth's hooves(50%)
-Osiris' eye(30%)
-Set's curse(30%)
(im going to be holding back some info on this boss as i know alot of people want a true cthulhu fight, and i dont intend on spoiling unique tibits therefore some of this may seem alittle vague)
Cthulhu is one of the 3 final bosses of the Decimation mod and has 3 phases just like the Decimator of reality and Ra
Tier 1
Cthulhu will spawn roughly 15 seconds after the message "You feel yourself slipping into insanity..." appears, unless summoned via the celestial cultists
In tier 1 cthulhlu will use ai similar to the moon lord, but will have some unique attacks
When the eyes in Cthulhu's hands are destroyed, a Shrouded Eye of Cthulhu will spawn in
Upon the third eyes defeat, a normal true eye will spawn
Upon the defeat of the 2 shrouded eyes, his core will become vulnerable
upon the cores defeat cthulhu will enter tier 2
Tier 2
In tier 2, Cthulu's body will explode violently, releasing the True Heart of Cthulhu and the True Brain of cthulu to attack the player, whilst the True Core acts much like a celetial tower with a barrier defending it from attacks
Upon the brains defeat the heart will enter tier 2, ripping open like the brain of cthulhu and revealing an eye on the inside, once the eye is defeated the boss will enter tier 3
Tier 3
Upon entering tier 3, the True Core will lower its shield, and Cthulhu's skull will reanimate itself (metaphorically, as it will jsut spawn in his skull) and begin attacking the player relentlessly
Whenever 20,000 hp is lost from the core, a true eye of cthulhu will spawn in making the fight become increasingly more difficult as it goes on
Upon the cores defeat (if spawned via the cultists) the message "Insolent child, why must you disobey the will of the gods?" will appear
Upon the cores defeat (if spawned via spawn item) the message "Cthulhu, Lord of Ry'leh, has been vanquished"
IF SPAWNED ON EXPERT MODE:
Cthulhu will spawn in with a euclidian cultist, this cultist is invulnerable and will stay alive until the fight is over
Shrouded eyes of cthulhu will spawn with 4 lunar creepers each
The true brain of cthulhu will summon 2 ichor arch creepers whenever 15k hp is lost
the true heart will spawn with a euclidian arm which will ahve skeletrona arm AI
Drops:
-Lovecraftian Tome
-Euclidian Core
-Euclidian Wings
-Euclidium Ore
-Cthulhu Mask
-All Knowing Tendril
BIOMES AND STRUCTURES
Planned biomes/structures:
The Sky Dungeon
The Kight (underworld biome)
Shrine of The Molten One (underworld "temple")
The Sky Dungeon
The Kight (underworld biome)
Shrine of The Molten One (underworld "temple")
THE SKY DUNGEON
"Terrifying Shrieks Eminate From The Sky"
The sky dungeon is a structure that will generate with the world on either side, it blocks access to one of the oceans and the entrance is at its highest point just under space level.
The Entrance is guarded by a Bird man, he acts muych like the old man at the dungeon and must be freed of his curse before you can enter the dungeon, upon activating his curse it will summon the mask of insanity. BOTH the Eagle king and the Skyware Golem bosses will be summoned withing this dungeon, if entered prematurely Dungeon guardian maximus will spawn in to kill the player, unlike the dungeon guardian, even staying out of his range can kill you as he has ranged attacks
Sky dungeon music:
THE KIGHT
"A Horrific Disease Spreads Through the Underwold"
The Kight is a underworld biome, it is a twisted mockery of all things mechanical, the waters here are acidic and will inflict the "Corrosion" debuff, this is a VERY late game biome
BAckground Music for the Biome:
Much like the corruption,crimson, and hallow biomes, The Kight will spread throughout the underworld overtime, however the wall of flesh, the wall of death, and the iron curtain may all be summoned in the underworld regardless of the amount of kight. However both the Possesed Automaton, and Kightmare must be summoned within the kight
"Terrifying Shrieks Eminate From The Sky"
The sky dungeon is a structure that will generate with the world on either side, it blocks access to one of the oceans and the entrance is at its highest point just under space level.
The Entrance is guarded by a Bird man, he acts muych like the old man at the dungeon and must be freed of his curse before you can enter the dungeon, upon activating his curse it will summon the mask of insanity. BOTH the Eagle king and the Skyware Golem bosses will be summoned withing this dungeon, if entered prematurely Dungeon guardian maximus will spawn in to kill the player, unlike the dungeon guardian, even staying out of his range can kill you as he has ranged attacks
Sky dungeon music:
Please note that the demon altar will be a special summoning altar much like the lihzard altar, the reason i didnt simply just place a lihzard altar was due to the fact that in the lowest room of the sky dungeon, theres a second altar for summoning the skyware golem
THE KIGHT
"A Horrific Disease Spreads Through the Underwold"
The Kight is a underworld biome, it is a twisted mockery of all things mechanical, the waters here are acidic and will inflict the "Corrosion" debuff, this is a VERY late game biome
BAckground Music for the Biome:
Note: this biome will most likely not use the blocks depicted, however this is as close as vanilla terraria can look to what is intended
DEV TEAM
Serial Dreemurr - Musician
Fyloz - Coder
a cats - Part time Coder
Osiris - Spriter/Coder/Concept ideas
Discord Chat: Join the Decimation Discord Discord Server!
WE ARE IN NEED OF CODERS MORE SO THAN SPRITERS, IF YOU WISH TO HELP CODE/SPRITE SEND A PRIVATE MESSAGE TO: =FFR= Osiris
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Last edited:
Graydee
The Destroyer
The ideas sound cool, but the sprites are lacking. Try using 2x2 pixels. Also, you should show how to get the items, and go into more detail about the bosses, biomes, and invasions.
Hope I helped
Hope I helped
EmeraldXLapis
Terrarian
GOOD
!

