Baconfry
Terrarian
The Rain Bow was only the beginning. Together with SzGamer227 and Scarecrow, I'm planning to suggest a melee, ranged, summon, and magic weapon for every biome chest, possibly including a new Underworld Chest.
The plan is that every world will be guaranteed a magic, melee, summon, and ranged biome weapon, chosen at random. That means that you can't collect every biome weapon with only one world. (This proved unpopular; see comments for proposed solution.) But don't worry, we're doing our best to make sure that each and every one of them is well worth the effort.
The project is much too large to confine to a single thread, so I'll be covering each of them in their separate threads.
So let's start with the Snow Biome's Frozen Chest!
Cyclone Squall
60 melee damage
Shoots out a spinning storm-eye that does not interact with blocks.
The boomerang itself is surrounded by a rapidly spinning ring of eight snowflakes. When the boomerang returns, the ring of snowflakes remains spinning, slowly continuing to travel forward for three seconds before dissipating.
Hailstorm Rod
48 magic damage
Creates a stationary hailstorm in midair. Two can be placed at a time.
Shoots a constant stream of hailstones at anything within 45 degrees to the left or right below the hailstorm.
Non-piercing.
Subzero Machine Gun
50 ranged damage
Very fast speed
Autofire
Bullets are converted into Freezing Bullets, and only the damage value is passed down. When a Freezing Bullet impacts against an enemy or wall, it grows into a stationary spiked ice crystal, dealing 30 damage twice to enemies that walk into it.
One more thing:
It occurs to me that this guy kinda stinks. Why not let him pierce enemies once and inflict Frostburn?
How is the project looking so far? Remember, guys, we're not done yet!
The project is much too large to confine to a single thread, so I'll be covering each of them in their separate threads.
So let's start with the Snow Biome's Frozen Chest!
Cyclone Squall
60 melee damage
Shoots out a spinning storm-eye that does not interact with blocks.
The boomerang itself is surrounded by a rapidly spinning ring of eight snowflakes. When the boomerang returns, the ring of snowflakes remains spinning, slowly continuing to travel forward for three seconds before dissipating.
Hailstorm Rod
48 magic damage
Creates a stationary hailstorm in midair. Two can be placed at a time.
Shoots a constant stream of hailstones at anything within 45 degrees to the left or right below the hailstorm.
Non-piercing.
Subzero Machine Gun
50 ranged damage
Very fast speed
Autofire
Bullets are converted into Freezing Bullets, and only the damage value is passed down. When a Freezing Bullet impacts against an enemy or wall, it grows into a stationary spiked ice crystal, dealing 30 damage twice to enemies that walk into it.
One more thing:
It occurs to me that this guy kinda stinks. Why not let him pierce enemies once and inflict Frostburn?
How is the project looking so far? Remember, guys, we're not done yet!
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