• Journey's End on PC - Find info here and here. Please report bugs and issues for PC 1.4 and 1.4.1 to Re-Logic here.
  • Journey's End on Mobile - Find info here. Report bugs for Mobile 1.4 to DR Studios at this link and give as much detail as possible.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Console and Switch - The latest news can be found here. To report a bug, please use this link.

Official Behind the scenes of Journey's End - A Q&A with the Programmers and Artists of Terraria

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Unit One

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Hello Terrarians! The 1.4 Journey's End update has been out in your hands for a bit now, and since you've had a chance to play through and experience most of the new, exciting changes and additions, we thought it would be fun to give you a chance to ask some behind the scenes questions of the skilled programmers and gifted artists of Re-Logic that spent their time working on this update. Best of all, just for joining in you may even win a prize!

THESE TALENTED INDIVIDUALS ARE PART OF RE-LOGIC, THE DEVELOPMENT TEAM BRINGING YOU TERRARIA ON PC, AND AS SUCH, DO NOT HAVE ANY INFORMATION OR ANSWERS TO GIVE IN REGARDS TO TERRARIA ON CONSOLE OR MOBILE.

Now's your chance to ask those burning questions, such as what was the hardest thing to code, how do the artists get inspired to create a new item, what goes into the balancing of a new weapon, etc. You can ask your question to the group in general, or if you want to ask a specific Terraria dev, here's who will be joining us in this Q&A event:

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  • Ask your questions in this thread, starting now until Tuesday, January 19 at 10:00 PM EST. Answers will be posted at a later date compiled together.
  • One post per member. No placeholder posts. You can ask as many questions as you want, but please keep them in one post. You may edit your post anytime.
  • Please keep questions reasonable and do not spam.
  • Some questions will be chosen and answered (not all of them).
  • Every member that asks a question will automatically be entered into a raffle.
    • You can ask as many questions as you want, but it won't increase your chance of winning. One raffle entry per qualifying member.
    • Raffle winner will be chosen by random draw and will win a prize of $50 Steam money. The winner will be announced with the answers.

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That wraps it up for now Terrarians. Have fun with this opportunity and let the questions begin!

A quick reminder - this is for the PC dev team. Please don't ask questions about Console or Mobile. `:)
 
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CantWontDo

Retinazer
How did you come up with the idea of whips for summoners?

For programmers:
What was the first item you programmed?
What was the most annoying worldgen to code?

For spriters:
What was your process in creating the backgrounds for Terraria?
What was your first piece of pixel art?
 
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ChimeraWarden

Retinazer
Have you heard of our lord and savior Sephiroth? Nah but in all seriousness; since the Breaker Blade exists, have you ever considered adding a Muramasa?
Muramasa exists already

My question:
What became of all the removed items like the Prism Danann, Phasic Warp Ejector, Boring bow and the Dark mage, Ogre and cultist bags?
Why were they not included? Finally, answers

edit: geez, 220 questions
 
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BabeElena

Terrarian
Hello! first of all i need to thank you much for supporting Terraria throughout 10 years! You are awesome and Journey's End is happy ending for every Terrarians!

Question : Can you explain about "Roar_2.xnb" sound effect in game file? Why it's unused? Or it's scrapped sound effect that has plan to use for something? Maybe have some connect to Journey's End contents? Thank you!
 

Invalnorious

Terrarian
Aight, here I go, here's my take

- Have you ever done (or attempted to do) a full playthrough of Terraria? If so, how was it? Have you ever tried playing modded Terraria?
- For a more offtopic question: Coffee or Tea?
 

Derpling Ω

Plantera
Was there anything else planned for the Ice biome or Hell that didn't make it into 1.4?

What non-boss enemy was the most fun to design?

Are there any player inflicted debuffs that were scrapped during development?

Which biome took the longest to make?

Were there any potions that evolved significantly from the original concept or potions that were scrapped entirely?

If you could add any biome you wanted, what would it be?
 
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Icybow73

Terrarian
artists: what software do you use to draw/make the sprites?

For all: Otherworld was sadly cancelled a few years ago, 2017 i think, because the dream for the game was further than expected. now that terraria is out of the way, you would have more time to work on it, unless you have a new project. Would you be willing to come back to developing it, or is it a lost cause by now?
 
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