tModLoader The Galactic Mod!

The 1.1 Update is finally out!

1.1 "New Horizons"
Additions
Items
Added Asteroid Behomoth, Sky God, and Jörmungandr Treasure Bags
Added Sky Essence
Added Strawberry
Added Steel Repeater and Shotgun
Added Cosmic Slinger
Implemented World Artifact
Added Galactic Grenade
Added Stun Bomb
Added Sky weapons, and upgrade to Star Weapons
Added Ancient Cane, a summon weapon dropped by the Lunatic Cultist
Added Ancient Excalibur
Added Shadowfire Bow, Elemental Catastrophe, and Cosmic Catastrophe
Added Cornucopia, Red Envelope, and Firecracker
Added Cupid and Leprechaun o'Fyffe pets
Added Mythical set
Added Spine Scarf, Crown of the Sky God, and Asteroid Catalyst
Added Benthic fishing gear
Added Shade Scale, Cursed Harpy Chalice, and Hellflame Cup
Added Desert Spirit, Sky God, and Jörmungandr, Asteroid Behemoth, and Galactic Peril Trophies
Added Sacred Mandible, Lost Feather, Fractured Fang, Asteroid Blob, Hellfire Egg, and Mysterious Crystal
Added Relics
Added Shroomstick
Implemented Stardust Whip
Added Sirocco, Lightning Lash, and Kuiper Belt
Added Soul Shard in the place of Shattered Insignias
Added Shroomite Bullet
Added Tide Turner
Added Granite Core and Nautilus Badge accessories
Added Shadowflame and Elemental Gauntlet accessories
Added Comet Fragment and equipment
Added Thrower Emblem and Belt of Savitr
Added Hellfire and Shade Essences
Added Coatings, flasks for the thrower class
Added Bouncy Dagger, Cursed Dagger, and Ichor Dagger
Added Soul Pickaxe
Added Cobalt Headgear and Palladium, Mythril, Orichalcum, Adamantite, and Titanium Hats
Added Shade Dagger
Added Coral, Feather, and Hellflame arrows
Added Dune Wader's Vase, Frostburn Fountain, Enchanted Fungus, and Biome Vase
Added Tropical Hatchet
Added Truffle armor
Added Gastrorod
Added Nautilus Amaglam

NPCs
Added a new Pre-Hardmode boss, Sky God
Added Hatchling, Fire-Spitter, Baby Dragon, and Shadow Dragon
Added Bloody Aglamation
Added a new miniboss the Mythical Wyvern
Added a late Pre-Hardmode boss, Jörmungandr
Added Toxotai and Granite Core
Added Sun Spirit
Added Ninja NPC

Buffs
Added Infested, Elemental, Nebula Flame, and Lihzarhd Inferno debuffs
Added Instability and Zirconium Slow debuffs
Added Lutetium Armor buff and Lutetium Cooldown debuff
Added Stunned debuff
Added Sirrocco Tag debuff
Added Spooky Time buff

Tiles/Furniture
Added 3 new Music Boxes for Hellfire Dragon's, Galactic Peril's, and Desert Spirit's Themes
Added Placed variants of all the bars (14 new tiles)
Added Hellfire, Charred and Burnt Bricks and furniture
Added Kryokeen's Altar

Structures
Added Kryokeen's Altar
Added Sacred Shrine
Added Desert Shrine
Added Ocean Shrine
Added Snow Shrine
Added Mushroom Shrine
Added Mahogany Shrine

Other
Added "Galactic Style" Mod Menu
Added Mod Calls for boss downeds
Added 3 new projectile variants for Nautilus weapons
Added 2 new status messages, both signaling the dropping of new items
Added a new music track for the "Galactic Style" Mod Menu: Endless Mysteries

Changes
Reworks
Reworked Hellfire Blade
Truffle Weapons now have special abilities, but lower damage
Reworked Hellstorm
Hellflame Bow now fires a unique arrow instead of Hellfire arrows
All mod weapons/armors have a sell price based on their rarity
Reworked Solar Blade/Sunset Stabber into a shortsword
Paint Strype no longer power scales
When holding the Cosmic Edge you get the abilities of the Magma Stone
Mushy Mace now acts like a flail
Christmas Cutter swings twice as fast, deals four more damage and drops a projectile from the Sky every third swing
Made Feather weapons more unique
Iridium Launcher now has a unique rocket type
Reworked Ancient Spear into Blade of Fire and Ice (new name, sprite, and balance)
Reworked Ancient Bow into Bow of Shock (new name, sprite, and balance)
Debuff Gun now fires once per animation
Reworked Flamethrowers
Aslan has much less damage, but fires two regular arrow's alongside the Roar. The Roar now deals double the weapon's base damage
Amaza Shotgun now acts like a shotgun
Zirconium Armor has an entirely new set bonus, warping
Lutetium Armor has a new set bonus, hardening the armor, giving them higher endurance, but slower speed
Osmium Armor has a new set bonus, enraging the player
Royal Beam now reflects off blocks, moves much faster, and has lighter colors, but has a smaller hitbox
Amaza Blade's projectile has new AI, a larger hitbox, but lower velocity and only fires every other swing
Frost Sickle does less damage, but inflicts Frostbite
Reworked Brightcore Staff
Reworked Ancient Stave into Brightcore Storm (new name, sprite, balance, tier)
Reworked Hellflame Armor set bonus
Reworked Nebula Flare/Flamer
Reworked Galactic Peril into a multi-stage boss fight
Shade armor now has a unique set bonus
Storm's Herald now acts like a spear
Reworked Iridium Blaster
Enhanced Cursed Fireball
Reworked Luminite Dagger
Saxum projectiles now roll on contact with tiles, instead of being killed
Carbonite no longer spawns as an ore, instead it drops from enemies
Revamped Hellfire Dragon
Reworked Boreal Wand
Reworked Warrior Rune into Shield of Ra (new name, sprite, balance)
Reworked Sorcerer Rune into Cloak of Hecate (new name, sprite, balance)
Reworked Ranger Rune into Quiver of Artemis (new name, sprite, balance)
Reworked Summoner Rune into Scroll of Osiris (new name, sprite, balance)
Reworked Holy Dagger into Crystal Dagger (new name, sprite, balance, recipe)
Gave all bosses expert mode attacks
Reworked Hellfire Shield

