bootr bawss
Skeletron Prime
maybe not that back...I looked through posts from 123-140, couldn't find it. Can you give a better range?
Or just wait 1 day and see it in game
maybe not that back...I looked through posts from 123-140, couldn't find it. Can you give a better range?
Or just wait 1 day and see it in game
I think it means the 5th for them, which means tomorrow.Since I'm in japan and it's the 5th of march, can I get the update early?
here's the bar icon of it, that I foundWhat does the Paradox cohort icon look like in the event progress bar?
I have the Tremor, Thorium, Calamity, Crystilium, Spirit, and more. So much bosses!!! (more bosses, more fun)So, the Boss progression is...
Evil Corn
Rukh
Storm Jellyfish (new)
Heater of Worlds (new, returned boss)
Wall of Shadow, (ALTERNATIVE wall of flesh for corruption?)
Alchemaster (new)
Motherboard
Cog Lord (returned as a worthy post-mech boss, fixed and resprited)
Pixie Queen
Cyber King (re-turned? Can't remember that boss but I think it was in a older version.)
Frost King (NEW)
Dark Emporer
Brutallisk
Space Whale
AND TRINITY, the final boss ...
Oh man, combined with Calamity and Spirit (maybe Thorium too...), this is a huge amount of post-moon lord bosses. Oh boy, can't wait. Only one day left!
Just putting out there that having an event icon is most likely going to crash multiplayer, as multiplayer tml servers cannot load icons. If you did it after testing that out, kudos to you
View attachment 161706Just putting out there that having an event icon is most likely going to crash multiplayer, as multiplayer tml servers cannot load icons. If you did it after testing that out, kudos to you
Yep, Tide used to have an icon like this:View attachment 161706
So is multiplayer the reason why the Tide won't get a beautiful icon like this?
Dammit multiplayer.Yep, Tide used to have an icon like this:
View attachment 161745
But we had to remove it as loading the icon broke and crashed multiplayer servers. Even now, invasions in MP are quite buggy.
Isn't tmodloader getting an update centered around invasions and events?Yep, Tide used to have an icon like this:
View attachment 161745
But we had to remove it as loading the icon broke and crashed multiplayer servers. Even now, invasions in MP are quite buggy.
I'd hope so, there's no easy way around invasions at the moment. GRealm handles its invasion in a completely different manner from regular ones, and Spirit just tries to replicate vanilla code, but tml makes it difficult currently.Isn't tmodloader getting an update centered around invasions and events?
I wish it weren't remove, I'm sadYep, Tide used to have an icon like this:
View attachment 161745
But we had to remove it as loading the icon broke and crashed multiplayer servers. Even now, invasions in MP are quite buggy.