I Wonder If Neo Is Going To Make A Mod That Adds Weapons
May I suggest a mod that differs from your normal route? Changing what certain NPCs sell during Hardmode. Nearly all of them become useless later on. Go check out @SzGamer227 's Merchant suggestion.
Glad to hear you're enjoying them! Let me know of any features you think might be beneficial to add, or mod ideas. Especially for Neo Draw since there aren't too many people using it yet.Just wanted to thank you for these mods especially neo draw . Fantastic work and i look forward to the new updates and mods you will bring.
Neo draw was a life saver since im on mac and i cant run tedit so this was even better.
I played around with this idea. A while back I had a developer's build of Master Crafter available for download. It created and modified textures in memory. I was thinking of using the code to allow players to customize their weaponry. You'd go to an NPC, place your weapon in the slot, pay some coin, then a window would pop up showing the current items texture. You could make changes to it, apply them, then have have a new fangled weapon to look at! I abandoned the idea though cause it would require saving the texture files to the players PC in order to load for next time, and I wasn't too comfortable doing that. I like the way you think though, cause I sure was excited about that idea when I first had it!Hey Neo, I just had a suggestion for a new mod! This may take some time, but what if you could paint your own painting in-game? For example, you could buy paints and tools from the Painter NPC, make a canvas (what if you could choose the size?), and start painting. I feel like it's an interesting idea, and you seemed like the guy to be able to do it. If it seems impossible, you can leave it alone, but it's just a suggestion for you to think about.
I think the most beneficial from your list of ideas is the searchfunction great update btwsnip
Thanks for the compliment! I tend to get good ideas like that one (narcissistic much?), but I see what you're saying about the textures. Oh well, when I get another good idea, I'll ask you if its possible.I had a developer's build of Master Crafter available for download. It created and modified textures in memory. I was thinking of using the code to allow players to customize their weaponry. You'd go to an NPC, place your weapon in the slot, pay some coin, then a window would pop up showing the current items texture. You could make changes to it, apply them, then have have a new fangled weapon to look at! I abandoned the idea though cause it would require saving the texture files to the players PC in order to load for next time, and I wasn't too comfortable doing that. I like the way you think though, cause I sure was excited about that idea when I first had it!
Wow, am I getting some fame around here or whatthat look (Dark)Awesome !
Can't wait to see if a Search Bar comes in the future.
-snip-
I think the most beneficial from your list of ideas is the searchfunction great update btw
Also have you posted it on the terraria reddit? that will get it the attention it deserves
I must say I'm impressed ! I mean, In like 2 weeks you came up with a bunch of new ideas (and items) that look (Dark)Awesome !
I mean the shelves, the Neo Draw Update (I don't use the mod cause I'm too lazy to draw)... I really feel like that's a lot.
Well maybe I'm just impressed by a simple thing but still.
EDIT : Can you please update the mod's description ? I nearly missed the update
I'm really interested in using some type of version-control software, but Git is a little overkill for my needs. I'm looking for something much simpler, but there aren't many versioning programs geared toward the single developer.Neojin, your stuff never ceases to amaze. One question, how do you keep all this stuff organized? With how complex this stuff is, you might want to consider using a version-control program. I'd suggest Github, its a great way to have everything organized. It makes it easy to undo mistakes, and you have trouble with something it's easy to get input from others. It's free too.
I need to come up with some more ideas like this to have enough to make a mod out of it. I'd like to do something similar to the Misc tab of Shockah's FCM but not duplicate everything he's already added. I just don't know what else to have alongside that. Let me know what other little tweaks you think up!I just thought of something that might be really handy. Would it be possible to code a mod that allows you to toggle rainfall? I've noticed that sometimes rain in my worlds can cause a sudden, MASSIVE nosedive in my FPS, to the point of making the game unplayable. It would be great to just have a way to tell errant rainstorms to get lost. Or if you actually WANTED some rain, to tell them to show up.
This seems like the kind of code-based, quality-of-life mod that you excel at, so I just thought I'd make the suggestion.
*Cough* Grox's Template Mod *Cough* Rain Wand *Cough*I need to come up with some more ideas like this to have enough to make a mod out of it. I'd like to do something similar to the Misc tab of Shockah's FCM but not duplicate everything he's already added. I just don't know what else to have alongside that. Let me know what other little tweaks you think up!
If you have the Developer's Console enabled in the Mod's Menu, you can open it up and use this to start / stop rain for the time being.
Main.StartRain();
Main.StopRain();
Maybe you can make a mod where you can make certain events happen with a 'flick of the wand.' For example, you could make a blood moon happen with a Blood Wand. (The Blood Wand could only be created with items from the blood moon so that you have to at least experience a blood moon once.) Or a Solar Eclipse could be initiated with a Hero Sword. (This could be a consumable where its created with a Broken Hero Sword. That way you won't be able to get unlimited Broken Hero Swords lol.) Hope this mod works out because it seems interesting.I need to come up with some more ideas like this to have enough to make a mod out of it. I'd like to do something similar to the Misc tab of Shockah's FCM but not duplicate everything he's already added. I just don't know what else to have alongside that. Let me know what other little tweaks you think up!
If you have the Developer's Console enabled in the Mod's Menu, you can open it up and use this to start / stop rain for the time being.
Main.StartRain();
Main.StopRain();
That makes more sense, except for the fact that you can summon a solar eclipse whenever you want with just 200 mana. That's why I said that he should make the item consumable/one use only so that its not too OP.Let me fix that.
Maybe certain items that use 200 mana that alter the events that happen.
A Day/Night Changer
A Solar Eclipse Summoner
A Blood Moon Summoner