Rebalances
Steel Bars are now sold for 40 silver
Starter Bag is no longer Researchable
Nerfed Hellflame Bow damage to 190 from 210
Haemorrhaxe axe power reduced to 140%
Removed damage buff in Blood Mode
Heavily reduced modded slime variant spawn rates
All buff inducing armor sets had their buff times reduced from 10 to 3 seconds
Goblin Blade no longer autoswings, has a much slower speed, but has much higher knockback and damage
Frost Rifle is now only 1/3 as fast, but does more damage
Having too many of the defense buffs active at once will dramatically reduce your endurance
Greatly reduced velocity of Water Sphere
Amaza and Sacred ores spawn deeper underground
Reduced Sagitta firing rate and velocity
Celestial Sigil is now consumable again
Increased Velocity of Ancient Light, but decreased timeLeft
Swords now uses local immunity
Goblin Blade now deals 23 damage and had it's knockback reduced from 11 to 6, but moves quicker
Ceramic Sword now deals 9 damage
Elemental Edge now deals 100 damage, has an immensely reduced projectile timeLeft, has reduced velocity, but inflicts debuffs
Chlorophyte Shortsword fires the spore cloud out at double velocity
Cobalt Shortsword now stabs fast and has autoswing
Palladium Shortsword now has 20% crit chance
Upon striking an enemy with a Mythril Shortsword, it will launch 5 Mythril Shard projectiles
Upon striking an enemy with a Orichalcum Shortsword, it will launch a Oricalcum Petal projectile
Adamanatite Shortsword is surrounded by an aura of energy, and launches Adamantite Spikes when hitting an enemy
Titanium Shortsword leaves behind a lingering after-image that deals half damage
Reduced Debuff Gun damage immensely (by ~61.5%)
Nerfed Lutetium Armor speed boost, but increased defense
Increased Sacred Tide useTime by 25% and reduced crit to -94%
Nerfed Constellation Weavers flight time
Reduced Chaos Sphere damage and homing speed, but increased homing range
Asteroid Rifle fires once per click instead of thrice
Increased Steel Club knockback, damage, and use time, and removed its autoswing
Reduced Steel Sword damage
Goblin Bow no longer autofires, now deals 18 damage, is slower, and has a velocity 7 instead of 9
Chaos Orb no longer has extraUpdates and has reduced homing distance and damage
Nerfed Frost Drill pickaxe power and knockback, but increased speed
Bad Hell Blaze no longer penetrates and has reduced timeLeft
Distributed Minion Slots throughout Hellflame Armor
Tomahawks are more affected by gravity, and now equally so
Asteroid Punch is no longer killed on contact with NPCs
Cosmic Edge only pierces 99 times instead of 10000 times
Asteroid Gauntlet is twice as fast, autoswings, deals double damage, but no longer creates a shockwave
Fungal Firearm has increased stats, but slower speeds, and converts bullets into Shroomite Bullets
Vortex Launcher has more rockets avaliable, and will chose explosive rockets if explosive ammo is chosen
Steel Boomerang now autoswings
Beetle Sword useTime increased from 20 to 30, but shootSpeed doubled
Weevil Poker projectiles now die after 3 seconds and fire from the spear
Hellfire Arrows fired from Shadowshot now have 2.5x knockback
Icy Crypt is bigger, but no longer fires a projectile from the sky
Increased Iridium Sword critical strike chance from 4 to 6
Reduced Hell's Blaze mana cost to 10, but reduced its damage to 40
Reduced amount of enemies spawned by Desert Spirit and homing velocity of Sandstorm projectile
More projectiles are exempt from accessory abilities
Reduced Mahogany Stave velocity
Hellfire Shield no longer enables autoswing
Increased Paper Airplane damage to 10
Decreased Star Caller damage to 28
Removed buffs to Ice Boomerang, Thorn Chakram, and Fruitcake Chakram
Increased Osmium Mask attack bonus from 7% to 8%
Bloody Saber damage buffed from 27 to 31
Bloody Bow damage buffed from 17 to 22
Blood Staff damage buffed from 27 to 33
Nerfed Amaza Hamaxe damage to 45, axe power to 110, and hammer power to 80
Removed Amaza Pickaxe range bonus
Reduced Cactus Staff damage from 20 to 14, but decreased mana cost from 12 to 5
Reduced Mahogany Stave damage from 22 to 16, but decreased mana cost 12 to 5
Reduced Palm Wand damage from 19 to 15, but decreased mana cost 12 to 5
Reduced Hellfire Sword scale from 1.25 to 1
Cursed Flamethrower now works underwater

Graphic Changes
Resprited Titanium Shortsword
Animated Hell's Blaze projectile
Amaza Wings now glow
Altered and animated Lion's Roar sprite
Resprited Scarab Sword
Recolored Desert Spirit Bag
Animated Cyan Slime
Resprited Solar Blade/Sunset Stabber
Resprited Blood Mode/Ritualistic Dagger of Blood and No Hit Mode/Cursed Chalice of Death
Resprited Hellfire
Mythril Defense Potion is now correctly oriented
Resprited Life Insignia
Updated Holy Guard shield graphic
Resized and Recolored Steel Chestplate item sprite
Edited and Recolored Enchanted Wrath
Animated Water Sphere
Edited Blade of the Eater sprite
Modified Feather projectile (sword) sprite
Edited Hellflame Bow
Recolored Terrager
Edited Adamantite Shortsword sprite
Resprited Constellation Weavers item sprite and wings
Resprited Universal Insignia item sprite and wings
Resprited Otherworldly Insignia
Resprited Neutron Insignia item sprite and shield
Insignias now pulsate
Improved Chaos Sphere visuals
Resprited and Animated Amaza Sword's projectile
Resprited Goblin Blade
Reverted Frost Blade resprite
Resprited Frost Drill
Frost Bullet now looks like a bullet
Resprited Torrid Sword
Resprited Meteor Throwing Axe
Resprited Blood Saber and Blood Armor to match blood weapon theme
Altered Sere Bow sprite
Updated Asteroid Punch sprite
Extended Amaza Pickaxe handle
Made Beetle Pickaxe far larger and removed dust effects
Removed dust effects from Beetle Hamaxe and Scarab Sword
Weevil Poker projectiles face the way they're fired
Spectre Bolts give off light
Spectre Curse and Terra Burn debuffs give off less dust
Shortened Amaza Blade handle, but lengthed the blade
Frost Blade's, Saxum's, Steel Sword's, and Iridium Sword's blades are longer
Molten Throwing Axe handle is longer
Resprited Carbonite and Bone armor
Steel Sword has a shorter handle
Enraged Star explodes into dust on death
Enemies drop gore upon death
Resprited The Storm
Resprited Terra Bolt
Recolored Brightcore Staff
Altered Christmas Cutter sprite
Recolored Weevil Poker
Recolored Vanadium
Altered Enchanted Wrath sprite
Improved graphics of Galactic Amulet ability
Added Hellfire and Frost Shields equip graphics
Resprited Lutetium, Osmium, Vanadium, and Zirconium Ore tiles
Resprited Storm Ore
Recolored Sandy Ring
Resprited Brightcore
Resprited Bar of Life
Resprited Torrid, Frost, Steel, Zirconium, Vanadium, Lutetium, Osmium, and Hellfire Bars
Recolored Fire Bolt, Frost Bolt, and Frostflare Bolt
Recolored Royal Scepter
Recolored Brightcore Staff
Resprited Frost Shield and Wings
Altered Zirconium Robe sprite
Recolored Ancient/Brightcore Barrage
Resprited Galactic Amulet
Resprited Hellfire Wings equip sprite
Altered Palladium and Jungle Defense Potions sprites
Resprited Cursed Flamethrower and Ichorthrower
Resprited Fungal Firearm
Resprited Nebula Flamer
Resprited Hellfire Blade and Hellflame Bow
Resprited Cobalt Shortsword
Resprited Truffle Sword
Resprited Hurricane
Improved laser graphics
Night's Stave, Asteroid Rifle, Brightcore Staff, Royal Scepter, Weevil Poker, Terra Stave

