tModLoader Kalciphoz's RPG Mod

Discussion in 'Released' started by Kalciphoz, Nov 6, 2017.

  1. Kalciphoz

    Kalciphoz Plantera

    Oops, somehow my response became part of the quote. The gist of it is that spells are still useful, but I will make the UI style toggleable soon.
     
    Lunatic Lobbyist likes this.
  2. elranthan

    elranthan Terrarian

    looks nice. but i can not trade with any of the npc's after installing this mod. since i have absolutelly no intentions of removing any of the other mods (to me they are 100% needed for me to want to play) i hope this is something that can be fixed soon... :/
     
  3. Kalciphoz

    Kalciphoz Plantera

    You cannot trade with them you say? You're the first to report this issue so far. Can you provide more detail? Like, can you speak with the NPCs, does the shop open, etc.
     
  4. A1denSss

    A1denSss Terrarian

    Are there any innovations for summon?
     
  5. hsalF-esreveR

    hsalF-esreveR Terrarian

    Although i heavily recommend this mod to anybody and everybody, I will sadly not be using it due to the lack of being able to customize the UI and being unable to change the size of the things on screen. This has bugged me as i have not been able to see quite alot of the screen and since the old inventory screen was kind of transparent, i have not been able to get used to this new UI addition. Although when you add a way to change the UI size and customize it ourselves, i will happily re-add this to my mod list :)

    -hsalF esreveR
     
  6. AquaDracos2

    AquaDracos2 Terrarian

    Omg, this looks absolutely incredible!! I would love to try out this mod, but I have to ask, how does it work with multitudes of other mods?

    I'm pretty mod crazy lol. In addition to the mods you've already listed it works with, I also have blue magic, pumpking, sacred tools, exodus, and crystilium. Do you have a concrete code that scales the stats of the enemies no matter what they're from, or do you have to hard code the individual enemies? And if so, do you have support for those mods?
     
  7. Kalciphoz

    Kalciphoz Plantera

    Winged Eyeballs and Obelisks (from purple and orange star glyphs) deal summon damage, but that's all for now. Will add more in the future.

    I have plans to allow players to switch to a more vanilla-style UI with the same size as unmodded Terraria, but I'm afraid it will probably be limited in other aspects of customization. Still, it would include transparency and be less obstructive.

    Enemies are scaled according to a formula, so enemies added by those mods will be scaled as well. Similarly, item drops are based on the power of the enemy and the player. There can potentially be compatibility issues, but I try to fix what I can.
     
  8. A1denSss

    A1denSss Terrarian

    Yeah, can't trade. Can click on NPC, but after click "trade" - open my inventory, not shop..
     
  9. Kalciphoz

    Kalciphoz Plantera

    Odd... you sure it isn't another mod causing the problem? Works fine for me:
    upload_2017-11-7_22-8-21.png
     
  10. GoddessAlthena

    GoddessAlthena Terrarian

    I just re download your mod from this website. i cant tell if it is the same update patch or not. i am unable to do a direct download with in terraria. i have to manually add the file thou here. also u have no link in terraria mod link to bring you here to download your mod. i had to go thou like 3 or so websites trying to find the right mod for this one.

    This is my only error log i see. here what the text says.

    Unexpected character encountered while parsing value: Y. Path '', line 0, position 0.
    at Newtonsoft.Json.JsonTextReader.ParseValue()
    at Newtonsoft.Json.JsonTextReader.Read()
    at Newtonsoft.Json.Linq.JArray.Load(JsonReader reader, JsonLoadSettings settings)
    at Newtonsoft.Json.Linq.JArray.Parse(String json, JsonLoadSettings settings)
    at Terraria.ModLoader.UI.UIManagePublished.OnActivate()
     
  11. Kalciphoz

    Kalciphoz Plantera

    Oops forgot to update the dropbox link. Edit: Just uploaded.
     
  12. GoddessAlthena

    GoddessAlthena Terrarian

    yea still not working. what is the latest patch. it still shows 1.0.6. also can u change the name on the file redownloading krpg, it doesnt help me tell me what the latest patch info is.
     
  13. Kalciphoz

    Kalciphoz Plantera

    Hmm... You sure you have the right version of tModLoader? I will update the original post with a link to the thread. EDIT: Also make sure you set the Mod Browser to show all mods, including those you have already installed.
     
  14. GoddessAlthena

    GoddessAlthena Terrarian

    did tmodloader update. i have v0.10.1
     
  15. Kalciphoz

    Kalciphoz Plantera

    No, that should be right. What happens when you try to use the Mod Browser?
     
  16. GoddessAlthena

    GoddessAlthena Terrarian

    ok so i have disable all my mods.
    1. i put yr mod in the mod folder.
    2. i back out then i got back into the mod list to update the list.
    3. click enable. then reload mods.
    4. when reloading mod. on the terraria screen it says loading mod. krpg then it crashes. there is no error code but just says that terraria has encountered a problem and needs to close.
    5. i am unable to load up terraria untill i remove your mod.
     
  17. Kalciphoz

    Kalciphoz Plantera

    Oh, seems like your kRPG_Settings.json is corrupted in your mod directory. Try deleting it. You will find it in Documents/My Games/Terraria/ModLoader
     
  18. A1denSss

    A1denSss Terrarian

    A bug with the store and some other manipulations in the inventory happens due to auto pause (sometimes, and maybe it's a mod on the auto trash, but still .. do, please, fully support this mod)

    And after installing this mod, materials around the cursor start blicking (tree, platform, etc.), And the mouse makes a few clicks (it became clear that the Cheet Sheet functions speed up the spawn of the mobs). Maybe not associated with this mod, but it starts after installation.
     
  19. GoddessAlthena

    GoddessAlthena Terrarian

    yea sorry no luck. I do see that your mod does not have a key on the end like all the other mods i have.

    here is the error log i am getting.

    Unexpected character encountered while parsing value: Y. Path '', line 0, position 0.
    at Newtonsoft.Json.JsonTextReader.ParseValue()
    at Newtonsoft.Json.JsonTextReader.Read()
    at Newtonsoft.Json.Linq.JArray.Load(JsonReader reader, JsonLoadSettings settings)
    at Newtonsoft.Json.Linq.JArray.Parse(String json, JsonLoadSettings settings)
    at Terraria.ModLoader.UI.UIManagePublished.OnActivate()
     
  20. Kalciphoz

    Kalciphoz Plantera

    Because you didn't acquire it from the Mod Browser. What happens when you try to use the Mod Browser?

    Also, can you copy paste the contents of that json file here? Notepad can open the file.

    Thanks for the report, I will look into it.