Ancient Encryptions tell of something even more powerful than the sun, something exposed to many stars instead of just one. Named appropriately as Stellurinium Ore, few pockets of this ore have been found. Some say the ore travelled on gamma ray bursts of supernovae from distant stars. Some say that the ore itself has been through many supernovae, and in doing so, has become resistant to the blackness of space, and the light a supernova creates, making it extremely versatile and durable. Tests have been run, and the durability of the ore is truly impeccable. It's durability and conduit for magical energy is outmatched by any other metals or alloys we have created.
Practical applications of the ore have not been discovered, however, as we discover more, we are sure to be able to find some uses for it.
-Volume Two of the Celestial Record
The ore falls to the ground of your world after you have used one Terraformer, and falls in a shape around 1.5x the size of a meteorite. However, it is not made up entirely of the ore, but instead made up of mostly luminite and obsidian, with pockets of Stellurinium inside. There is also a 10% chance of Solarium to replace a vein of Stellurinium inside of the newly fallen space rock.
Anyways, onto the bars, armor, and tools:
Stellurinium Ore/Bars
-Tier after Solarium
-Used in crafting Stellurinium Armor sets, tools, and weapons
-"A metal that has flown throughout the universe."
-5 ores are needed to make 1 bar
-Bars sell for 1 gold, 30 silver, ore sells for 40 silver
-(No sprite, feel free to work on it if you wish)
Stellurinium Armor
-Armor has more defense than Solarium and the lunar tier melee, but has less damage overall.
-Instead of increasing pure damage, the armor increases your crit chance and crit damage, making it an almost pure crit based armor set
-Headpiece is made of 20 bars, Breastplate from 32 bars, and Cuisses from 18 bars
-Set Bonus: The power of ancient stars embraces you, your enemies will take thorns damage, only being 2x more deadly."
Stat increases per piece:
-Headpiece
-26 Defense
-20% increased critical chance
-23% increased melee speed
-5% increased damage to all types
-Breastplate
-35 Defense
-20% increased critical damage
-12% reduced mana usage
-+40 maximum mana
-Cuisses
-21 Defense
-17% increased movement speed
-25% chance not to consume ammo
-Increases your max number of minions by 4
-5% increased mining speed
Stellurinium Tools
-All tools have mining power above Solarium, as well as increased speed, but not as fast as lunar tier yet
-Their range is compensated for their speed increase, +5 instead of 6 over the solarium tools.
Tool Stats:
-Pickaxe
-70 melee damage
-+5 range
-14 Use Time
-6 Tool Speed
-Dark Cyan Rarity
-Sells for 5 gold, 30 silver
-Hamaxe
-50 melee damage
-+5 range
-29 Use Time
-8 Tool Speed
-Dark Cyan Rarity
-Sells for 5 gold, 20 silver
Now, I know what your asking, "KING Y U NO PUT WEAPONS?!" Well, the answer to that is simple, these tiers are progression tiers. Weapons are not needed for them as I have no crafting recipes for them currently, nor do I want to balance endgame weaponry with ore weaponry. I want the weapons from the Moon Lord to be used for a while into Galactic Mode, only getting an upgrade after a boss or an event. And I see the ores as a balancing mechanic, not every ore has to be better than the tier before it universally. So, I believe Solarium and Stellurinium are balanced in their own right with the current endgame tier, Luminite.