tModLoader Tremor Remastered [discontinued]

Do you like Tremor Mod? (If "No" please tell why)

  • Yes!

    Votes: 1,490 86.1%
  • Nope.

    Votes: 241 13.9%

  • Total voters
    1,731
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:naughty::naughty::naughty:
 

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Did a test, and glacier doesn't crash for me. There was a crash when I exited the world and the game was saving the world, but I couldn't reproduce the crash again.
 
Why isn't the new update compatible with Cheat Sheet?
Can't say exactly, but we're trying to figure it out! :)
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Did a test, and glacier doesn't crash for me. There was a crash when I exited the world and the game was saving the world, but I couldn't reproduce the crash again.
That's strange, like some people are getting Glacier crash, while other don't.
 
Got a question. Is it right that Goldfish staff (10 mag damage) suppose to be crafted at Ancient Manipulator (hello Lunatic and Cultists)? Or it i just some sort of fun thing in mode?
 
Somebody told us that we can use this sprites (That was before 1.3 release).
There is a difference between unused items and removed items. Items that were removed from the game are not allowed to be used in mods. Stuff that's still in the code that's not used however is ok. Examples are the jungle mimic and celestial tools :)
 
Also bodies or body parts of dead enemies don't dissapear :indifferent:
They DO disappear for me, that's strange.
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Got a question. Is it right that Goldfish staff (10 mag damage) suppose to be crafted at Ancient Manipulator (hello Lunatic and Cultists)? Or it i just some sort of fun thing in mode?
Wow, it doesn't suppose to! Thanks!
 
Hey Zadum4ivii.Why the heater of words doesnt spawning?:(
I spawn in hell.
It spawns! Make sure you've killed Brain of Cthulhu or Eater of Worlds :)
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Suggestion: Make Mushroom a food item. Also make mushroom soup a food item too.
We've made this already on release, but sadly it made using items going wrong. This is returning in future!
 
Wait, Tremor doesn't work fine with Cheat Sheet now! :O
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Can you remind me what's your problem, please?

Sooo, i came back. My problem is that the mod randomly disables other mods, and the TModloader display these texts:

Index was outside the bounds of the array.
at Terraria.Player.FindBuffIndex(Int32 type)
at Tremor.NPCs.TremorNPC.SetDefaults(NPC npc) in c:\Users\zadum4ivii\Documents\My Games\Terraria\ModLoader\Mod Sources\Tremor\NPCs\TremorNPCInfo.cs:line 10
at Terraria.ModLoader.NPCLoader.SetupNPC(NPC npc)
at Terraria.NPC.SetDefaults(Int32 Type, Single scaleOverride)
at Terraria.NPC.SetDefaultsKeepPlayerInteraction(Int32 Type)
at Terraria.NPC.CloneDefaults(Int32 Type)
at LegendOfTerraria3.NPCs.PHM.Rare.Dan.SetDefaults() in c:\Users\Saph\Documents\My Games\Terraria\ModLoader\Mod Sources\LegendOfTerraria3\NPCs\PHM\Rare\Dan.cs:line 15
at Terraria.ModLoader.Mod.SetupContent()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)


Index was outside the bounds of the array.
at Terraria.Player.FindBuffIndex(Int32 type)
at Tremor.NPCs.TremorNPC.SetDefaults(NPC npc) in c:\Users\zadum4ivii\Documents\My Games\Terraria\ModLoader\Mod Sources\Tremor\NPCs\TremorNPCInfo.cs:line 10
at Terraria.ModLoader.NPCLoader.SetupNPC(NPC npc)
at Terraria.NPC.SetDefaults(Int32 Type, Single scaleOverride)
at Terraria.NPC.SetDefaultsKeepPlayerInteraction(Int32 Type)
at Terraria.NPC.CloneDefaults(Int32 Type)
at SpiritMod.NPCs.Town.LoneTrapper.SetDefaults() in c:\Users\colton\Documents\My Games\Terraria\ModLoader\Mod Sources\SpiritMod\NPCs\Town\LoneTrapper.cs:line 18
at Terraria.ModLoader.Mod.SetupContent()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

Insufficient memory to continue the execution of the program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Stream stream, Int32 width, Int32 height, XnaImageOperation operation)
at Terraria.ModLoader.Mod.Autoload()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

And also, the game crashed and displayed this:
 

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It spawns! Make sure you've killed Brain of Cthulhu or Eater of Worlds :)
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We've made this already on release, but sadly it made using items going wrong. This is returning in future!
Multiplayer probably doesnt work because server sees the world file as "corrupted". I wonder if i can fix it like the same bug from the singleplayer.
 
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