Terraria: Labor of Love is Out Now!

I play melee anyway, but my main character is more builder based but since I have 3 loadotus now, maybe I will make one of them a melee loadout, yes let;s do that.

Also possibly unpopular opinion, but there should be a post moonlord item that can toggle social to make them active and givetheirefefcts like with the Antisocial mod, also Armor should be allowed to be reforged and given modifiers, just my opinion mind.
 
48024E6C7453F9509EE57E19672CCF78C5D72CDE

Huh neat the new liquid solidifies into "Aetherium" when in contact with water.
 
Damn who hurt you
Or should I say which (nerf) hurt you
Most summoner nerfs (and the indirect nerfs from the enemies you need to kill being harder) and the Dodge VS one-shots hit the hardest.
Why'd they have to do obsidian summoner like that? could they just have added a single armor set that would do its job as a HM armor set?
 
There was a small update (less than 1Mb) a few minutes ago. After that, the game is not running on Linux (Desktop via Steam). :(
Here's the error log:

Code:
GameAction [AppID 105600, ActionID 2] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 105600, ActionID 2] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 105600, ActionID 2] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 105600, ActionID 2] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 105600, ActionID 2] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 105600, ActionID 2] : LaunchApp continues with user response "CreatingProcess"
/bin/sh\0-c\0/home/username/.var/app/com.valvesoftware.Steam/data/Steam/ubuntu12_32/reaper SteamLaunch AppId=105600 -- /home/username/.var/app/com.valvesoftware.Steam/data/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Terraria/Terraria'\0
Game process added : AppID 105600 "/home/username/.var/app/com.valvesoftware.Steam/data/Steam/ubuntu12_32/reaper SteamLaunch AppId=105600 -- /home/username/.var/app/com.valvesoftware.Steam/data/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Terraria/Terraria'", ProcID 75388, IP 0.0.0.0:0
chdir /home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Terraria
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
GameAction [AppID 105600, ActionID 2] : LaunchApp changed task to WaitingGameWindow with ""
GameAction [AppID 105600, ActionID 2] : LaunchApp changed task to Completed with ""
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Error Logging Enabled.
[S_API] SteamAPI_Init(): Loaded '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/linux64/steamclient.so' OK.
Game process updated : AppID 105600 "/home/username/.var/app/com.valvesoftware.Steam/data/Steam/ubuntu12_32/reaper SteamLaunch AppId=105600 -- /home/username/.var/app/com.valvesoftware.Steam/data/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Terraria/Terraria'", ProcID 75396, IP 0.0.0.0:0
Setting breakpad minidump AppID = 105600
SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561198087329086 [API loaded no]
FNA3D Driver: OpenGL
OpenGL Renderer: Mesa Intel(R) UHD Graphics 620 (KBL GT2)
OpenGL Driver: 4.6 (Compatibility Profile) Mesa 22.1.7
OpenGL Vendor: Intel
MojoShader Profile: glsl120
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3243) : Trying to close low level socket support, but we still have sockets open!
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3243) : Trying to close low level socket support, but we still have sockets open!
ERROR: ld.so: object '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
assert_20220928165424_3.dmp[75433]: Uploading dump (out-of-process)
/tmp/dumps/assert_20220928165424_3.dmp
assert_20220928165424_3.dmp[75433]: Finished uploading minidump (out-of-process): success = yes
assert_20220928165424_3.dmp[75433]: response: Discarded=1
assert_20220928165424_3.dmp[75433]: file ''/tmp/dumps/assert_20220928165424_3.dmp'', upload yes: ''Discarded=1''
pid 75433 != 75432, skipping destruction (fork without exec?)
Game process removed: AppID 105600 "/home/username/.var/app/com.valvesoftware.Steam/data/Steam/ubuntu12_32/reaper SteamLaunch AppId=105600 -- /home/username/.var/app/com.valvesoftware.Steam/data/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/username/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Terraria/Terraria'", ProcID 75396
