Make an item OP game.

Makes the player dash and while dashing they are invincible. While dashing it charges a blast that is released after the dash stops

Purple Clubberfish
 
has a 10% chance to one shot enemies as a critical hit,ignores 3/4 of enemy defense, high knock back, can inflict armor broken, dazed, and poisoned, even if the enemy normally has immunity.

burger
 
damages enemies and pulls them towards you, has a 50 percent chance to inflict on fire, frost flame, and cursed inferno to any hooked enemy.

star cannon
 
shoots 15 stars which home in on enemies. 3 colors and 5 star per color, yellow deals medium damage, red deals the least, and blue deals the Most. upon contact with an enemy, stars explode dealing 200 damage to any enemy within a 15x15 tile radius

razorblades typhoon
 
the razorblades now split apart when they hit enemies, and double in damage (1 projectile that deals 50 damage, 2 projectiles that deal 100 damage, 4 projectiles that deal 200 damage)

brand of the inferno
 
Fires large hallowed crystal chunks that home in and explode. upon exploding the crystal will release multiple smaller crystals that home in and the explosion sequence repeats 5 times. the attack is slightly similar to the scourge of the corruptor.

Venus magnum
 
has a 20% chance to summon multiple bolts. has a shotgun effect. x20 damage to underworld enemies. and upon hitting a solid block, the singular projectile will split into 20.
 
shoots a phantasmal death ray if wooden arrows are used. any other arrow type will instantly kill the player.

yelets
 
the boring bow looks really cool!
If it hits an enemy, a tortoise is shot at the closest enemy. When not hitting an enemy, it shoots out waves of spores and stingers. If it hits an enemy, it inflicts a debuff called Snared. Enemies can't move and take 40% more damage. When it runs out of yoyo time, it turns into a angry trapper which has infinite range and chomps a random enemy.

Icemourne (if we are including unimplemented items.)
 
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it exists and now it summons an icy litch king when it's the currently equipped hotbar item. click to have the litch king dash forward, slashing a la a certain blade in Cave Story at max level, or hold to charge up and summon an icy bone dragon that slows enemies, inflicts the icy DoT thingy, and does damage ignoring up to 50 Armor. also has 180 base damage, and the charge attack counts as magical, and uses mana to cast, whereas the click counts as a melee weapon

First Fractal on the idea of breaking cut weapons
 
It shoots a projectile that looks exactly like the tin can fishing junk, that pierces infinitely, ignores invincibility frames, and inflicts Bleeding.

Demon Scythe.
 
It shoots a projectile that looks exactly like the tin can fishing junk, that pierces infinitely, ignores invincibility frames, and inflicts Bleeding.

Demon Scythe.
Fires demons that swarm and circle an enemy, and shoot a ton of demon scythes at it. The scythes deal more damage the weaker an enemy is, go through blocks, and inflict a buffed shadowflame that cripples the enemy's movement and defense.

Cursed Arrow.
 
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