Renaming
Renamed Lions Roar to Lion's Roar
Renamed Beetle Pickaxe to Darkling Pickaxe
Renamed Beetle Hamaxe to Darkling Hamaxe
Renamed Beetle Sword to Scarab Sword
Renamed Beetle Spear to Weevil Poker
Renamed Shroomite Launcher to Shroomite Cannon
Renamed Shroomite Rifle to Fungal Firearm
Renamed Spectre Tome to Tome of the Spectre Curse
Renamed Hellfire Bow to Hellflame Bow
Renamed Hellfire Dragon "Treasure Bag" to "Treasure Bag (Hellfire Dragon)"
Renamed Solar Blade to Sunset Stabber
Renamed the 'Blood Mode' item to Ritualistic Dagger of Blood
Renamed the 'No Hit Mode' item to Cursed Chalice of Death
Renamed Palm Wand projectile to Water Sphere
Renamed Armor Special Ability hotkey to Armor Ability hotkey
Renamed Nebula Flare to Nebula Flamer
Renamed Steel Hammer to Steel Warhammer
Renamed Terra Splosion to Terrasplosion
Renamed Goblin Summoner Dress to Goblin Warlock's Dress
Renamed Boomerang!! to Steel Boomerang
Renamed Sandy Ring to Desert Armband
Renamed Starter Bag to Sacred Pouch

Recipes
Removed Spectre Staff recipe
Added recipes for the Lihzarhd Power Cell
Gamemode enablers are now craftable from nothing at a Demon Altar
Cosmic Edge now requires a Magma Stone and Ancient Excalibur
Frost Rifle now requires a Musket/The Undertaker instead of a Megashark
Holy Weavers require Amphibian Boots instead of Frog Legs
Nautilus Blade and Bow require Workbenches
Nautilus Tome requires a Bookcase
Removed Ancient Bars from the Debuff Gun recipe
Brightcore is now crafted with 3 Crystal Shards, 1 Soul of Light, and either a Adamantite or Titanium Bar at a HM Forge
True Enchanted Fury and Terra Blade no longer require Bars of Life
Replaced Bars of Life with Broken Hero Sword in Elemental Edge recipe
Removed the Osmium Bars from the Elemental Edge recipe
Removed Chlorophyte from Terra weapon recipes
Bars of Life always come last in recipes
Removed Celestial Emblem and Celestial Shell from Otherworldly Insignia recipe
Replaced Magic Quiver with Molten Quiver in Ranger Rune recipe
Insignias are crafted at the Ancient Manipulator instead of The Infinity
Changed Holy Weavers' material requirements
Hellfire equipment now requires Hellfire Essence
Royal Shield is now crafted at an Anvil instead of Work Bench
Royal Shield can now also be crafted with Platinum bars
Holy Guard no longer requires Meteorite Bars
Removed some alternate crafting ingredients in favor of additional recipes for less complex shimmer decrafting
All Nautilus gear is crafted with Amaglams instead of basic ingredients
Nautilus Bow and Blade are crafted at Anvils

Retiering
Blood Droplets only spawn post-EoC, but are more difficult
Blood has been retiered to post-EoC
Amaza now spawns after one mech boss
Steel moved to post-Mechs

Drops
Enraged Star now has a 1 in 2 chance of dropping a fallen star
Asteroid enemies now have a 1 in 5 chance of dropping 1-2 pieces of meteorite
Slime variants now drop slime drops
Blood Droplets will now always drop 2-3 bloody drops
Dripplers, Blood Zombies and Hemoglobin Sharks now have a chance to drop a Bloody Drop post-EoC
Lunatic Cultist will drop Ancient Bars instead of Ancient Fragments
Blood Droplets now have a 2% chance to drop a Strawberry
Blade of the Eater is now additionally dropped by Eater of Souls, but only deals 30 damage

Tooltips
Rewrote Scarab Sword tooltip
Updated Hellflame Bow tooltip
Gave Nautilus weapons tooltips
Hellfire debuff tooltip now says 'This is fine'
Sand Blasted! tooltip now says 'Suffering, Pain and Suffering, all in one!'
Asteroid tooltip now says 'Extraterrestrial flames eat away your body'
Defense buffs now have a tooltip explaining the reprecussions of using too many
Gave Feather weapons tooltips
Gave Iridium Launcher a tooltip
Shortswords now have a tooltip explaining their unique abilities
Gave Iridium Shard and Bar tooltip
Added Frost Shield tooltip
Gave Hellfire Bar a tooltip
Removed Steel Boomerang tooltip
Rewrote Blood Mode tooltip

Config
Moved Sprite Settings config to a Personal (ClientSide) Config
Configs now have a special background color
Removed item stack configs
Renamed No Epilepsy to No Item Animations
All configs that require a reload say it in their tooltips
Simplified tooltips

Misc.
Steel Bars are now sold by the Steampunker instead of being crafted
Reformated the description
Added support for Phase Indicator
Rewrote Desert Spirit bestiary entry
Made several changes to Gamemodes and activating items
Gamemodes are Toggleable
They cannot be used while a boss is alive
Gamemode items are no longer consumable
Treasure Bags no longer uses an obsolete method, and glows when dropped
Special item drops from bags no longer use an obsolete method
The Armor Ability hotkey now presets as 'Q'
The Galactic Mod's name is no longer colorized
Added Rope to the Starter Bag
Replaced Healing Potions with a Mana Crystal in the Starter Bag
Modifyed arrow substitution code for Shadowshot
Modded fragments act like vanilla fragments
Consumable throwing weapons have a chance to drop
Replaced Prototype Prism with a Wand of Sparking in the Starter Bag
Max Stack has been increased to 9999 for all stackable item
Sacred Ores now have the same Metal Detector value
Ported the mod to 1.4.4
The player no longer spawns with the Starter Bag
Reduced number of bloating files (again)
Added music credits

