tModLoader Calamity Mod

What would you like me to create more of?

  • NPCs (enemies, house NPCs, etc.)

    Votes: 1,175 19.4%
  • Bosses

    Votes: 2,473 40.8%
  • Items (Accessories, Weapons, etc.)

    Votes: 1,596 26.3%
  • Vanity (furniture, armor sets, etc.)

    Votes: 440 7.3%
  • Mineable Stuff (Ores, Blocks, etc.)

    Votes: 376 6.2%

  • Total voters
    6,059
Welp, my world just got screwed. Does anyone else experience an invisible health per second debuff after you defeat the Moon Lord? I have this feeling that its due to the acid rain, but even after its gone I get damaged, how do I fix this? It's really pissing me off now.
 
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WORM MOD

Latest Version is on the Mod Browser
Version on MediaFire (1.1.7.971) -
https://www.mediafire.com/?0o0sqj0bo442vjo

Download and Installation Guide:
Step 1:
Click the mediafire link above.

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Step 2:
Click the large green download button to get the ZIP file with the mod inside it.

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Step 3:
Take the mod file from inside the ZIP file and paste it into your Documents/My Games/Terraria/ModLoader/Mods folder.
Answer yes if it prompts you to replace the old version.

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What does the Calamity Mod add to Terraria?
- 740+ new items
- 21 bosses (5 prehardmode, 7 hardmode, and 9 post-Moon Lord)
- Expert Mode boss improvements that serve as incredible challenges
- 150+ new enemies
- Two new biomes
- A new mode for the start of the game
- Post-Moon Lord content
- Ore generation on new world creation
- Recipes for vanilla items that were previously non-craftable
- Directly copying code/sprites from this mod is strictly prohibited. You can use it as an example to go by but copying it will lead to strict and immediate action.



Update Progress (V1.2)
90%


Calamity Wiki on Gamepedia:
http://calamitymod.gamepedia.com/Calamity_Mod_Wiki

Calamity Mod Discord Server:

https://discord.gg/29ccBym

Art

Current Items:
Tier 1 - Victide
Prehardmode items to be acquired before the Eye of Cthulhu.
Crafted using ocean items and shards dropped from the Desert Scourge.


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Tier 2 - Aerialite
Prehardmode items to be acquired before Skeletron.
Crafted using sky materials and Aerialite Bars.


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Tier 3 - Statigel
Prehardmode/Hardmode items to be acquired either before the Wall of Flesh or upon entering Hardmode.
Crafted using Hellstone Bars, Gel, and Purified Gel dropped by the Slime God.


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Lore of the previous owner of this armor, Statis: Statis was born and abandoned by his parents, due to the fact they already had 12 children and couldn't afford to take care of another one. When he was just a baby, Statis was discovered by some more intelligent slimes and raised to be the ambassador between the slimes and the Terrarians. He was also trained in summoning and ninjitsu just in case the whole "Diplomacy" thing didn't work out. At just the age of 11 he had learned to move faster than a giant worm, and to sway the minds of lesser creatures, convincing them to fight for him. Statis was instrumental in stopping wars between Terrarians and slimes, and even saved the Slime God (at the time King Slime)'s life by defusing a bomb that an angry Terrarian had placed to assassinate the King. He did this all at the age of 15. Statis was honored by slime and Terrarian alike for his deeds and skills, and award after award was placed on his shoulders. Everything seemed fine, at least, until the Jungle Tyrant Yharim corrupted the mind of the Prince slime and made him overthrow his father. Statis was confused and outraged, as the prince had never showed even an ounce of jealousy towards his father's reign. When Statis confronted the new King, the former Prince stated that all slimes will now follow Yharim, and that his father was a weak leader. Statis knew the Prince, and he knew this wasn't him. Still, the new King threw Statis out of the kingdom for "Treason" and not following Yharim. Statis's loyal companions, which included many baby slimes, followed him out of their kingdom to help him search for this Mysterious Yharim person. Along the way, Statis tripped and fell far down an evil chasm. Here, a hoard of ebonian and crimulan slimes confronted him. Statis thought fast, and talked the slimes into helping him find Yharim, by bribing them with lots of things to kill. The slimes agreed, and helped him out of the chasm. One night, he heard from the gods that Yharim planned to take over the cosmos, with an army of god-like warriors at his side. The gods blessed him with superhuman abilities, and unrivaled power over his minions. They gave him demigodhood. When he woke up, he knew what he had to do. He had to find help to take on Yharim, and he had to find it fast.

Tier 4 - Daedalus
Hardmode items to be acquired sometime in early Hardmode.
Crafted using Verstaltite Bars.


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Tier 5 - Reaver
Mid Hardmode items to be acquired after the mechanical bosses.
Crafted using Draedon Bars.


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Tier 6 - Ataxia
Mid Hardmode items to be acquired after the Golem.
Crafted using Cruptix Bars.


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Tier 7 - Xeroc
Late Hardmode items to be acquired after the Lunatic Cultist.
Crafted using Meld Blobs dropped by Nebula enemies, Ectoplasm, and Hallowed Bars.


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Origin of the previous owner of this armor, Xeroc: Once worn by what can only be described as a monster, it is written that if it's original owner were to wear it once more the entire universe would not know rest for another ten thousand years. It is said that the armor was made from the flesh, teeth, and nails of its original owner. Only someone who were to prove their strength among the strongest warriors would be able to break their seal.

Tier 8 - Tarragon
Post-ML items.
Crafted using Ueliace Bars.


