Design The Dungeon

I go around.

Floor 462 creates future floors upon entry, meaning it cannot be skipped, every wall is covered in clocks that all go the same speed and have the exact same time, nothing can be destroyed and there is a noose hanging from the ceiling.
 
I ignore the clocks

Floor 463 contains 486368358835383553355333338558538535322534223853357535 Destroyers which causes extreme lag
 
/killall

Floor 464 requires you to be dead in order to proceed. (Being dead inside is not enough.)
 
I turn him into Bowsette with the crown. I pass through.
Floor 466 has LSSJ Broly, Ultra Instinct Goku and SSJ4 Vegito ready to beat you into ashes
 
I use it to get to floor 470.
Floor 470 is full of fire that can't be put out, it's also absolute zero temperature in there.
 
I ride a motorcycle and pop a wheelie. I then ride to floor 472 (Wait, aren't dungeons supposed to go down?)
Floor 472 contains a 1-dimensional door that forces other objects into a 6-dimensional form
 
I ignore the door and go to floor 473.
Floor 473 has every wall full of guns that will start to fire the moment you enter and stop when you die.
 
Extreme training allows me to tap into Ultra Instinct. I use it to dodge the bullets.
Floor 474 has 474 G Force and 474 m/s2 gravitational acceleration
 
I put ketchup packets under the seat and snicker immaturely as I walk up to floor 475.
Floor 475 is 2-dimensional.
 
I go through to the next floor.

Floor 476 contains a gun and a bullet, there's no exit and nothing of the room can be damaged.
 
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