=FFR= Osiris
The Destroyer
The ideas sound cool, but the sprites are lacking. Try using 2x2 pixels. Also, you should show how to get the items, and go into more detail about the bosses, biomes, and invasions.
Hope I helped![]()
When i created this i just didnt have the time to put alot of things in as it was getting late, however i just included some info on maximus, the owsla invasion, and the sky dungeon, and i know my sprites are lacking, i havnt sprited in a long time, do note that those sprites are not likely to be in the final version though. thanks for the tips !

TheMysticDreamer
Terrarian
Nice mod.
Cool guy@#$$%
Eye of Cthulhu
Decimator of reality looks so creepy and freaking amazing!!! I like this boss
assionate:

=FFR= Osiris
The Destroyer
Thanks man! i worked really hard making it!Decimator of reality looks so creepy and freaking amazing!!! I like this bossassionate:

Cool guy@#$$%
Eye of Cthulhu
I can't wait to see more bosses and their loots!!
assionate:



=FFR= Osiris
The Destroyer
Just added in the Nimbus lord and one of his drops, The Lightning Blade!
Cool guy@#$$%
Eye of Cthulhu
Cool guy@#$$%
Eye of Cthulhu
In sky dungeon will be boss or not?
[doublepost=1472562905,1472562586][/doublepost]And when first realise will be?
[doublepost=1472562905,1472562586][/doublepost]And when first realise will be?
=FFR= Osiris
The Destroyer
In sky dungeon will be boss or not?
[doublepost=1472562905,1472562586][/doublepost]And when first realise will be?
Thanks for the sword sprite

The sky dungeon will have 3 bosses to fight in it, The mask of insanity Guarding the entrance is activated like skeletron, with a Bird Man NPC who will move in afterwards and sell Souls of flight,All feathers, and a Hawlker staff
the second boss is the skyware goelm who will be spawned at the skyware altar in the lowest level room of the dungeon
The final sky dungeon boss is the Eagle king, he is summoned at the Hawlker Altar in the first room as soon as you enter the dungeon
As for first release, I still need some people to help me code, my coding skills are subpar at best

However if you wish to create any other sprites for this mod just ask and i can give yous omething to sprite or to resprite
Last edited:
KingSora
Terrarian
I would just like to say I love how much effort you are putting into this mod! That alone is enough for me to support the mod! Hope to help out a bit more once i move into my house but until then keep up the great work! 
=FFR= Osiris
The Destroyer
I would just like to say I love how much effort you are putting into this mod! That alone is enough for me to support the mod! Hope to help out a bit more once i move into my house but until then keep up the great work!![]()
Thanks man!

Cool guy@#$$%
Eye of Cthulhu
KingSora
Terrarian
Plan on doing more work even in the situation i'm in. although i do not have the net at all times i'm still just sitting in a hotel room, I have plenty of time on my hands to sprite and try to improve on it as well
Cool guy@#$$%
Eye of Cthulhu
KingSora
Terrarian
Sure thing! but i'll show you the results in a private message when done since i don't wanna go too off topic with other things not involving this mod and they might not be done today as it is 11 and i gotta start getting my sleeping back on track since school starts next week and waking up at 6am is gonna be a painCool!!!
[doublepost=1472612454,1472612216][/doublepost]Can you resprite more my weapons?
Also they may not be the best. I just started spriting about a month ago but i'm not too bad
Cool guy@#$$%
Eye of Cthulhu
I hope the KIGHT biome have bosses too!!

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