DarthEnderX
Terrarian
So, 1.3 added the Marble and Granite mini-biomes. They're pretty cool, but they feel underutilized as just a bunch of random little caves scattered around the world. Especially given all the stuff you can make from them, and them having their own enemies.
So I was thinking, for a long time now people have been asking for things like an Underground expansion to the Ocean biome and a Mountain biome that replaces one of the Oceans. And I was just thinking that the Marble and Granite biomes would be perfect to use for the creation of these two full-sized biomes.
The granite theme is already all about super-hard stone and stone based enemies. It'd be perfect for the Mountain.
And the Marble theme has that ancient Greek feel, which is quite similar to an Atlantian feel, which is perfect for an area beneath the sea.
So maybe, if we took these two biomes, fleshed out their enemy types and drops and other content, they could serve as an excellent basis for fully realizing these two full biomes that lots of people have been requesting.
Example Image(contains some unrelated info from other suggestions):

So I was thinking, for a long time now people have been asking for things like an Underground expansion to the Ocean biome and a Mountain biome that replaces one of the Oceans. And I was just thinking that the Marble and Granite biomes would be perfect to use for the creation of these two full-sized biomes.
The granite theme is already all about super-hard stone and stone based enemies. It'd be perfect for the Mountain.
And the Marble theme has that ancient Greek feel, which is quite similar to an Atlantian feel, which is perfect for an area beneath the sea.
So maybe, if we took these two biomes, fleshed out their enemy types and drops and other content, they could serve as an excellent basis for fully realizing these two full biomes that lots of people have been requesting.
Example Image(contains some unrelated info from other suggestions):

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