Interfacequeen
Terrarian
Entropy's vigil causes an issue in multiplayer, causing everyone to have a constantly degrading update delay, no matter how close or how far they are from the summons/summoner.
We did some documentation on our server and found that without any Entropy's vigil summons most of the players on the server would average around 10ms for the update delay all around. Despite being a whole medium map distance away (so I doubt it's got anything to do with the render or particles) from the summoner, spawning 9 summons from Entropy's vigil (and Entropy's vigil only) caused the update to rise up to 19ms~20ms. I'd assume this is an unintended glitch or issue as none of the other twin-like summons do this kind of behavior.
We did some documentation on our server and found that without any Entropy's vigil summons most of the players on the server would average around 10ms for the update delay all around. Despite being a whole medium map distance away (so I doubt it's got anything to do with the render or particles) from the summoner, spawning 9 summons from Entropy's vigil (and Entropy's vigil only) caused the update to rise up to 19ms~20ms. I'd assume this is an unintended glitch or issue as none of the other twin-like summons do this kind of behavior.