Toxophilite [East]
Terrarian
...there are definitely some caveats to this excitement. Before I got here, there were a number of frustrations that I needed to work through; some of them were nitpicky annoyances, others, I felt were legitimate gripes with the "bad direction" that the game was heading in.
Here's a short-list of stuff I'm still salty about...:
Here's a short-list of stuff I'm still salty about...:
- game performance will likely remain an on-going issue moving forward, so... lower graphical settings, here I come... to stay??
- the initial 1.4 balance patches were likely just a means to an end, and were probably never intended to set the tone for what 1.4.4 would be.
- The Constant Seed will likely remain a terrible gimmick, but we'll still have FTW, NTB, CMK10 and Drunk World+ so... it's not all bad.
- Summoner Class will likely sit in a weird place from here-on-out, but at least a larger portion of the Community is "happier" with the Class than it was with 1.3.5. I still see newer subsets of complaints and confusion brewing around the newer Class but, I guess it'll just be more-of-the-same at the end of the day... right??
- seems like the Echo Paint idea is dead on arrival (thank goodness), so this gives me hope that the Dev team has "realigned" to what's "essential".
- Summoner Class still has all of it's 1.3.5 elements and they haven't gone anywhere, so I can continue to be an advocate of the "old school" style.
- though the immersion of 1.4 took a hit with 1.4.1+, it wasn't like pre-Hardmode adventuring was may favorite thing to do in 1.3.5 anyway, so the tradeoff is certainly tolerable; if I'm being reasonable.
- The Princess NPC isn't all that bad, especially if I can gladly welcome the Slime Pets at this point.
- balance was never one of the defining factors of why I enjoyed Terraria, so if that goes away, I don't really have much issue with it. I admittedly got caught up in the hype of having a "reasonably balanced" game, but Sandboxes aren't known for their "balance", which is an unreasonable standard to hold Terraria to (even though the Devs started it).
- it really started to feel as if Red was trying to turn Terraria into "Otherworld" for a while, which I was totally against. I'm sure a good number of TO ideas made it over, but it felt like he was trying to squeeze in all-of-'em, but knowing Terraria 2 is on the horizon, I feel confident that the Devs are done this time... like, for real!
- lastly, if we somehow have a repeat of 1.4.1, there's always Mods!?