Mobile Important Information Regarding the Mobile Terraria 1.2.3-4 Update

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Multiplayer also dosent for me and my friend also haves the same phone...also when i touch multiplayer the letters turn to chiness,and the npcs talk on french...does this happen to some one too?
 
Hello everyone-

So, we are hard at work on the Mobile 1.2.3-4 content update now that the promised fixes and initial rebalancing are in your hands - still planned for an October launch.

Along that road, we have news that will affect the small percentage of Terrarians that are still playing on older iPhone, iPad, or iPod touch (iOS devices). We wanted to take some time to share what's going on, why, and our plan here in advance so that you can have time to adjust/ask questions/etc.

There are some behind-the-scenes things for newer iOS devices as well, so even if you aren't on an older device, it is important that you read on.

(Loki Edit) This does not affect non-iOS devices at this time.

The Update
It’s been more than two years since Terraria launched on the App Store and during this time, we have continued to add new features and content to the game regularly. More new content = bigger worlds = larger save files.

Essentially then, it all comes down to cloud saving and file sizes. If you’re using an iPhone, iPad, and iPod touch (with iOS 7 or lower), the supported cloud saving system will not work any longer once the new 1.2.3-4 update arrives. If we just push the update down, it will immediately break old cloud saves for all of those devices, meaning you would lose your world/characters and the ability to cloud save any further. We know how important those files are to Terraria players!

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The Options
This creates a tough situation, leaving two paths forward each with their pros and cons. Unfortunately, this call has to be made for everyone and cannot be selected individually.
  • Do not release the new content to older devices
    • This keeps existing cloud saves and the ability to cloud save intact for those players
    • Of course, this means that these players will not get all of the new content
    • However, do note that as Terraria continues to update, the RAM requirements will rise as well (because Terraria has to fully load into RAM due to its not being instanced/level-based) - and we are already pushing up against the limits of older 512MB devices.

  • Release the content to everyone and just accept the collateral damage to cloud saves for some users
    • This means everyone gets to enjoy the new content
    • Anyone on an older device would immediately and permanently lose their saves and the ability to cloud save at all.
    • The chaos that would occur with anyone unaware of this announcement would be far worse than "I did not get my update" - again, we know how much saves mean to you guys and how much it hurts to lose them.

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The Path Forward
After much deliberation, we have decided to proceed with option one. This means that anyone that is running an iOS 7 or less device will NOT receive the upcoming content update. We just feel that leaving you with a fully functional game, complete with your saves you worked so hard on, is the better ofthe two choices - particularly when we also consider that the RAM limits are quite likely to become a second issue in the near term.

We are truly sorry that this is the case - but we are just limited by what is possible here. That said, the existing game is a solid title and one that is certainly quite enjoyable on those older devices.

For newer devices (iOS 8+), things are more positive, though we have some work to do. Here is how that will play out:
  • Behind the scenes, we will migrate your current saves from the old cloud system over to the “new” CloudKit (which has actually been out since 2014 so we really tried to hold off on this change as long as we could)
  • We will make absolutely certain that everything is working properly - again, we know how important these files are to you all! - before we officially fully shift everything over.
  • We will then decommission the old files.
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Important Note About the Use of Multiple Devices

If you own two or more devices, one of which runs an iOS that is no longer supported (iOS7 and below) and one device that is supported (iOS8 and up), and you synch the Terraria save files on the supported iOS 8+ device in the cloud - the save files will be deleted from the older (and no longer supported) iOS 7 device. If you update that device afterwards to iOS8+, you will then be able get access to your saves again.

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We realize the situation isn’t ideal but it’s the only way for us to continue to develop new content for the mobile game as technical requirements increase with each update. It is not news that we are happy to bring to you guys, but we feel it is important to be open and transparent with you all. Our hope is that you will understand the issue, agree with our choice, and understand the rationale behind it.

