So I've done some testing on a small world for about 2 to 3 hours doing different things and I'm not sure if I just got lucky but throughout the entire time the game didn't freeze once. I have all graphics settings turned off and in advanced I set the vfx and wave settings to low. I started out by playing in around 10 to 20 minute intervals exiting and saving then extending the time each time. I've also waited a bit at the title screen I'd say maybe 30 minutes and it didn't freeze there. Next I played for about an hour and a half without exiting and throughout all this time I actively dug, collected items, opened chests, triggered traps, killed multiple enemies (multiple on screen at a time like the soul eaters) waited around paused and unpaused, not a single freeze. I'm not sure if it's the medium and large worlds in general that are the problem but for me it seems like small worlds are stable (from what I've played) I may test medium/large to get better confirmation but I did however experience the same freeze on one of my medium worlds with all the graphics on and the vfx and waves on high (which is what brought me here) so theoretically it does sound like the problem might be with medium and large worlds. If someone could get to testing a small world with different graphics settings (high,med,low) for consistency especially on different platforms that'd be a great help. Thanks again everyone for the support to help get this fixed and to DR for helping us terrarians lol