Fixes and Corrections
Fixed Hellfire Dragon only rarely dropping Hellfire Grenades
Corrected Hellstorm useStyle
Fixed Enraged Star dropping
Corrected Sprit's Wrath tooltip
Blood Armor is now correctly green rarity
Fixed the insane damage curve across difficulty modes for Galactic Peril and Asteroid Behemoth
Treasure Bags now have Expert rarity
Fixed Boss Checklist bugs
Fixed boss music not playing
Fixed Hellfire Dragon animation
Amaza Shotgun is now Light Purple rarity
Asteroid/Iridium bars now swing at a normal speed
Fixed Steel Weapons not swinging
Unobtainable items are no longer Researchable
Fixed a game breaking bug caused by the Old Amaza sprites config
Corrected Terrager tooltip
Blade of the Eater drops correctly
Corrected several hitboxes on projectiles
Ancient Light projectile makes a more apt sound
Corrected Debuff Gun size
Elemental Edge now has a rarity of purple
Fixed a bug that caused Shortswords to fire the wrong shortsword
Fixed a bug that caused Shortswords to fire four times instead of once
Fixed Adamantite Defense being unnamed
Fixed Hellfire Bars being a rare drop
Fixed Iridium Blaster firing
Fixed Asteroid Rifle and Iridium Blaster holding
Fixed Trophy dropping bug
Starter Bag now correctly drops items
Fixed Frost Blade having 2 recipes
Fixed Frost Sickle being uncraftable
Corrected Celestial Rune stats
Desert Artifact now only works in the desert
Galactic Dashers no longer drop money
Boomerang!! no longer homes
Spears now use the correct use style
Shadowshot now has the correct rarity
Fixed a bug with Magma Wand recipe
Fixed several sound bugs
Fixed Plantera's Spiky Ball firing twice
Fixed Sensi armor not dropping
Fixed Shade armor being uncraftable
Fixed Frost ore not dropping
Fixed Trophy bug
Corrected Goblin Summoner/Warlock Dress tooltip
Fixed several audio bugs
Fixed boomerang issue
Fixed Torrid bars being crafted at HM Furnaces
Fixed typos in Celestial Globe tooltip
Firenado spawning no longer spams the chat
Fixed Of being capitalized in Bar of Life name
Fixed Crafting Stations duplicating when broken
Changed all defense stats to the regular method
Fixed Cursed Flamethrower being crafted with the Cursed Flames weapon instead of Cursed Flames
Fixed Cursed Flamethrower and Ichorthrower not being Researchable

Removals
Removed Dragon Egg
Removed Carbonite Tile
Removed Starter Bag config
Removed Advanced Combat Techniques II
Removed Lunar and Magic Defense Potions
Removed Super Explosives, and all 3 Expert Runes
Removed Dragon Keeper, Silver Slime, and Orange Slime
Removed Lunar Defense, Magic Defense, and Lutetium Guard buffs
Removed Hallowed Dust, Ancient Fragment, and Shattered Insignia
Removed Grand Brand, Silver Katana, Blade of Cthulhu, Luminite Sword, Vile Blade, Iron and Lead Boomerangs, Prototype Prism, and Space Sword

If you encounter any bugs, please report them. Its a very large update and there are absolutely bugs I missed.
 
The 1.1 Update is finally out!

1.1 "New Horizons"
Additions
Items
Added Asteroid Behomoth, Sky God, and Jörmungandr Treasure Bags
Added Sky Essence
Added Strawberry
Added Steel Repeater and Shotgun
Added Cosmic Slinger
Implemented World Artifact
Added Galactic Grenade
Added Stun Bomb
Added Sky weapons, and upgrade to Star Weapons
Added Ancient Cane, a summon weapon dropped by the Lunatic Cultist
Added Ancient Excalibur
Added Shadowfire Bow, Elemental Catastrophe, and Cosmic Catastrophe
Added Cornucopia, Red Envelope, and Firecracker
Added Cupid and Leprechaun o'Fyffe pets
Added Mythical set
Added Spine Scarf, Crown of the Sky God, and Asteroid Catalyst
Added Benthic fishing gear
Added Shade Scale, Cursed Harpy Chalice, and Hellflame Cup
Added Desert Spirit, Sky God, and Jörmungandr, Asteroid Behemoth, and Galactic Peril Trophies
Added Sacred Mandible, Lost Feather, Fractured Fang, Asteroid Blob, Hellfire Egg, and Mysterious Crystal
Added Relics
Added Shroomstick
Implemented Stardust Whip
Added Sirocco, Lightning Lash, and Kuiper Belt
Added Soul Shard in the place of Shattered Insignias
Added Shroomite Bullet
Added Tide Turner
Added Granite Core and Nautilus Badge accessories
Added Shadowflame and Elemental Gauntlet accessories
Added Comet Fragment and equipment
Added Thrower Emblem and Belt of Savitr
Added Hellfire and Shade Essences
Added Coatings, flasks for the thrower class
Added Bouncy Dagger, Cursed Dagger, and Ichor Dagger
Added Soul Pickaxe
Added Cobalt Headgear and Palladium, Mythril, Orichalcum, Adamantite, and Titanium Hats
Added Shade Dagger
Added Coral, Feather, and Hellflame arrows
Added Dune Wader's Vase, Frostburn Fountain, Enchanted Fungus, and Biome Vase
Added Tropical Hatchet
Added Truffle armor
Added Gastrorod
Added Nautilus Amaglam

NPCs
Added a new Pre-Hardmode boss, Sky God
Added Hatchling, Fire-Spitter, Baby Dragon, and Shadow Dragon
Added Bloody Aglamation
Added a new miniboss the Mythical Wyvern
Added a late Pre-Hardmode boss, Jörmungandr
Added Toxotai and Granite Core
Added Sun Spirit
Added Ninja NPC

Buffs
Added Infested, Elemental, Nebula Flame, and Lihzarhd Inferno debuffs
Added Instability and Zirconium Slow debuffs
Added Lutetium Armor buff and Lutetium Cooldown debuff
Added Stunned debuff
Added Sirrocco Tag debuff
Added Spooky Time buff

Tiles/Furniture
Added 3 new Music Boxes for Hellfire Dragon's, Galactic Peril's, and Desert Spirit's Themes
Added Placed variants of all the bars (14 new tiles)
Added Hellfire, Charred and Burnt Bricks and furniture
Added Kryokeen's Altar

Structures
Added Kryokeen's Altar
Added Sacred Shrine
Added Desert Shrine
Added Ocean Shrine
Added Snow Shrine
Added Mushroom Shrine
Added Mahogany Shrine

Other
Added "Galactic Style" Mod Menu
Added Mod Calls for boss downeds
Added 3 new projectile variants for Nautilus weapons
Added 2 new status messages, both signaling the dropping of new items
Added a new music track for the "Galactic Style" Mod Menu: Endless Mysteries

