1.7.2 Changelog:
Removed Mob Tile drops from mobs and gave them to a brand new NPC.
Added a new TownNPC: Game Hunter who will trade you Monster tokens for mob related tiles and needs no requirements to move in.
Added Monster Tokens; you can get them from certain enemies relating to the mob tiles.
There's now a recipe for Hive Lamp: 5 Rich Mahogany +1 Scrap Wax @ Apiary
Added Apiary(some wood, refined wax, and iron/lead bars will do at a workbench), Scrap Wax (dropped from hornets and bees), Refined Wax(Scrap Wax at a WB), Industrial Wax Bar (used for candles at Sculpting Stand) and Block(crafted from IWB).
Magic Pot has more uses (kinda). Take any herb seed and Magic Pot to a Workbench to create a living and moving pot of herb! (does not produce more seeds or herbs but it's fun to see something move right?)
Lowered the Magic Bean costs for Crop Seeds at Grandma's shop.
Banana Seed(Grandma's Shop), Banana, Banana Bread(some flour + banana), and Banana Split(ice cream, cherry, and banana at the chillmixer) have been added.
Flower Biome Gen has been tweaked and no longer spawns ontop of jungles/crimson/corruption/ice (and the dirt wall islands and uprooted corruption chasms are no more). (thanks @GroxTheGreat!)
Flower Biome also has a nicer and prettier background (thanks @EpicCriddle!)
Biome Block counts have been boosted from 50 blocks to 120 blocks
Anub has added: Lotus, Tigerlily,Buff Candles, and Apiary in.
Buff Candles give you buffs of other potions, but only a small fraction of their potency. 3 of the same potion is needed for when making a buff candle at the sculpting stand (will be changed if needed).
Rejoice, Chests now have proper animations!
Fixed a bug where FFF chests weren't dropping their respective item on destruction.
Starwood now has a "Living Wood" variant; recipe includes 10 Starwood + 2 Fallen Stars @ Living Loom
Other stuff I'm forgetting probably; these past few months have been stressful irl.