Greetings Terrarians!
Welcome to the the latest Terraria community update on development progress across all active platforms! So much has happened over the last several weeks - from Switch Launch to the reveal of Terraria Mobile online multiplayer and so much more. These are exciting times indeed to be a Terrarian! Read on below to uncover the latest and greatest information around the Terraria universe.
PlayStation 4 & XBOX ONE - PIPEWORKS
The team has continued its work integrating the 1.3.5 update to both PS4 & Xbox One, and great progress has been made already! Our QA teams have started functional testing on some of the content we’ve added thus far; which means content included within 1.3.2 through to 1.3.4.
There’s still more content and updates that need to be integrated, but this is a great opportunity to see how things are shaping up as we work through this process.
After the update integrations have been completed, we’ll need to do another SDK platform update and then final testing alongside Re-Logic before we can get it in your hands.
It’s still too early for a release date, however once things are solidified we’ll let you know.
SWITCH - PIPEWORKS
What a crazy couple of weeks! For those of you that missed the original news, we launched the Nintendo Switch version of Terraria on June 27th! So, if you haven’t already, please consider snagging a copy from the Nintendo eShop. You can find additional details here: Terraria for Nintendo Switch - Nintendo Game Details
Of course, if you would rather wait for the physical version, we also announced those release dates recently:
• Thursday, August 22 in Spain, Portugal, Australia and New Zealand
• Friday, August 23 in U.K. France, Italy, and other European territories (except Germany)
• Tuesday, August 27 in North America & Germany
Earlier this week we released a patch aimed at tackling most of the commonly reported bugs by the community. You can check out the full list of fixes here: New Patch for Terraria on Nintendo Switch Launches Monday, July 15th!
Presently, we’re monitoring additional bug reports, and prioritizing as necessary for additional hotfixes in the future. If you’re encountering any issues please take the time to report them through the official reporting form here: Terraria: Console & Mobile Bug Form
We’ve also had initial discussions with both 505 Games & Re-Logic regarding future content updates like 1.3.1. Nothing definitive to announce yet, but those talks are taking place.
Launching any game on a new platform is always stressful and full of unexpected challenges & triumphs. We couldn’t be more pleased with the reception from the fans thus far, and we want to reiterate how grateful we are that you’ve placed your trust in us. We look forward to carrying that torch into the future.
Onward to an even better 2019!
MOBILE - DR STUDIOS
Work-In-Progress of Control Overlay & Instructions Page to help ease the learning curve on the new controls
Hello everyone!
What an eventful month it has been on the Terraria Mobile front! We were so excited to be able to share Online Multiplayer in that live stream - what a fun time that was, huh? - and we are really looking forward to sharing even more juicy information as we get closer and closer to launch. For this month, we wanted to dive into one of the most-asked questions around Mobile Terraria 1.3: "Will it run on my device"... or as we know them, Minimum/Recommended specifications. Without further ado, let's launch into that!
TERRARIA MOBILE 1.3 SPECIFICATIONS
Below, you will find both recommended and minimum specification requirements for the upcoming Terraria Mobile 1.3 update. As long as your device is within the minimum specification tier, then you will receive the update and the game will run for you. The team’s logic in developing this update was to include as many devices as possible while designing for an optimal and uncompromised experience on newer devices. This means that older devices may have to have some things turned off and may not be able to do everything that newer devices can – however, they still get a fully functional mobile 1.3 and one that we feel remains leaps and bounds over the current experience.
Here are some important things to keep in mind.
- For devices below the RECOMMENDED tier, you may experience performance issues when attempting to utilize some graphic settings and especially when trying to generate and play on larger worlds.
- The game will automatically detect what device you are playing on and place some settings at lower levels to improve performance. You may adjust these back in the Settings Menu – but please note that you do so at the risk of performance drops and/or crashing if the capabilities of your device are overrun.
- This logic will carry over to device-hosted multiplayer as well. Lower-end devices will not be able to host as many players/as well as newer devices. There is no exact way to know what device can handle what (as we are supporting thousands of device configurations), so this is more just something to keep in mind.
What we cannot provide is a list of supported devices - because the number of devices that we are currently supporting with this is quite literally over 9000!
![Dryad Straight Face %-_- %-_-](/assets/emoticons/dryad/-_-.png)
Amazon specifications are still TBD, as we expect that platform to run a bit behind Android time-wise (as Amazon is an offshoot of the Android build). Don't worry, we don't expect that wait to be too long at all.
MOBILE 1.3 SPECIFICATIONS/REQUIREMENTS BY PLATFORM
- Metal Enabled Devices (A7 or newer chipset)
- iOS 8.0+
- 1.5+ GB of RAM
Minimum Required (Required to receive and play the 1.3 Update)
- Metal Enabled Devices (A7 or newer chipset)
- iOS 8.0+
- 1GB of RAM
***Note that devices with higher specifications will naturally see better performance overall and have greater capability for hosting multiplayer sessions, using more intensive graphic settings, etc.***
Recommended (Required for use of/playing on Large Worlds and for making full use of graphics settings, etc)
- Android 4.3+
- Open GL ES 3.0
- 1.5+ GB RAM
Example Devices (not all-inclusive): Google Pixel - Huawei Mate 10 Lite - LGE LG K20 Plus - Motorola moto g(6) - OnePlus 5 - Samsung Galaxy Note8 – Samsung Galaxy S7 - Samsung Galaxy Tab S4 - Xiaomi Redmi Note 4
Minimum Required
- Android 4.3+
- Open GL ES 3.0
- 1GB RAM
Example Devices: Asus Nexus 7 (2013) - Lenovo TAB 10 - Samsung Galaxy Note 3 - Samsung Galaxy S5 - Samsung Galaxy Tab A (2016)
***Note that devices with higher specifications will naturally see better performance overall and have greater capability for hosting multiplayer sessions, using more intensive graphic settings, etc.***
PC - RE-LOGIC
Greetings from the PC side of the house!
We will keep it short and sweet this month and share a little teaser that took place on Discord over the past week or so - in case you missed it. Pretty big deal, of course, and we can't wait to read your speculation as to what this could be.
COMMUNITY
We wanted to take a few minutes to share the latest big adventure within the Community - this week's opportunity to meet up in person in the UK with a handful of folks from the community alongside members of 505 and Re-Logic! It was certainly a great time for everyone, and a chance to forge some strong bonds within the community. Check out the handful of photos below to catch a glimpse of just some of what all transpired!
The Terraria Community Team invaded the United Kingdom this week to partake in an epic adventure.
Joining our European Community Team entourage was ChippyGaming, Pedguin, Python, Darthmorf, Pazz, Madman2021, Rexamicum, DisturbedTK, Safemanda, and MrGameTheory
During the trip we met with key members of Re-Logic and 505 Games. We explored the Terraria 1.3 update on mobile. And had fun playing multiplayer Terraria on Switch.
There was plenty of cool swag to go around.
Helping make the Terraria community a wonderful place is a group effort. We love our community and we have fun both online and offline.
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