Changes
Reworks
Reworked Hellfire Blade
Truffle Weapons now have special abilities, but lower damage
Reworked Hellstorm
Hellflame Bow now fires a unique arrow instead of Hellfire arrows
All mod weapons/armors have a sell price based on their rarity
Reworked Solar Blade/Sunset Stabber into a shortsword
Paint Strype no longer power scales
When holding the Cosmic Edge you get the abilities of the Magma Stone
Mushy Mace now acts like a flail
Christmas Cutter swings twice as fast, deals four more damage and drops a projectile from the Sky every third swing
Made Feather weapons more unique
Iridium Launcher now has a unique rocket type
Reworked Ancient Spear into Blade of Fire and Ice (new name, sprite, and balance)
Reworked Ancient Bow into Bow of Shock (new name, sprite, and balance)
Debuff Gun now fires once per animation
Reworked Flamethrowers
Aslan has much less damage, but fires two regular arrow's alongside the Roar. The Roar now deals double the weapon's base damage
Amaza Shotgun now acts like a shotgun
Zirconium Armor has an entirely new set bonus, warping
Lutetium Armor has a new set bonus, hardening the armor, giving them higher endurance, but slower speed
Osmium Armor has a new set bonus, enraging the player
Royal Beam now reflects off blocks, moves much faster, and has lighter colors, but has a smaller hitbox
Amaza Blade's projectile has new AI, a larger hitbox, but lower velocity and only fires every other swing
Frost Sickle does less damage, but inflicts Frostbite
Reworked Brightcore Staff
Reworked Ancient Stave into Brightcore Storm (new name, sprite, balance, tier)
Reworked Hellflame Armor set bonus
Reworked Nebula Flare/Flamer
Reworked Galactic Peril into a multi-stage boss fight
Shade armor now has a unique set bonus
Storm's Herald now acts like a spear
Reworked Iridium Blaster
Enhanced Cursed Fireball
Reworked Luminite Dagger
Saxum projectiles now roll on contact with tiles, instead of being killed
Carbonite no longer spawns as an ore, instead it drops from enemies
Revamped Hellfire Dragon
Reworked Boreal Wand
Reworked Warrior Rune into Shield of Ra (new name, sprite, balance)
Reworked Sorcerer Rune into Cloak of Hecate (new name, sprite, balance)
Reworked Ranger Rune into Quiver of Artemis (new name, sprite, balance)
Reworked Summoner Rune into Scroll of Osiris (new name, sprite, balance)
Reworked Holy Dagger into Crystal Dagger (new name, sprite, balance, recipe)
Gave all bosses expert mode attacks
Reworked Hellfire Shield

Rebalances
Steel Bars are now sold for 40 silver
Starter Bag is no longer Researchable
Nerfed Hellflame Bow damage to 190 from 210
Haemorrhaxe axe power reduced to 140%
Removed damage buff in Blood Mode
Heavily reduced modded slime variant spawn rates
All buff inducing armor sets had their buff times reduced from 10 to 3 seconds
Goblin Blade no longer autoswings, has a much slower speed, but has much higher knockback and damage
Frost Rifle is now only 1/3 as fast, but does more damage
Having too many of the defense buffs active at once will dramatically reduce your endurance
Greatly reduced velocity of Water Sphere
Amaza and Sacred ores spawn deeper underground
Reduced Sagitta firing rate and velocity
Celestial Sigil is now consumable again
Increased Velocity of Ancient Light, but decreased timeLeft
Swords now uses local immunity
Goblin Blade now deals 23 damage and had it's knockback reduced from 11 to 6, but moves quicker
Ceramic Sword now deals 9 damage
Elemental Edge now deals 100 damage, has an immensely reduced projectile timeLeft, has reduced velocity, but inflicts debuffs
Chlorophyte Shortsword fires the spore cloud out at double velocity
Cobalt Shortsword now stabs fast and has autoswing
Palladium Shortsword now has 20% crit chance
Upon striking an enemy with a Mythril Shortsword, it will launch 5 Mythril Shard projectiles
Upon striking an enemy with a Orichalcum Shortsword, it will launch a Oricalcum Petal projectile
Adamanatite Shortsword is surrounded by an aura of energy, and launches Adamantite Spikes when hitting an enemy
Titanium Shortsword leaves behind a lingering after-image that deals half damage
Reduced Debuff Gun damage immensely (by ~61.5%)
Nerfed Lutetium Armor speed boost, but increased defense
Increased Sacred Tide useTime by 25% and reduced crit to -94%
Nerfed Constellation Weavers flight time
Reduced Chaos Sphere damage and homing speed, but increased homing range
Asteroid Rifle fires once per click instead of thrice
Increased Steel Club knockback, damage, and use time, and removed its autoswing
Reduced Steel Sword damage
Goblin Bow no longer autofires, now deals 18 damage, is slower, and has a velocity 7 instead of 9
Chaos Orb no longer has extraUpdates and has reduced homing distance and damage
Nerfed Frost Drill pickaxe power and knockback, but increased speed
Bad Hell Blaze no longer penetrates and has reduced timeLeft
Distributed Minion Slots throughout Hellflame Armor
Tomahawks are more affected by gravity, and now equally so
Asteroid Punch is no longer killed on contact with NPCs
Cosmic Edge only pierces 99 times instead of 10000 times
Asteroid Gauntlet is twice as fast, autoswings, deals double damage, but no longer creates a shockwave
Fungal Firearm has increased stats, but slower speeds, and converts bullets into Shroomite Bullets
Vortex Launcher has more rockets avaliable, and will chose explosive rockets if explosive ammo is chosen
Steel Boomerang now autoswings
Beetle Sword useTime increased from 20 to 30, but shootSpeed doubled
Weevil Poker projectiles now die after 3 seconds and fire from the spear
Hellfire Arrows fired from Shadowshot now have 2.5x knockback
Icy Crypt is bigger, but no longer fires a projectile from the sky
Increased Iridium Sword critical strike chance from 4 to 6
Reduced Hell's Blaze mana cost to 10, but reduced its damage to 40
Reduced amount of enemies spawned by Desert Spirit and homing velocity of Sandstorm projectile
More projectiles are exempt from accessory abilities
Reduced Mahogany Stave velocity
Hellfire Shield no longer enables autoswing
Increased Paper Airplane damage to 10
Decreased Star Caller damage to 28
Removed buffs to Ice Boomerang, Thorn Chakram, and Fruitcake Chakram
Increased Osmium Mask attack bonus from 7% to 8%
Bloody Saber damage buffed from 27 to 31
Bloody Bow damage buffed from 17 to 22
Blood Staff damage buffed from 27 to 33
Nerfed Amaza Hamaxe damage to 45, axe power to 110, and hammer power to 80
Removed Amaza Pickaxe range bonus
Reduced Cactus Staff damage from 20 to 14, but decreased mana cost from 12 to 5
Reduced Mahogany Stave damage from 22 to 16, but decreased mana cost 12 to 5
Reduced Palm Wand damage from 19 to 15, but decreased mana cost 12 to 5
Reduced Hellfire Sword scale from 1.25 to 1
Cursed Flamethrower now works underwater

