four plus four
The Destroyer
Do you think you could add lower versions of the mod? I can't play tModLoader 0.7
What do you mean by that?
It's like when you summon minions their damage is determined from the time you summoned them and this stays until you quit the game, die or summon another minion.
Its always been that way... many lets players use that to their advantage to maximize damage of minions then switch to defensive accesories and buffs...
You sure you have tModLoader 0.7 and the current version of the mod? And the folders name is Terraria\ModLoader\mods ?
Yeah, it needs more work and balancing, I'm hoping someone will come along and want to work on it with me, since I've got a lot of projects and can't do this mod justice by balancing and having more of a progression.
hey, I ca't see the specific minion count on the UI. is there a way to toggle it?
but i dont have auto pause on and it still doesn't workIt doesnt work when you have autopause ON. Unfortunately...
I'm having this same issue. Auto-pause is disabled, yet the Card still doesn't show the information.but i dont have auto pause on and it still doesn't work
I think I figured out some of the quirks. In order to show minion count under the minion buff, it has to be A: a vanilla Minion and B: in your hotbar. The icon to show your max minions near your equipment will always show no matter the slot, but it's only visible when looking at equipment.I'm having this same issue. Auto-pause is disabled, yet the Card still doesn't show the information.
Ah that's it, then. I keep my summon staves in the bottom row of my inventory all the time.I think I figured out some of the quirks. In order to show minion count under the minion buff, it has to be A: a vanilla Minion and B: in your hotbar. The icon to show your max minions near your equipment will always show no matter the slot, but it's only visible when looking at equipment.
Meant the Summoner's Association Card in your hotbar, not the summon staff.Ah that's it, then. I keep my summon staves in the bottom row of my inventory all the time.
It is a bit lazy, but I can't do much better.Tbh I think that Minion Control Rod needs a better sprite. The one right now is ok, but it looks a bit lazy :/
I'm having this same issue. Auto-pause is disabled, yet the Card still doesn't show the information.
v0.2.1 release. Card no longer needs to occupy hotbar slot. Mod minion counts now shown as a sum.I think I figured out some of the quirks. In order to show minion count under the minion buff, it has to be A: a vanilla Minion and B: in your hotbar. The icon to show your max minions near your equipment will always show no matter the slot, but it's only visible when looking at equipment.
summonersAssociation.Call("Buff->Projectile", BuffType("CoolMinionBuff"), ProjectileType("CoolMinionProjectile"));