I have no problem with that. As I said, other than the spikes, it's the perception that's bothering people. Really, for most casual players, ML having separate damage wouldn't even be noticeable. The HP buffs made in earlier 1.3 patches would affect those people far more.
I can see this being an issue if/when there's new content. For the time being, it simply seems to be an issue primarily for the Moon Lord though. And with patch 1.3.0.6, it's no longer an issue yes? I just kinda think it's punishing newer/more casual players for a now non-issue. I mean, hey, maybe if there's a 1.3.0.7, revert it and see if there are any new exploits? If so, then yeah, use the current setup in 1.3.0.8. It'd just be blocking off that bit of coding? So it wouldn't involve too much work?
I mean collect the bag because... look, I don't NEED 1 (or at least 3) of everything. I just... have a problem...
And yeah, as said, already got the mask. I just want the bag. Yes, I can get every item in the game via maps other players put up. I just wanna get 'em legit. So yeah, beaten Moon Lord legit.
Well, bear in mind, I gotta kill and kill and kill a lot of mobs for the key molds. But I wouldn't necessarily be in super strong gear when I returned. It wasn't until I got the pre-nerfed Spectre Set that Dungeons became easy. And once I got Vampire Knives/Scourge of the Corrupter, any character was able to handle it. BUT, until then... there was a period where I-Frame accessories (don't remember which one I used) really helped. Didn't make me invincible but it helped.