Mirsario
Spazmatism
That's really weird. You're on mac or linux? Whatever this error is, there's currently another one on macs, which won't let you play for a day or so until i fix it.Hello? i cant seem to activate the mod from the mod browser. ive disabled all and only tried the mod itself alone. the only thing that does is pop up this errorFailed to resolve Terraria.GameInput.InputMode
en Mono.Cecil.Mixin.CheckedResolve(TypeReference self)
en Mono.Cecil.MetadataBuilder.GetConstantType(TypeReference constant_type, Object constant)
en Mono.Cecil.MetadataBuilder.AddConstant(IConstantProvider owner, TypeReference type)
en Mono.Cecil.MetadataBuilder.AddParameter(UInt16 sequence, ParameterDefinition parameter, ParamTable table)
en Mono.Cecil.MetadataBuilder.AddParameters(MethodDefinition method)
en Mono.Cecil.MetadataBuilder.AddMethod(MethodDefinition method)
en Mono.Cecil.MetadataBuilder.AddMethods(TypeDefinition type)
en Mono.Cecil.MetadataBuilder.AddType(TypeDefinition type)
en Mono.Cecil.MetadataBuilder.AddTypeDefs()
en Mono.Cecil.MetadataBuilder.BuildTypes()
en Mono.Cecil.MetadataBuilder.BuildModule()
en Mono.Cecil.ModuleWriter.<>c.<BuildMetadata>b__1_0(MetadataBuilder builder, MetadataReader _)
en Mono.Cecil.ModuleDefinition.Read[TItem,TRet](TItem item, Func`3 read)
en Mono.Cecil.ModuleWriter.BuildMetadata(ModuleDefinition module, MetadataBuilder metadata)
en Mono.Cecil.ModuleWriter.WriteModuleTo(ModuleDefinition module, Stream stream, WriterParameters parameters)
en Mono.Cecil.ModuleDefinition.Write(Stream stream, WriterParameters parameters)
en Terraria.ModLoader.AssemblyManager.LoadedMod.EncapsulateReferences(Byte[] code)
en Terraria.ModLoader.AssemblyManager.LoadedMod.LoadAssemblies()
en Terraria.ModLoader.AssemblyManager.InstantiateMods(List`1 modsToLoad)
anyone knows what could be the problem, my tmodloader and .net framework are up to date.
Edit: i tried to install it manually, the same error pops up
But, anyway, try reinstalling the latest tML version? But this time with the ModCompile folder too if there is one on mac/linux builds.
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You have a really weak CPU (i didn't plan to support netbook-strength pcs with overhaul like vanilla tries to), but JPANsBagsOfHolding Mod is the main reason you're lagging so much. It seems to call a lot of really heavy Item.SetDefaults method multiple times every frame. It'd be fine, but SetDefaults also instantiates ModItem and GlobalItem instances via Activator class, which can be really, really slow. 31% of CPU power is taken by that mod alone it seems.It was impossible to get snapshots as my frames dipped to <5fps to the point I can't even point my mouse to where I want so I could only take snapshots with this mod disabled. I'll just give them to you anyways. Thorium and other content mods are still there.
Here is the snapshot when I'm running around in my world, and here is one in main menu right after the game started.
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Something else I did was I increased my virtual memory on both hard drives. That made things a tiny bit better but not a significant change.
FPS with thorium: 50+ (with no mods I get 50-60fps with colored lighting at 1280x720)
OS: Windows 10
CPU: AMD 1.40ghz dual core with integrated graphics
RAM: 4gb