We are certain that you have a ton of questions and thoughts, so we would encourage you to share them here in this thread and we will try to get back to you on those. Thanks, as always for your continued support of Terraria!
Thanks for some news finally
[DOUBLEPOST=1446766096,1446765885][/DOUBLEPOST]
I fully agree with 505 on this. It's unfortunate that it had to come to this, but going forward, the game is only going to grow and that means the hardware itself will need to grow with it.

Keep up the great work 505! And thanks for being so forth-coming about this issue!
I think there will be added content like that special armor
 
My friend has a glitch where all of his NPC's went away and arent coming back, half of his world is gone and, he cant open any chests. He is pretty TICKED
[DOUBLEPOST=1446809657,1446809634][/DOUBLEPOST]The Beetle armor will be added!
 
I need more news about the
update launch date. I am every 20 minutes watching if its out. If you tell me tht it would be at february i will wait bit dont let us like this.
 
I need more news about the
update launch date. I am every 20 minutes watching if its out. If you tell me tht it would be at february i will wait bit dont let us like this.
I need more news about the
update launch date. I am every 20 minutes watching if its out. If you tell me tht it would be at february i will wait bit dont let us like this.
It will be coming out maybe next week or the week after. Who knows! Maybe this week. They said release date a few weeks and it's been 2 weeks. Sorry for the double message... WiFi is slow and making me tap reply multiple times. XD
 
Um hello? The update should be rushed along a little bit because the computer edition in 1.3.0.5. And yet terraria mobile version is only 1.2. They need to get their butts Moving and stop making the computer version far more superior. I hope that they will hurry a little bit so that the update is before Thanksgiving.
 
Um hello? The update should be rushed along a little bit because the computer edition in 1.3.0.5. And yet terraria mobile version is only 1.2. They need to get their butts Moving and stop making the computer version far more superior. I hope that they will hurry a little bit so that the update is before Thanksgiving.
Mobile is made by a separate company, not Relogic. 505games is in control with the console and mobile version, with Engine making the console version, and Code Glue doing mobile. This is what they said on Oct. 27 in the http://forums.terraria.org/index.php?threads/state-of-mobile-address.35617/ thread.
We are still working diligently to bring mobile up to date with 1.2.4. The content is in and our team (along with Re-Logic) is focused on finding and exterminating bugs. We prefer to delay the update's release while we clean it up vs. a hasty release that is filled with glitches and known issues. You deserve an abundant update, both functional and enjoyable, and we plan to deliver! Long story short, the release will be delayed while we chip away at an extensive bug list. We plan to have the update in your hands in a few weeks,
 
If waiting is making you and me impatient, I guarantee it's bothering the developers way more. I've been on that side of the producer-consumer divide. Take it from someone who's been there: it's no picnic. They aren't delaying it out of choice.

I have been helping to program and design sprites for a game for close to 3 years now, I know that what you say is so true. Such a headache, and so tiring to sit and code one tiny little thing ALL DAY, only to have it worse than before lol. It's as exhausting as construction, just in a different way, and I think most people don't get that, or more likely just don't think about it from the other perspective. I agree with you.
And to the development team I say: thank you for all your hard work keeping us entertained, please take a break for a few days if yall need to, cause you deserve it and maybe it'll help!
 
I have been helping to program and design sprites for a game for close to 3 years now, I know that what you say is so true. Such a headache, and so tiring to sit and code one tiny little thing ALL DAY, only to have it worse than before lol. It's as exhausting as construction, just in a different way, and I think most people don't get that, or more likely just don't think about it from the other perspective. I agree with you.
And to the development team I say: thank you for all your hard work keeping us entertained, please take a break for a few days if yall need to, cause you deserve it and maybe it'll help!
Exactly, at least someone gets it
 
If waiting is making you and me impatient, I guarantee it's bothering the developers way more. I've been on that side of the producer-consumer divide. Take it from someone who's been there: it's no picnic. They aren't delaying it out of choice.

I have been there to. But i at least expect news about whats happening as i said
at an older post.
 
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