Graphic Changes
Resprited Titanium Shortsword
Animated Hell's Blaze projectile
Amaza Wings now glow
Altered and animated Lion's Roar sprite
Resprited Scarab Sword
Recolored Desert Spirit Bag
Animated Cyan Slime
Resprited Solar Blade/Sunset Stabber
Resprited Blood Mode/Ritualistic Dagger of Blood and No Hit Mode/Cursed Chalice of Death
Resprited Hellfire
Mythril Defense Potion is now correctly oriented
Resprited Life Insignia
Updated Holy Guard shield graphic
Resized and Recolored Steel Chestplate item sprite
Edited and Recolored Enchanted Wrath
Animated Water Sphere
Edited Blade of the Eater sprite
Modified Feather projectile (sword) sprite
Edited Hellflame Bow
Recolored Terrager
Edited Adamantite Shortsword sprite
Resprited Constellation Weavers item sprite and wings
Resprited Universal Insignia item sprite and wings
Resprited Otherworldly Insignia
Resprited Neutron Insignia item sprite and shield
Insignias now pulsate
Improved Chaos Sphere visuals
Resprited and Animated Amaza Sword's projectile
Resprited Goblin Blade
Reverted Frost Blade resprite
Resprited Frost Drill
Frost Bullet now looks like a bullet
Resprited Torrid Sword
Resprited Meteor Throwing Axe
Resprited Blood Saber and Blood Armor to match blood weapon theme
Altered Sere Bow sprite
Updated Asteroid Punch sprite
Extended Amaza Pickaxe handle
Made Beetle Pickaxe far larger and removed dust effects
Removed dust effects from Beetle Hamaxe and Scarab Sword
Weevil Poker projectiles face the way they're fired
Spectre Bolts give off light
Spectre Curse and Terra Burn debuffs give off less dust
Shortened Amaza Blade handle, but lengthed the blade
Frost Blade's, Saxum's, Steel Sword's, and Iridium Sword's blades are longer
Molten Throwing Axe handle is longer
Resprited Carbonite and Bone armor
Steel Sword has a shorter handle
Enraged Star explodes into dust on death
Enemies drop gore upon death
Resprited The Storm
Resprited Terra Bolt
Recolored Brightcore Staff
Altered Christmas Cutter sprite
Recolored Weevil Poker
Recolored Vanadium
Altered Enchanted Wrath sprite
Improved graphics of Galactic Amulet ability
Added Hellfire and Frost Shields equip graphics
Resprited Lutetium, Osmium, Vanadium, and Zirconium Ore tiles
Resprited Storm Ore
Recolored Sandy Ring
Resprited Brightcore
Resprited Bar of Life
Resprited Torrid, Frost, Steel, Zirconium, Vanadium, Lutetium, Osmium, and Hellfire Bars
Recolored Fire Bolt, Frost Bolt, and Frostflare Bolt
Recolored Royal Scepter
Recolored Brightcore Staff
Resprited Frost Shield and Wings
Altered Zirconium Robe sprite
Recolored Ancient/Brightcore Barrage
Resprited Galactic Amulet
Resprited Hellfire Wings equip sprite
Altered Palladium and Jungle Defense Potions sprites
Resprited Cursed Flamethrower and Ichorthrower
Resprited Fungal Firearm
Resprited Nebula Flamer
Resprited Hellfire Blade and Hellflame Bow
Resprited Cobalt Shortsword
Resprited Truffle Sword
Resprited Hurricane
Improved laser graphics
Night's Stave, Asteroid Rifle, Brightcore Staff, Royal Scepter, Weevil Poker, Terra Stave

Renaming
Renamed Lions Roar to Lion's Roar
Renamed Beetle Pickaxe to Darkling Pickaxe
Renamed Beetle Hamaxe to Darkling Hamaxe
Renamed Beetle Sword to Scarab Sword
Renamed Beetle Spear to Weevil Poker
Renamed Shroomite Launcher to Shroomite Cannon
Renamed Shroomite Rifle to Fungal Firearm
Renamed Spectre Tome to Tome of the Spectre Curse
Renamed Hellfire Bow to Hellflame Bow
Renamed Hellfire Dragon "Treasure Bag" to "Treasure Bag (Hellfire Dragon)"
Renamed Solar Blade to Sunset Stabber
Renamed the 'Blood Mode' item to Ritualistic Dagger of Blood
Renamed the 'No Hit Mode' item to Cursed Chalice of Death
Renamed Palm Wand projectile to Water Sphere
Renamed Armor Special Ability hotkey to Armor Ability hotkey
Renamed Nebula Flare to Nebula Flamer
Renamed Steel Hammer to Steel Warhammer
Renamed Terra Splosion to Terrasplosion
Renamed Goblin Summoner Dress to Goblin Warlock's Dress
Renamed Boomerang!! to Steel Boomerang
Renamed Sandy Ring to Desert Armband
Renamed Starter Bag to Sacred Pouch

Recipes
Removed Spectre Staff recipe
Added recipes for the Lihzarhd Power Cell
Gamemode enablers are now craftable from nothing at a Demon Altar
Cosmic Edge now requires a Magma Stone and Ancient Excalibur
Frost Rifle now requires a Musket/The Undertaker instead of a Megashark
Holy Weavers require Amphibian Boots instead of Frog Legs
Nautilus Blade and Bow require Workbenches
Nautilus Tome requires a Bookcase
Removed Ancient Bars from the Debuff Gun recipe
Brightcore is now crafted with 3 Crystal Shards, 1 Soul of Light, and either a Adamantite or Titanium Bar at a HM Forge
True Enchanted Fury and Terra Blade no longer require Bars of Life
Replaced Bars of Life with Broken Hero Sword in Elemental Edge recipe
Removed the Osmium Bars from the Elemental Edge recipe
Removed Chlorophyte from Terra weapon recipes
Bars of Life always come last in recipes
Removed Celestial Emblem and Celestial Shell from Otherworldly Insignia recipe
Replaced Magic Quiver with Molten Quiver in Ranger Rune recipe
Insignias are crafted at the Ancient Manipulator instead of The Infinity
Changed Holy Weavers' material requirements
Hellfire equipment now requires Hellfire Essence
Royal Shield is now crafted at an Anvil instead of Work Bench
Royal Shield can now also be crafted with Platinum bars
Holy Guard no longer requires Meteorite Bars
Removed some alternate crafting ingredients in favor of additional recipes for less complex shimmer decrafting
All Nautilus gear is crafted with Amaglams instead of basic ingredients
Nautilus Bow and Blade are crafted at Anvils

