Those aren't implemented yet. tModLoader doesn't have a method to check when the player is touching a tile, so I'll probably implement this the hard way...The Demon Spikes! They were spikes, just like the spikes you'd see in the Dungeon or Lihzahrd Temple, but would damage only enemies and not you. (I don't remember if they affected Town NPCs.) They were absolutely instrumental in defending my home base and preventing monsters from spawning.
Yeah, haven't been overly active. Since I got my new computer I've been playing more intense games that I could never of done on my old laptop.
Nice, if I wasn't busy with dimension and tml 64bit I would have probably gladly helpThe Avalon team are looking for an additional programmer!
Has a fair amount of previous experience (the more the better)
Good with certain more unusual bits of modding (ideally UI - but others are useful as well)
Good with the basics and less-basics (NPC spawning would be great)
If you are a good modder, apply! - Bonus points if I've heard of you, and even more if I regularly use your mod(s).
If you have never made a proper mod, this probably isn't for you (sorry).
Is the TL;DR normally longer than the inital text?
My son is desperate to play Exxo Avalon and I have tried everything to install it to no avail and wondered if possible to do for Terraria 3.5.3.