Still, please take this as a suggestion: all the logic gates and sensors should be on the same layer as wires/actuators. Also, Logic Gate Lamps should be place-able on every side of the gate, not just on top.
If this is at all possible, it would be great.
I recorded audio with my volume settings and you see a massive peak when I used Vortex Beater.
Kudos to you for going the extra mile and including a helpful visual aid.
As for gathering bunnies... it's too bad there isn't, say.. a zookeeper NPC who sells animals (including lower-value bunnies) with various uses. Or a way to set up critter traps that will fill offscreen like trees grow.
Okay, animal traps sound like a very cool idea that I never thought of even a little. I like the idea of something you could build with a few mundane materials, but gives you something to look forward to.
You make a cage trap, set it out, go off to explore some caverns, then come back and see if there's anything in your trap. Small animals could be caught with wooden traps, larger ones might require metal. The traps could either be consumable, or could be reused, but must be be 'rearmed' with a food item or something as bait.
Submerged fish traps could work in a similar fashion.
I could really see that being kind of fun in the early game.
Personally (and this is JUST me, and 100% not official), I think it would be cool if enemies killed with the Medusa head dropped Marble blocks.
THAT is a cool idea. I feel that in addition to Medusa Head victims dropping blocks, Last Prism victims should
bricks.
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I was playing the adventure map when I saw
this little fellow. I had no idea they were in the game and, though I don't have any clue why, I was quite pleased to see it. Terraria surprised me, and that made me smile.
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EDIT: So, is that like... three avatars in a row with foxes on them?