Whoops.the portal issue is fixed ...however it seems i did a additional test and it seems....
that the chain lighting can also do damage to your own Crystal your trying to protect.
v0.6.2
Fixed Eternia Crystal getting hit by some modifiers.
Whoops.the portal issue is fixed ...however it seems i did a additional test and it seems....
that the chain lighting can also do damage to your own Crystal your trying to protect.
No. You would have to compile it yourself from the source(it's on github)Is there anyway for users to adjust the values of the affixes? I really enjoy the mod but would like to balance it some around other mods
I'll post an up to date compile guide in the discord with 1.0(next-ish update)Mainly just want to cut most the values in half so it doesn't affect gameplay/balance as much but still adds a bit of customization and depth. I assume compiling something like that wouldn't be too hard for someone that knows what they are doing but I know nothing about it : p
It's intentional. The idea is to make air effects mirrored. Burning air is definitely not ok right now. It's gonna be changed to not insta-kill the player, while keeping its NPC DPS intact(don't meteor your own house :^)Burning Air from magma orb can apparently hurt the player and NPCs...i dont think this is intentional right?
It's intentional. The idea is to make air effects mirrored. Burning air is definitely not ok right now. It's gonna be changed to not insta-kill the player, while keeping its NPC DPS intact(don't meteor your own house :^)
Are you referring to burning air? The Terraria PvP scene can't possible be real, right?sucks it was nerfed so heavly, lol, hopefully they have a way to change values in a config
Are you referring to burning air? The Terraria PvP scene can't possible be real, right?
Type is "When Hit", which means that when you take damage, it's increased by a %(scaling from 10% to 0%) and restore % of max mana(from 4% to 10%)Possibly I'm an idiot, but I can't quite figure out what this means:
What does this affix actually do?
Sorry for bad documentation in the repo. The chat commands were added exclusively for testing and will crash if you dare mess anything up while inputting them.Can you elaborate more on how to use the chat commands? I've read through your commenting on the repo but am having trouble properly using the add/mod commands. I think I just need an example of how you would add a specific modifier to an item at a certain value, and then maybe how to modify it using the mod command
/pom add p WeaponSize 2 0.3
/pom mod s 0 2 0.3
/pom clear
/pom add s WeaponMeteor 2 0.5 3 0 5 0.99
Those are available affixes, prefixes and suffixes(in that order) on the item. Your image tells us that you can add 1 prefix to the item, and no more.I'm curious. I know how the tier system works for the modifiers but what do these numbers mean? I see they change whenever I reforge the gear too but I have no idea what they mean. Thanks!
Thanks for letting me know! I figured it had something to do with the modifiers I could put on it. I really love how much more your mod adds to customization over just +4 defense.Those are available affixes, prefixes and suffixes(in that order) on the item. Your image tells us that you can add 1 prefix to the item, and no more.