Biomes & Nature Lava Trap

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BrusselSprouts693

Retinazer
The mines is full of insanely dangerous traps and more continue to be added. I have a proposal for one more that doesn't require a new item: The Lava Trap. It is a row of stone blocks that naturally spawn over some pits of lava in the caverns layer and ash over the ones in hell. The blocks are acutated and wired to a gray/grey pressure plate lying a block away from the pit.

Here are some visuals for the mines version:

No Wire:
94DF2AF1860ABA9F7A3AD9444D37EC768CD3DC63

Wire:
3986CAA090004D1A0945D5B451CF3F369CF8AB31
 
I think it would be better with active stone blocks instead of actuated normal stone. And the underworld is already fairly lethal as it is with the giant lava lakes, so I don't think it really needs traps.
 
I think it would be better with active stone blocks instead of actuated normal stone. And the underworld is already fairly lethal as it is with the giant lava lakes, so I don't think it really needs traps.
Active stone blocks were a passing fad that only existed because of a lack of acutators existing at the time

But you might be right about the hell thing being hard, it in hell might be expert only.
 
No one’s going to fall for this if it's just a layer of stone over lava. Make it obsidian instead, and put the pressure plate on top of the pit rather than off to the side. Much more believable, and much more likely to kill upon activation.
 
Even with obsidian, it wouldn't be cunning. The pressure plate would just stand out too clearly on top of the obsidian, and the lack of nearby water would raise more concerns among players, making it stand out to be a trap even more. Plus, the obsidian would be slightly above the lava, unlike natural obsidian, which is created inside the lava. Perhaps if the obsidian generated inside the lava like it naturally does in contact with water, then that would be a different story.

I feel like it would be better if another trap/item was included to work with the lava to kill the player, similar to Jetsteam's Grapple Trap. Just putting some blocks above the lava isn't too astonishing.
 
the lack of nearby water would raise more concerns among players, making it stand out to be a trap even more.
It would be a lot more cunning if we made worlds generate with a few natural, harmless obsidian bridges. It still probably wouldn't fool people more than once, but the same goes for a lot of traps.
 
Active stone blocks were a passing fad that only existed because of a lack of acutators existing at the time
Boulder traps still use them.
 
Because their is no reason to replace them.
What reason is there to use actuators for the lava trap? Just curious. It seems like active stone blocks would make for less to generate.
 
What reason is there to use actuators for the lava trap? Just curious. It seems like active stone blocks would make for less to generate.
Acutators are more useful because they can be put on different blocks when the player uses them.
 
Acutators are more useful because they can be put on different blocks when the player uses them.
Sure, when the player uses them they're more useful. But what about when they're naturally generated?
 
Sure, when the player uses them they're more useful. But what about when they're naturally generated?
The player can harvest them then.
 
I had not exactly thought about that
 
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