yep its dead.Wait, is this mod dead, I haven’t seen any updates on it for a while
thorium also died to recentlyThat’s sad
no, thorium is still being worked on. it's probably just not the top priority for the developer since they have, y'know, lives, and the mod stands very well already.thorium also died to recently
no, thorium is still being worked on. it's probably just not the top priority for the developer since they have, y'know, lives, and the mod stands very well already.
it's probably the same with spirit, actually
"coming to a close" doesn't mean finished it means will SOON BE finishedDiverman said himself that the Mod was "Coming to a close"
"coming to a close" doesn't mean finished it means will SOON BE finished
In that post he specifically state it's just him leaving the team and that everyone else on the team is going to tie up all the loose ends the mod has before the mod is "finished".naa its clear that diverman is no longer working on thorium.
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In that post he specifically state it's just him leaving the team and that everyone else on the team is going to tie up all the loose ends the mod has before the mod is "finished".
Yeah, but my point is it's NOT done yet. It's very near to that point, sure, but it still isn't there yet.and when its done thats the end, finished completed and after that ...dead.. no more updates besides a few minor fixes
the Glyphs and the Artifact system are pretty much the biggest feature of Spirit. the rest of the content tried to do its unique turn in some recurrent aspects or added some other unique stuff like new biomes or event but they more or less count as filler rather than usefull equipment for the adventure.I heard something about Spirit Mod having a redo. It's been a fun ride with this mod. I mean, it's still here to play it like it is now. I remember the infamous no sword knockback bug. Shame about the balancing, because I found that all over the place. Some weapons were really powerful, others too weak compared to other weapons around the same tier. Zeus' Lightning was pretty powerful for when you got it. I found the hardmode tier staves pretty weak. From a friend who used them, the Terravolver was weaker than the True Shadow Shot. I do like the glyph system since it was like slotted gear, something I'm having trouble thinking if other mods did.