ThreadGetProcessExitCode: no such process 75432
ThreadGetProcessExitCode: no such process 75396
ThreadGetProcessExitCode: no such process 75395
ThreadGetProcessExitCode: no such process 75394
ThreadGetProcessExitCode: no such process 75393
ThreadGetProcessExitCode: no such process 75392
ThreadGetProcessExitCode: no such process 75389
Game 105600 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList
Game 105600 created interface STEAMAPPS_INTERFACE_VERSION008 / Apps
Game 105600 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_005 / HTMLSurface
Game 105600 created interface STEAMHTTP_INTERFACE_VERSION003 / HTTP
Game 105600 created interface STEAMINVENTORY_INTERFACE_V003 / Inventory
Game 105600 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote
Game 105600 created interface STEAMMUSIC_INTERFACE_VERSION001 / Music
Game 105600 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / ParentalSettings
Game 105600 created interface STEAMREMOTEPLAY_INTERFACE_VERSION001 / RemotePlay
Game 105600 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION016 / RemoteStorage
Game 105600 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 / Screenshots
Game 105600 created interface STEAMUGC_INTERFACE_VERSION015 / UGC
Game 105600 created interface STEAMUSERSTATS_INTERFACE_VERSION012 / UserStats
Game 105600 created interface STEAMVIDEO_INTERFACE_V002 / Video
Game 105600 created interface SteamController008 /
Game 105600 created interface SteamFriends017 / Friends
Game 105600 created interface SteamInput005 /
Game 105600 created interface SteamInput005 / Controller
Game 105600 created interface SteamMatchGameSearch001 / GameSearch
Game 105600 created interface SteamMatchMaking009 / Matchmaking
Game 105600 created interface SteamMatchMakingServers002 / MatchmakingServers
Game 105600 created interface SteamNetworking006 / Networking
Game 105600 created interface SteamNetworkingMessages002 /
Game 105600 created interface SteamNetworkingSockets009 /
Game 105600 created interface SteamNetworkingUtils003 /
Game 105600 created interface SteamParties002 / Parties
Game 105600 created interface SteamUser021 / User
Game 105600 created interface SteamUtils010 /
Game 105600 created interface SteamUtils010 / Utils
Game 105600 method call count for IClientNetworkingUtilsSerialized::GotLocationString : 1
Game 105600 method call count for IClientNetworkingSocketsSerialized::GetSTUNServer : 2
Game 105600 method call count for IClientNetworkingSocketsSerialized::GetCachedRelayTicketCount : 1
Game 105600 method call count for IClientNetworkingSocketsSerialized::GetCertAsync : 1
Game 105600 method call count for IClientHTTP::ReleaseHTTPRequest : 2
Game 105600 method call count for IClientHTTP::GetHTTPResponseBodyData : 2
Game 105600 method call count for IClientHTTP::SendHTTPRequest : 2
Game 105600 method call count for IClientHTTP::SetHTTPRequestHeaderValue : 1
Game 105600 method call count for IClientHTTP::CreateHTTPRequest : 2
Game 105600 method call count for IClientUserStats::RequestCurrentStats : 1
Game 105600 method call count for IClientUtils::RecordSteamInterfaceCreation : 32
Game 105600 method call count for IClientUtils::GetAPICallResult : 6
Game 105600 method call count for IClientUtils::GetAppID : 35
Game 105600 method call count for IClientUtils::GetServerRealTime : 3
Game 105600 method call count for IClientUtils::GetConnectedUniverse : 1
Game 105600 method call count for IClientUser::GetSteamID : 3
Game 105600 method call count for IClientUser::BLoggedOn : 1
Uploaded AppInterfaceStats to Steam
 
Everybody including me is starting a melee playthrough now!

It just makes the most sense, since some of the core melee weapons got some nice changes. I do also want to do another mage run, since some of my favorite magic weapons got some uplift as well (Magnet Sphere, Inferno Fork) - not to mention the mana rebalance.
 
Just when you thought it couldn't get any better.

Really appreciate the Old One's Army changes, it's gonna make the whole event a lot less painful and less skip-worthy.
 
you know wat would be crazy if wild card and re logic decided to make a game together
it probly lead to one sick game
 
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