Retiering
Blood Droplets only spawn post-EoC, but are more difficult
Blood has been retiered to post-EoC
Amaza now spawns after one mech boss
Steel moved to post-Mechs

Drops
Enraged Star now has a 1 in 2 chance of dropping a fallen star
Asteroid enemies now have a 1 in 5 chance of dropping 1-2 pieces of meteorite
Slime variants now drop slime drops
Blood Droplets will now always drop 2-3 bloody drops
Dripplers, Blood Zombies and Hemoglobin Sharks now have a chance to drop a Bloody Drop post-EoC
Lunatic Cultist will drop Ancient Bars instead of Ancient Fragments
Blood Droplets now have a 2% chance to drop a Strawberry
Blade of the Eater is now additionally dropped by Eater of Souls, but only deals 30 damage

Tooltips
Rewrote Scarab Sword tooltip
Updated Hellflame Bow tooltip
Gave Nautilus weapons tooltips
Hellfire debuff tooltip now says 'This is fine'
Sand Blasted! tooltip now says 'Suffering, Pain and Suffering, all in one!'
Asteroid tooltip now says 'Extraterrestrial flames eat away your body'
Defense buffs now have a tooltip explaining the reprecussions of using too many
Gave Feather weapons tooltips
Gave Iridium Launcher a tooltip
Shortswords now have a tooltip explaining their unique abilities
Gave Iridium Shard and Bar tooltip
Added Frost Shield tooltip
Gave Hellfire Bar a tooltip
Removed Steel Boomerang tooltip
Rewrote Blood Mode tooltip

Config
Moved Sprite Settings config to a Personal (ClientSide) Config
Configs now have a special background color
Removed item stack configs
Renamed No Epilepsy to No Item Animations
All configs that require a reload say it in their tooltips
Simplified tooltips

Misc.
Steel Bars are now sold by the Steampunker instead of being crafted
Reformated the description
Added support for Phase Indicator
Rewrote Desert Spirit bestiary entry
Made several changes to Gamemodes and activating items
Gamemodes are Toggleable
They cannot be used while a boss is alive
Gamemode items are no longer consumable
Treasure Bags no longer uses an obsolete method, and glows when dropped
Special item drops from bags no longer use an obsolete method
The Armor Ability hotkey now presets as 'Q'
The Galactic Mod's name is no longer colorized
Added Rope to the Starter Bag
Replaced Healing Potions with a Mana Crystal in the Starter Bag
Modifyed arrow substitution code for Shadowshot
Modded fragments act like vanilla fragments
Consumable throwing weapons have a chance to drop
Replaced Prototype Prism with a Wand of Sparking in the Starter Bag
Max Stack has been increased to 9999 for all stackable item
Sacred Ores now have the same Metal Detector value
Ported the mod to 1.4.4
The player no longer spawns with the Starter Bag
Reduced number of bloating files (again)
Added music credits

Fixes and Corrections
Fixed Hellfire Dragon only rarely dropping Hellfire Grenades
Corrected Hellstorm useStyle
Fixed Enraged Star dropping
Corrected Sprit's Wrath tooltip
Blood Armor is now correctly green rarity
Fixed the insane damage curve across difficulty modes for Galactic Peril and Asteroid Behemoth
Treasure Bags now have Expert rarity
Fixed Boss Checklist bugs
Fixed boss music not playing
Fixed Hellfire Dragon animation
Amaza Shotgun is now Light Purple rarity
Asteroid/Iridium bars now swing at a normal speed
Fixed Steel Weapons not swinging
Unobtainable items are no longer Researchable
Fixed a game breaking bug caused by the Old Amaza sprites config
Corrected Terrager tooltip
Blade of the Eater drops correctly
Corrected several hitboxes on projectiles
Ancient Light projectile makes a more apt sound
Corrected Debuff Gun size
Elemental Edge now has a rarity of purple
Fixed a bug that caused Shortswords to fire the wrong shortsword
Fixed a bug that caused Shortswords to fire four times instead of once
Fixed Adamantite Defense being unnamed
Fixed Hellfire Bars being a rare drop
Fixed Iridium Blaster firing
Fixed Asteroid Rifle and Iridium Blaster holding
Fixed Trophy dropping bug
Starter Bag now correctly drops items
Fixed Frost Blade having 2 recipes
Fixed Frost Sickle being uncraftable
Corrected Celestial Rune stats
Desert Artifact now only works in the desert
Galactic Dashers no longer drop money
Boomerang!! no longer homes
Spears now use the correct use style
Shadowshot now has the correct rarity
Fixed a bug with Magma Wand recipe
Fixed several sound bugs
Fixed Plantera's Spiky Ball firing twice
Fixed Sensi armor not dropping
Fixed Shade armor being uncraftable
Fixed Frost ore not dropping
Fixed Trophy bug
Corrected Goblin Summoner/Warlock Dress tooltip
Fixed several audio bugs
Fixed boomerang issue
Fixed Torrid bars being crafted at HM Furnaces
Fixed typos in Celestial Globe tooltip
Firenado spawning no longer spams the chat
Fixed Of being capitalized in Bar of Life name
Fixed Crafting Stations duplicating when broken
Changed all defense stats to the regular method
Fixed Cursed Flamethrower being crafted with the Cursed Flames weapon instead of Cursed Flames
Fixed Cursed Flamethrower and Ichorthrower not being Researchable

Removals
Removed Dragon Egg
Removed Carbonite Tile
Removed Starter Bag config
Removed Advanced Combat Techniques II
Removed Lunar and Magic Defense Potions
Removed Super Explosives, and all 3 Expert Runes
Removed Dragon Keeper, Silver Slime, and Orange Slime
Removed Lunar Defense, Magic Defense, and Lutetium Guard buffs
Removed Hallowed Dust, Ancient Fragment, and Shattered Insignia
Removed Grand Brand, Silver Katana, Blade of Cthulhu, Luminite Sword, Vile Blade, Iron and Lead Boomerangs, Prototype Prism, and Space Sword

If you encounter any bugs, please report them. Its a very large update and there are absolutely bugs I missed.
Woohoo!
 
