I won't get a refund from Nintendo. Especially not now.
Or ever, apparently. I've seen some people saying that Nintendo considers all eShop sales final, so even if you'd just bought the game you'd be out of luck on that front. Which I think is...silly (don't want to use words that are too rude
) of them to do, especially since both Sony and Microsoft allow refunds, even if they're not as generous as Steam or GoG.
The dev haven't ignored me. In fact, I've thought Loki (not a dev but whatever you get it) has done a great job communicating with me.
That was just a joke that I couldn't resist, and that just ended up falling flat. Oh well an attempt was made :B
I only joined the forum recently so I dunno what conversations you had with the staff to begin with. I'm glad you got some input about it, though.
Thank you for the thoughtful engagement, Arilys. Until they ban me though, I'll be here.
Not sure if this is warranted, but sorry if I came off as condescending (maybe not the best word, but it works). I don't mind seeing criticism of stuff I like, especially when it's warranted, like the split-screen stuff not working. That said, your posts might start being seen as a bit spammy or something like that, and it'd suck if you got banned for that even though your complaints are valid.
In regards to the current state of the game, there is no mention of split-screen at all. This worries me. I know the maker of a similar game flat out said split-screen won't happen because of technical limitations. I wonder if this might be the case for switch splitscreen. Maybe March SOTG will hold some good news. I'm not hopeful though.
Huh, that's interesting. What game is that, if you don't mind the question?
Kind of weird if Terraria split screen ends up being not do-able, though, considering the Switch has a few split-screen games (MK8Deluxe, off the top of my head). I know comparing MK8 to Terraria is like comparing apples to pencils, but still.
The most I know about programming is some amateur-level HTML, CSS and JavaScript (which isn't that related to games lmao), so I might be completely wrong about this... but I'm guessing Terraria might be more intensive on the processor and memory since it has to handle all the different NPC / Enemy AI, which can get pretty crowded in events like the Blood Moon.
Meanwhile MK8 "only" has to handle 6 CPUs at most (2 players on split-screen) and whatever code makes the items / obstacles work, which in total might might be less than what Terraria does...maybe. Although I guess that being a 3D game, MK8 is more intensive on the GPU side of the hardware.
But then there's the fact that MK8 is probably way better optimized, since Nintendo knows exactly how their own console works, and they have larger dev teams.
Again, I'm just spit-balling here but now I've actually made myself curious about how they're trying to make split-screen work in Terraria. If it really isn't possible without the game performance taking a big hit, though, I hope that they just come out and say so soon. At least that way you'll finally be certain about it.