Lithium
Spazmatism
Made a minor content/balancing update!
Shadow Equality
Because why should mages and warriors have all the shadow chest-related fun?
Adds three new Shadow Chest items- two throwing weapons and one ranged, bringing the total to two for all three core classes plus Throwing- as well as two other miscellaneous items, a prehardmode Uzi counterpart dropped by Man Eaters, and a NintendoCapriSun reference. Get some more toilet paper!
Shadow Equality
Because why should mages and warriors have all the shadow chest-related fun?
Adds three new Shadow Chest items- two throwing weapons and one ranged, bringing the total to two for all three core classes plus Throwing- as well as two other miscellaneous items, a prehardmode Uzi counterpart dropped by Man Eaters, and a NintendoCapriSun reference. Get some more toilet paper!
-Additions-
Added four new weapons:
SMG(Dropped by Man Eaters(4%))
Toilet Paper(Sold by the Thorium NPC, the Confused Zombie, in Hardmode)
Infernal Shortspear, Abyssal Annulat, Callous Carbine(Loot from Shadow Chests - guaranteed at least one each per world)
-Changes-
Changed most damaging debuffs.
>Karma
Damage/Tick: 60(was 100)
>Vortex Flames
Damage/Tick: 35(46 when Oiled)(was 45/60)
>Nebula Dissolution
Damage/Tick: 25(was 30)
>Dwarfshine
Damage/Tick: 30(was 40)
>Betsy's Flames(Draconic Eradicator)
Damage/Tick: 20(30 when Oiled)(was 20/40)
>Wildfire
Damage/Tick: 4(8 when Oiled)(was 5/10)
>Intense Wildfire
Damage/Tick: 38(50 when Oiled)(was 35/70)
>Cursed Blaze
Damage/Tick: 6(12 when Oiled)(was 7/14)
>Cursed Annihilation
Damage/Tick: 50(66 when Oiled)(was 75/150)
>Frostblaze
Damage/Tick: 7(14 when Oiled)(was 8/16)
>Intense Frostblaze
Damage/Tick: 40(53 when Oiled)(was 40/80)
>Spore Infestation
Tickrate: Increased to match other debuffs
>Pistol
Shrunk sprite to be smaller than the Flintlock and the same as the pistol Beadies summoned by the Eye of the Beholster wield.
Damage: 8(was 5)
Knockback: 0(was 1)
Autofire: True(was false)
Sell: 8 Silver(40 silver full value)
>Basic Shot
Damage: 3(was 5, Musket Ball has 7, and Buckshot from Thorium Mod has 5)
Knockback: 0.75(was 0, Musket Ball has 2, and Buckshot from Thorium Mod has 1)
Velocity: 3.75(was 1, Musket Ball has 4)
Crafting: 1 Copper/Tin bar makes 50(made 70, Buckshot from Thorium Mod uses Iron/Lead to make 50)
Value: 25 Copper(5 sell value, Buckshot from Thorium Mod sells for 10)
Tooltip: Functions as a bullet(Was "It's tiny and weak, but it'll do as ammo.)
Reduced the damage dealt by the Starsteel Staff's explosion to half the bolt's damage(was full damage).
The Starsteel Staff's large lightning bolt now loses 6% damage every time it chains, compared to the 10% reduction of the Sword and Revolver lightning bolts.
The Starsteel Wand now fires arcing lightning every 10-30 frames, rather than every 15-40.
Increased Starsteel Wand damage to 25(was 23). Reduced mana cost to 7(was 8).
-Magic Tweaks-
>Magic Missile
Damage: 65(was 78)
Use Time: 44(was 50)
Mana: 14(was 20)
Knockback: 5(was 9)
>Flamelash
Damage: 90(was 125)
Use Time: 46(was 44)
Mana: 16(was 23)
Knockback: 5.5(was 10)
>Rainbow Rod
Damage: 150(was 265)
Use Time: 40(was 58)
Mana: 12(was 26)
Knockback: 5.75(was 13)
-Fixes-
Fixed Aqua Glove shuriken not ignoring immunity frames if VanillaAmmoPierceFix is disabled
Added four new weapons:
SMG(Dropped by Man Eaters(4%))
Toilet Paper(Sold by the Thorium NPC, the Confused Zombie, in Hardmode)
Infernal Shortspear, Abyssal Annulat, Callous Carbine(Loot from Shadow Chests - guaranteed at least one each per world)
-Changes-
Changed most damaging debuffs.
>Karma
Damage/Tick: 60(was 100)
>Vortex Flames
Damage/Tick: 35(46 when Oiled)(was 45/60)
>Nebula Dissolution
Damage/Tick: 25(was 30)
>Dwarfshine
Damage/Tick: 30(was 40)
>Betsy's Flames(Draconic Eradicator)
Damage/Tick: 20(30 when Oiled)(was 20/40)
>Wildfire
Damage/Tick: 4(8 when Oiled)(was 5/10)
>Intense Wildfire
Damage/Tick: 38(50 when Oiled)(was 35/70)
>Cursed Blaze
Damage/Tick: 6(12 when Oiled)(was 7/14)
>Cursed Annihilation
Damage/Tick: 50(66 when Oiled)(was 75/150)
>Frostblaze
Damage/Tick: 7(14 when Oiled)(was 8/16)
>Intense Frostblaze
Damage/Tick: 40(53 when Oiled)(was 40/80)
>Spore Infestation
Tickrate: Increased to match other debuffs
>Pistol
Shrunk sprite to be smaller than the Flintlock and the same as the pistol Beadies summoned by the Eye of the Beholster wield.
Damage: 8(was 5)
Knockback: 0(was 1)
Autofire: True(was false)
Sell: 8 Silver(40 silver full value)
>Basic Shot
Damage: 3(was 5, Musket Ball has 7, and Buckshot from Thorium Mod has 5)
Knockback: 0.75(was 0, Musket Ball has 2, and Buckshot from Thorium Mod has 1)
Velocity: 3.75(was 1, Musket Ball has 4)
Crafting: 1 Copper/Tin bar makes 50(made 70, Buckshot from Thorium Mod uses Iron/Lead to make 50)
Value: 25 Copper(5 sell value, Buckshot from Thorium Mod sells for 10)
Tooltip: Functions as a bullet(Was "It's tiny and weak, but it'll do as ammo.)
Reduced the damage dealt by the Starsteel Staff's explosion to half the bolt's damage(was full damage).
The Starsteel Staff's large lightning bolt now loses 6% damage every time it chains, compared to the 10% reduction of the Sword and Revolver lightning bolts.
The Starsteel Wand now fires arcing lightning every 10-30 frames, rather than every 15-40.
Increased Starsteel Wand damage to 25(was 23). Reduced mana cost to 7(was 8).
-Magic Tweaks-
>Magic Missile
Damage: 65(was 78)
Use Time: 44(was 50)
Mana: 14(was 20)
Knockback: 5(was 9)
>Flamelash
Damage: 90(was 125)
Use Time: 46(was 44)
Mana: 16(was 23)
Knockback: 5.5(was 10)
>Rainbow Rod
Damage: 150(was 265)
Use Time: 40(was 58)
Mana: 12(was 26)
Knockback: 5.75(was 13)
-Fixes-
Fixed Aqua Glove shuriken not ignoring immunity frames if VanillaAmmoPierceFix is disabled