The first hotfix for the 1.1 Update is out

1.1.0.1 "Sounds Hotfix"
Updated boss sounds
Asteroid Relic gives off correct dusts
Updated Ancient Demon and Cosmic Wyvern sounds
Fixed a typo in Bloody Amaglation
Updated Blood Droplet, Bloody Amaglation, and Cyan Slime sounds
Updated Dragon enemy's sounds
Updated Enraged Star, Asteroid Head, Asteroid Blitzer, Granite Core, and Sun Spirit sounds
Updated Ninja sounds
Updated Gamemode activator sounds
Corrected weapons that use the wrong sound
Nerfed Sky God firerate
Fixed Sky God not naturally spawning
Cursed Harpy Chalice gives off correct dusts
Increased Enraged Star spawn rate
Fixed line issues in description
 
The second hotfix is now out

1.1.0.2 "Money Hotfix"
Neutron Insignia no longer requires Pocket Mirror
Universal Insignia uses Bundle of Horseshoe Balloons instead of Bundle of Balloons
Accessories have specialized prices
Added Corrupt-Crimson furniture to Catalogue
Crafting Stations have specialized prices
Dev items and Master Mode pets all sell for 5 gold
Trophies and Relics all sell for 1 gold
Crafting materials have specialized prices
Sacred Bars are crafted at an Ancient Manipulator instead of an Autohammer
Coatings all sell for 5 silver
Shadowflame Coating and Frost Rifle work properly with shimmer decrafting
Removed Rarity-Cost system
Fixed Kuiper Belt being uncraftable
Fixed Spooky Whip being uncraftable
Terrager now requires 99 Crystal Daggers instead of 1
Fixed Chlorophyte Knife recipe
Plantera's Spikeball drops correctly
All equipment has specialized prices
 
The third and final? hotfix is out, its quite a bit smaller than the other two

1.1.0.3 "Shimmer Hotfix"
Removed Any Evil Furniture Station recipe group in favor of alternate recipes
Removed Any Evil Bar recipe group in favor of alternate recipes
Fixed typos in bestiary entries
Rewrote some bestiary entries
Recolored Fungal Firearm
Removed Defense Potions
Updated description

Next I'm hoping to start on 1.1.1
 
v1.1.1 has been released. It focuses on the earlygame parts of the mod

1.1.1 "New Beginnings"
Additions
Added Aquatic Crown
Added Star Wand
Added Jungle Thorn
Added Living Wood Amulet
Added Seed Minigun
Added Living Wood armor
Added Living Wood Whip
Added Antlion Stave
Added Torrid armor

Changes
Reworked Coral armor into Aquatic armor
Reduced Cactus Staff damage to 9 and increased mana usage to 9, but it now inflicts Poisoned
Corrected errors in the description
Slightly modified the description
Added a config for the rebalances
Buffed Pearlwood armor
Increased Boreal Wand mana usage
Water Sphere is unaffected by gravity
Magma Wand is now crafted Ash Wood instead of Hellstone
Nerfed Magma Wand
Resprited Magma Wand
Resprited Cosmic Edge
Cosmic Edge no longer requires a Magma Stone and no longer grants its abilities when held
 
v1.1.2 is now out. It buffs the Blood Moon post-Lunatic Cultist, but adds some new gear as a reward

1.1.2 "The Red Moon Rises"
Additions
Added Crystalized Blood
Added Blood Essence resource
Added Blood Spear, Blood Thrower, Book of Blood, and Tainted Knife
Added Sky Stave
Added Elemental Stave
Added Cosmic Fracture
Added Dark and Bloody Whips
Added Night Whip
Added Tagged by Night Whip
Added Terra Lash
Added Elemental Blessing
Added Elemental Whip
Added Elemental Chakram

Changes
Cosmic Catastrophy has a Hellflame Arrow setting
Elemental Arrows use ID Static immunity
The Bride, The Groom, Wandering Eyes, and Zombie Merman can now drop Bloody Drops
Buffed Jormungandr health, defense, and immunities
Heavily nerfed Jormungandr head and tail hits
Blood Moon enemies get buffed Post-Lunatic Cultist
Reduced Cosmic Edge sell price

Fixes/Corrections
Fixed some projectile names
Spooky Time no longer counts as a debuff

Removals
Removed Cosmic Bow
Removed Ancient Excalibur
 
v1.1.2.1 is out. It adds French Localization and fixes several bugs. The localization was done with Google Translate, so it won't be perfect, its just to allow people who speak other languages to be able to play the mod. Some names had to be changed, because the names simply weren't actual words, so some names are just interpretations of the name.

v1.1.2.1 "French Localization"
Added French Localization to the mod
Removed Warp Attack Drive
Dramatized Sunset Stabber tooltip
Corrected Bloody Amaglation Banner spelling
Shadow Dragon Banner is no longer called Baby Dragon Banner
All Music Boxes are labeled as such on the map
Corrected Steel Boomerang projectile name
Antlion Sentry projectile is now called Antlion
Removed Ps from several projectile names
Fixed typos in Ninja dialogue
 
v1.1.2.2 is out

v1.1.2.2
All mentions of Galactic Peril have been corrected to The Galactic Peril
Standardized number of rs in Frost items
Corrected Frostflare tooltip
Removed Steel Bar tooltip
Buffs without tooltips show nothing instead of the localization code
Rewrote Bloody Drop tooltip
Renamed Galaxy Arrow Staff to Galactic Arrow Staff
Amaza Pickaxe no longer mines in 3x3
Amaza Pickaxe and Hamaxe have the classic Amaza tooltip instead of unique ones
Removed redundant projectiles
Fireballs give off dust on death
Coatings count as potions in the description
Included Ninja in description
Added Heavy Tip
Removed Osmium Strength buff
Removed AOE Pickaxe system
Blood Moon buff after Lunatic Cultist is now signaled by a status message
 
I already did lol
 

Attachments

  • omg galaxy.png
    omg galaxy.png
    1.9 KB · Views: 42
The 1.1.3 update is now out, it adds another Hardmode boss; Kryokeen, God of Illusions and Ice. It also resprited the mod icon (courtesy of @HHH453🪓 ) and added 2 new music tracks.

1.1.3 "Kryokeen's Awakening"
Additions
Added Refractive Ice
Added Kryokeen, God of Illusions and Ice
Added Asteroid Behemoth's theme, Flame from the Heavens
Added Phantom enemies
Added Kryokeen Relic
Added Treasure Bag (Kryokeen)
Added Ice Crush, Hailstorm, Icicle Ray, and Cold Snap
Replaced Raging Fire with Roaring Inferno as Hellfire Dragon's theme
Added Kryo Charm
Added support for Music Display
Added Kryokeen Trophy

Changes
Updated description
Frost items are now crafted at Kryokeen's Altar
Kryokeen's Altar no longer counts as a table and is now virtually unbreakable
Updated mod icon
The mod icon is sized up in the workshop
Resprited Jormungandr gore
Update Asteroid Servant gore

Fixes
Fixed Kryokeen's Altar not spawning
Asteroid Relic is the correct rarity
Fixed difficulty specific drops not dropping
Fixed items dropping alongside treasure bags
Removed testing shortcuts
Fixed Shortsword sound bug

Removals
Removed Kryokeen Altar item
 
The first hotfix for 1.1.3 is out, it fixes the boss checklist integration and removed classic Amaza sprites

v1.1.3.1 "Boss Checklist Hotfix"
Fixed Boss Checklist integration
Removed Classic Amaza sprites
Resprited Demon Eye Staff buff
 
Back
Top Bottom