Standalone [1.3] tModLoader - A Modding API

Okay, so, for whatever reason, whenever i exit tmodloader on steam, steam still says its running, and wont let me do anything else unless i shut down steam and restart it, is it a modloader issue or a steam issue?
 
My game keeps getting an error when I try to play the game
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Maybe someone knows how to remove the 4 GB limit?
I have 16GB RAM memory, and in early versions TML i don't have this problem...
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Tmodloader has literally nothing to do with system ram as Terraria is a 32bit application, the most ram it will ever consume is at max 4gb. It has NEVER used more than that, so your claim of older versions not having this problem is false. You never reached the limit in the older versions, most likely by not using the same amount of mods.
 
Tmodloader has literally nothing to do with system ram as Terraria is a 32bit application, the most ram it will ever consume is at max 4gb. It has NEVER used more than that, so your claim of older versions not having this problem is false. You never reached the limit in the older versions, most likely by not using the same amount of mods.

The large content mods have jumped in size considerably over the years. It isnt necessarily that the number of mods is more now but the amount of ram needed to run mods now is much higher. Mods are just generally bulkier.
But since the introduction of 64 bit tmodloader the ram reatriction is irrelevant.

Hopefully the 64 bit protocols are uaed whem tmodloader finally updates to 1.4.
 
Tmodloader has literally nothing to do with system ram as Terraria is a 32bit application, the most ram it will ever consume is at max 4gb. It has NEVER used more than that, so your claim of older versions not having this problem is false. You never reached the limit in the older versions, most likely by not using the same amount of mods.
use tmodloader 64bits
 
Anyone know why terraria might crash without generating an error log in tmodloader?
I've had a couple of crashes tonight and there is nothing in the log that gives me much insight into what might be causing the crash.

I'm attaching the log on the off chance that I just stupidly missed the error or something.
 

Attachments

  • client.log
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Whoa, still no 1.4 update? Pardon my surprise but last time I checked was like 5-6 months ago, so I kind of assumed it would be out by now. I know the devs rarely read the forums, but is somebody following the progress on Discord? Is it beginning to approach a stable release, or are we talking another half a year or waiting?
 
Whoa, still no 1.4 update? Pardon my surprise but last time I checked was like 5-6 months ago, so I kind of assumed it would be out by now. I know the devs rarely read the forums, but is somebody following the progress on Discord? Is it beginning to approach a stable release, or are we talking another half a year or waiting?
I think they aren't going to answer this, but what I can say is: I'm following the progress on Discord and I think this update has no ETA, but it is coming soon. And one more thing: I'm waiting for this since 1.4 version and I'm just being patient.
Let's hope it doesn't take many months to update.

I hope I helped you.
 
Whoa, still no 1.4 update? Pardon my surprise but last time I checked was like 5-6 months ago, so I kind of assumed it would be out by now. I know the devs rarely read the forums, but is somebody following the progress on Discord? Is it beginning to approach a stable release, or are we talking another half a year or waiting?
check their github milestone page, from the looks it might not even be in 2021

 
it doesn't work on the version that got from agfy.co . Because they don't support mods

edit: I'm too dumb to 1.4
 
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tML is suddenly saying that some of my installed mods were built for tModLoader versions above v0.11.7.2 (the ones that say "Make sure terraria v1.4.x.x installed [sic]" on their GitHub releases.)

  • Will those tML versions work on 1.3.5.3? (probably a dumb question)

  • Will the mods that aren't "built for" v0.11.7.3+ still work on v0.11.7.3+?

  • If tML is completely moved to 1.4.x.x (e.g. it's possible to have 1.4 and modded content simultaneously), will mods that aren't made for v1.4+ still work on v1.4+? (probably also dumb)
 
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tML is suddenly saying that some of my installed mods were built for tModLoader versions above v0.11.7.2 (the ones that say "Make sure terraria v1.4.x.x installed [sic]" on their GitHub releases.)

  • Will those tML versions work on 1.3.5.3? (probably a dumb question)

  • Will the mods that aren't "built for" v0.11.7.3+ still work on v0.11.7.3+?

  • If tML is completely moved to 1.4.x.x (e.g. it's possible to have 1.4 and modded content simultaneously), will mods that aren't made for v1.4+ still work on v1.4+? (probably also dumb)
Good questions. I think that all the mods will need to be updated to the new version to work properly.
I used to think that mods don't work if you have Terraria 1.4 or higher and tModLoader for 1.3.5.3 Terraria version because I was thinking that they were incompatible, but I was wrong (not totally). Some mods are working and others are still incompatible with the current version of the game and version of tModLoader.
But I don't really know if the mods will work if you update tModLoader, because of that: they will probably need to be updated too.
I think that's it.
 
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