Updated to v1.6.4 for tModLoader v10.1.5
Hey guys and girls, it's that time of the year where I have enough time to pretend like I'm still actively modding! You may have already noticed that I released this yesterday, after which I immediately snoozed for many hour.
Anyways as a general FYI, cool places:
- Discord server yay, it's chill and you can poke me with words from time to time.
- Wiki wow. Thanks to everyone who's been putting effort into maintaining it, it's amazing.
- Trello, if you ever want to see all the amazing progress planned or otherwise. Any bugs I read about on this thread usually ends up on there.
- GitHub for nerds
Righto, time for the
meat of this post. Oh yeah, the new stuff probably won't work with Overhaul for the time being, sorry! Other known conflicts that are known and will be worked on: Crouch and Roll, Directional Melee
Additions
* You can now choose how you want to hold an item! Right click on the Weapon Visible icon in the top left of the inventory to cycle hold styles. These options are saved to a file in the /Mod Configs/ folder, so they'll stay that way once you set them.
* Conglomerate functions of Onsoku, Hayauchi and Raiden into a melee weapon type: Sabers.
* Wooden Saber, charge attack deals increased knockback.
* Boreal Saber, charge attack slashes twice in quick succession.
* Palm Saber, charge attack launches enemies upwards.
* Mahogany Saber, charge attack lunges forwards without changing momentum
* Enchanted Saber, same as the vanilla sword but now its a saber.
* Beam Sabers, in 6 functionally identical colours! Made from gems, and charge attack increases range.
* Caving Tent, another camping tent this time made from Cobwebs and Wood.
Changes
*
Steam Persuader resprite by
@Alena
* Onsoku DPS increased, as well as dash hitbox. No longer has a delay before dashing. As a saber, it now has an instant slash attack, with greater range.
* Hayauchi DPS and charge speed increased. Stand still to unleash a powerful draw attack, but you can now charge on the move. As a saber it now has an instant slash attack. The draw strike can be aimed, and deals guaranteed crits after a certain distance.
* Raiden normal slashes can now be aimed. The special attack can now only strike up to 15 targets, but can be aimed so the last target is the one closest to the cursor.
* Splinter Shot breaks apart later, and has a small visual indicator. Increased spread.
* Perihelion recipes revised, and no longer loses the vanilla recipe when Thorium is enabled.
* Voodoo Arm ignores Fishing Rods
* Nebula Blaze is hidden when held.
Fixes
* Net optimisation (thanks Mirsario)!
* Fixed
Mirror badge not reflecting projectiles in MP.
* Fixed camping tent bug that prevented it being used as a respawn location (finally!).
* Fixed potential CTD caused by config load issues with fist weapons.
* Fixed wrong tooltip displayed in mod hotkeys.
* Fixe typos.
For Modders - New Mod Calls
* "SetFrenzyHeart", Player player, boolean state
* "AddCustomPreDrawMethod", Func(Player, Item, DrawData, returns bool show) customMethod
* "AddCustomHoldMethod", Func(Player, Item, int holdType, returns int holdType) customMethod
And that's all folk. See you all in say... 8 months