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tModLoader The Havoc Mod

Discussion in 'Works-in-Progress' started by TheRandomMidget, Mar 6, 2017.

?

Do the ideas here seem interesting and unique?

  1. Heck yeah! :)

    66 vote(s)
    85.7%
  2. Heck no! >:(

    11 vote(s)
    14.3%
  1. TheRandomMidget

    TheRandomMidget Terrarian

    OP has been updated, and I am making a discord later today :)
     
  2. bootr bawss

    bootr bawss Skeletron Prime

    I have some boss ideas. so its one boss, but with different tiers. theres the rune apprentice, fought early hardmode, rune archmage, fought post-mech boss, and the rune master, fought post plantera. rune mages would drop a crafting material for the boss summons. each fight would get more and more chaotic, and the sprite would look something like a cross of a rune mage and death from the old necro mod (or the current w1k mod). like a robed figure flying. I don't have any ideas for drops but I will in the future (unless you want to make them)
     
  3. TheRandomMidget

    TheRandomMidget Terrarian

    Updated the OP with a new ocean boss (I found the sprite earlier, and it was unused, so I just had to use it :) )
    Discord will be up later today
     
  4. bootr bawss

    bootr bawss Skeletron Prime

    maybe change when you fight the eod because theres two ocean bosses fought at the same time
     
  5. TheRandomMidget

    TheRandomMidget Terrarian

    They are sort of split apart. Besides, there's not enough to do at the ocean :)
     
  6. TheRandomMidget

    TheRandomMidget Terrarian

    The new sprite for the Harpy Queen will be up soon, thanks to Kooyah!
     
    Mister Creeper and Kooyah like this.
  7. TheRandomMidget

    TheRandomMidget Terrarian

    The thread will be updated later tonight, along with some more info on where the mod is right now :)
     
  8. bootr bawss

    bootr bawss Skeletron Prime

    no ones posting here :( you should make a support banner so that I can support this mod and spread word of this
     
  9. TheRandomMidget

    TheRandomMidget Terrarian

    That's a good idea!
     
  10. TheRandomMidget

    TheRandomMidget Terrarian

    There has been a thread overhaul! Here are the changes:

    - eye of the depths is not a for sure thing
    - HARPY QUEEN HAS GOTTEN A RESPRITE AND AWESOME DROPS (THANK YOU KOOYAH!)
    - things have been put into spoilers to make it easier to read everything

    If the images are not working, try refreshing the page a few times. If that still doesn't work, I will try to find a fix.
     
    Kooyah likes this.
  11. Mister Creeper

    Mister Creeper Skeletron Prime

    OMG THESE LOOK AWESOME! Is the Final Boss gonna be Cthulhu? :dryadeek:
     
  12. Well, those attacks don't sound different from the EOC at all. It appears to be a EOC clone, but with a tweaked attack. Good sprite, but change the attacks.
     
  13. TheRandomMidget

    TheRandomMidget Terrarian

    I was gonna update those attacks! Thank you for reminding me! :)
     
    TheGeckoGamer likes this.
  14. Vlad Terrarian

    Vlad Terrarian The Destroyer

    Great ideas! Gonna wait for realese!
    I like eye of depth so much!:happy:
     
  15. TheRandomMidget

    TheRandomMidget Terrarian

    Thank you! More info may be posted today, not sure yet.
     
    Vlad Terrarian and bootr bawss like this.
  16. Pantheon

    Pantheon Steampunker

    Love it needs work :p
     
  17. Mister Creeper

    Mister Creeper Skeletron Prime

    @TheRandomMidget if the EoD is still a thing, could I help with spriting the drops? (Im still fairly new to it but Im open with creativity)
     
  18. TheRandomMidget

    TheRandomMidget Terrarian

    Once we figure those out, I'll send you a PM ;)
     
    Mister Creeper likes this.
  19. Once you guys get a bigger team, perfect your sprites/drops/codes, and I see this mod being up there with Calamity/Thorium/Tremor some day!
     
    bootr bawss likes this.
  20. TheRandomMidget

    TheRandomMidget Terrarian

    Wow... I dunno about it being up there with the big boys, but we will definitely rework some of the older sprites as time passes. Right now, we just gotta focus on code, as most of the sprites are finished (besides animations, but Kooyah already mentioned something about doing those). I estimate around 4 bosses in the first release, which should be plenty.