shiftshaper
Terrarian
So, this 1.3 version that was released. What does it contain exactly? Does it contain all 900 new items? New Biomes, Bosses, and Monsters? Or are they still converting things to 1.3?
Im really Excited!!Hey everyone. I'd like to explain my recent absentee status. For one, I was discouraged by not being able to figure out the server problem. Another factor is that I have gotten back into playing Minecraft. While this means that work on Avalon will (and has) slow down, it does not mean it'll stop. I'm basically taking a break to mod Minecraft(mod source, for those interested) and to work things out with Exxo Avalon: Origins (speculation ahoy! xD).
I also posted a status update that said I would look into tModLoader if I couldn't figure out the server.
See you on the other side of EA:O!
So, this 1.3 version that was released. What does it contain exactly? Does it contain all 900 new items? New Biomes, Bosses, and Monsters? Or are they still converting things to 1.3?
Congratulations!8000th comment! Thank you Dark One! Nyeheheh!
Weelll... 200 items... so.... erm.... no.So, this 1.3 version that was released. What does it contain exactly? Does it contain all 900 new items? New Biomes, Bosses, and Monsters? Or are they still converting things to 1.3?
You really don't wanna care about 8000th, 9001st is where it's at.
Look at number of my mod thread http://forums.terraria.org/index.php?threads/pre-hardmode-items.39999/ ( ͡° ͜ʖ ͡°)You really don't wanna care about 8000th, 9001st is where it's at.
lolLook at number of my mod thread http://forums.terraria.org/index.php?threads/pre-hardmode-items.39999/ ( ͡° ͜ʖ ͡°)
when i try to play it, it says im missing something called TileCracks.xnb and something called CraftButton.xnb
how do you make a server for the 1.3 edition the server file that comes with it does not work when I try opening it
Standalone, but maybe Blahblahbal will move it on tModLoaderDoes the Exxo Avalon mod get to be in Tmodloader in the future so that you can play it with other mods or will it just stay a stand alone mod
From what I've heard he said he won't be moving it to tModLoader anytime soon.Standalone, but maybe Blahblahbal will move it on tModLoader
But he did say he might. Just not anytime soon, if he can't figure out the multiplayer thing, he'll move onto Tmodloarder. (That is after he's done with MC and if he would return.)From what I've heard he said he won't be moving it to tModLoader anytime soon.
thx wuteves*facepalm* the mod is still being remade for 1.3...
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then look it up
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for the worlds, its because it isnt a 1.3 world and it had mod content that isnt in the 1.3 version so then yeah
3/24/2016 6:48:32 PM
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Images\TileCracks". File not found. ---> System.IO.FileNotFoundException: Error loading "Exxo v10.0 Content\Images\TileCracks.xnb". File not found.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Terraria.Main.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Terraria.Main.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame(String[] args)