I'm just going to ignore the former half of your post because while I have been TRYING to be patient, my patience is very rapidly running out.
Have I mentioned I don't care? Because this still isn't the Cyber thread.
I don't, because I don't need to.
Actually, you do, because at this point I'm citing Cyber as something you have to compete against- which, by the way, it is- and what you've basically done is thrown us nothing that can really compete with it in its current state because it's completely unfinished and
isn't even accurate to the concept. That's what I spent the last wall of a post trying to tell you.
The Devs are going to look at all the various ideas for Hallow Alts and then they're going to pick the idea they like the most(if they even make a Hallow alt in the first place). And then they're going to make it themselves.
All the rest of it, the details, the stats on items, the alternates for every little item drop, the sprites, it's all a waste of time, because the Devs aren't going to use any of that.
While you may be right, that doesn't excuse the exceedingly high laziness of your proposition. Because in reality they're more likely to lean towards the ones that are easier to implement (trust me, I know how programmers think)- and that does in fact include ones that basically have all the content ready for them, just needing some code. Your idea would take far more work to implement BECAUSE it has nothing to it.
As for the latter half, that is incorrect, as I already said. Zoomo's basically done all the work for them, and they have no reason not to use what he already has. Seriously, they aren't complete
s who HAVE to paraphrase everything. They're likely going to lean towards whatever suggestion they like the most, whichever one is easiest to implement (currently Cyber), and whichever one is the most popular (currently Cyber).
At the end of the day, "A Hallow alt that's a mechanical nanogrowth" and "A Hallow alt that's an eldritch faewild" are the only parts that actually matter.
Yeah... no. As I already stated, programmers tend to think in terms of what's easier to implement IN ADDITION TO which one they like better. So far you've presented neither, and considering the existing popularity of Cyber has leaned an extreme amount of favor towards it, as it currently stands your suggestion basically has 0% chance of being implemented. As I've stated six times already-
Half-assing it isn't going to get you anywhere. No one succeeds by half-assing things. This is no different.
No. You come across as someone that's just REALLY invested in the Cyber, and feels the need to try and measure everything against it.
Yes, I'm really invested in Cyber. You know why? Because it has traits that I find appealing. It has had a massive amount of thought and time put into it, it makes sense as a Crimson adversary, IT IS ACTUALLY A COMPLETE IDEA. Your concept has none of these.
THIS IS WHAT I HAVE BEEN CRITICIZING FOR THE PAST FIVE FLIPPING POSTS.
If you had actually gone with the theme you adamantly proclaim the biome follows, I'd probably have supported the idea- not as much as Cyber, as I like it more, HOWEVER, the point still stands.
Up until now you've been extraordinarily lazy with this idea under the guise of "oh the devs will just do everything". That is not acceptable and will not get you nearly as much support as Cyber has, which of course means it is very much possible for your idea to sink to the bottom of the list and be completely forgotten. There is nothing memorable about Jade. There's no guideline to work with like with Cyber-
it, with
ANY OTHER BIOME SUGGESTION THREAD. You have given a few basic concepts and called it a biome. That is not "leaving something for the Devs to do" as you so put it, that is
being lazy. Nothing more, nothing less. And that won't get you anywhere.
That is the point I spent the last wall of text trying to get across, and if you seriously don't get it at this point then I see no reason to bother trying- you're not worth my time.