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Origin of the previous owner of this armor, Braelor: Braelor, Demi-God of the sword and shield, the Iron Wall, was born in the middle of a war. His combat training started when he was a mere 3 years old, and he was taught by who many considered to be the best fighter around, Simis the Stalwart. 13 years later, the war was still being fed by endless bloodshed, and the enemy forces invaded Braelor's home town and killed Simis. Braelor mourned over his trainer's death, and vowed to avenge him by destroying the opposing army. Simis had trained him well, making Braelor a neigh-unstoppable force in single combat. It seemed that Braelor, at times, had superhuman strength, even blocking a catapult-flung rock with his shield, earning him his nickname "Iron Wall". He led his forces to victory in the war, and became leader of the entire kingdom. Everything was going well, until the Jungle Tyrant Yharim declared ownership of the entire cosmos and attacked the kingdom. All normal warriors would be wiped from existence in a conflict of this scale, but Braelor held off Yharim's forces singlehandedly before driving them out of the area. But the kingdom was in ruins, and most everyone there dead, the rest injured. Braelor fled to the mountains to seek assistance from the divine, and here it was where he gained his demigodhood in order to stop Yharim from taking over the world, nay, the Cosmos.

Tier 9 - Godslayer
Post-Devourer of Gods items. They all inflict the God Slayer Inferno debuff.
Crafted using Cosmilite Bars dropped by the Devourer of Gods.


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Wings and Ultimate Accessories:

Unique Items:

Unique Melee Weapons:


Unique Ranged Weapons:


Unique Magic Weapons:

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Other Unique Weapons:

Mineable Ores and Tiles:
Aerialite Ore Requires at least a Deathbringer or Nightmare Pickaxe to mine.
Cryonic Ore Requires at least an Adamantite or Titanium Pickaxe to mine.
Perennial Ore Requires at least a Pickaxe Axe or Hamdrax to mine.
Chaotic Ore Requires at least a Picksaw to mine.
Uelibloom Ore Requires at least a Gallant Pickaxe to mine.

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NPCs:

Basic NPCs

The Desert Scourge
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Drops:
Desert Medallion - Used in the desert to summon the Scourge.
Desert Scourge Bag - Expert Mode only.
Ocean Crest - Makes ocean NPCs friendly and grants waterbreathing. Expert item.
Victory Shard - Drops from the Scourge. Used to craft Victide Bars.
Barinade - Bow that fires shock arrows that explode.
Aquatic Discharge - Enemies drop sparks on death.
Seabound Staff - Summons a Brittle Star to fight for you.
Storm Spray - Magic staff that fires a stream of water that spawns additional streams.


Lore: When the Sea King, Amidias refused to partake in the forbidden ritual to awaken the Moon Lord/The Dark Lord from his slumber and imprisonment on the moon the Jungle Tyrant King, Yharim had the witch Calamitas evaporate all of the seas water with fire and brimstone. This event caused the great sea worm, now known as the Desert Scourge, to go on a rampage. Deprived of its previous food source, Crab and Shark meat, it devoured all of the inhabitants of the now dried up sea kingdom. Now the sea worm has dried out and become a hollow shell of its former self, constantly seeking fresh meat for it to devour.

The Perforators
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Drops:
Perforator Bag - Expert Mode only.
Bloody Worm Food - Summons the Perforators.
Bloody Worm Tooth - 7% increased damage reduction and increased melee stats. 14% increased damage reduction and increased melee stats when below 50% life. Expert item.
Blood Sample - Drops from the Perforators. Used to craft the weapons.
Tooth Ball - Throwing weapon.
Eviscerator - Powerful rifle that fires high-velocity blood clots.
Bloody Rupture - Enemies release homing blood on death.
Vein Burster - Throws a blood ball that sticks to tiles.
Aorta - Yoyo that has a decent length.
Sausage Maker - Strong spear.
Blood Bath - Magic weapon that bathes your opponents in blood.
Blood Clot Staff - Summons a blood clot to protect you.


Lore: Once a single Eater of Worlds, the Perforators are separate entities that have lost the need for their eyes after evolving to live as a parasite inside the creature called the Brain of Cthulhu. If they lose their host, they burrow as a group to the depths of the crimson and wait for a new host to come across them. Unluckily for you, their new host is you.

The Hive Mind
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Drops:
Teratoma - Summons the Hive Mind.
Hive Mind Bag - Expert Mode only.
True Shadow Scale - Drops from the Hive Mind. Used to craft the weapons.
Rotten Brain - Gives increased damage but lowered movement speed as health decreases. Shade rains from the sky when damaged. Expert item.
Dank Staff - Summons a dank creeper to fight for you.
Perfect Dark - Throws a vile ball.
Rot Ball - Throwing weapon.
Shaderain Staff - Fires a shaderain cloud to rain shade on your enemies.
Shadethrower - Sprays shade flames at enemies.
Shadowdrop Staff - Rains a huge spread of shade drops from the sky.

Lore: The Hive Mind, the grotesque creature that lies in the depths of the corruption, is actually a colony of creatures that travel together, combining their abilities to form a greater presence responsible for spreading and sustaining the corruption. Corruptions are just breeding grounds to creatures which form larger and larger clusters.

The Slime God
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Drops:
Abyssal Tome - Fires a blob of darkness that goes through blocks and burns enemies with black flames.
Corroslime Staff - Summons a corro slime to fight for you.
Crimslime Staff - Summons a crim slime to fight for you.
Eldritch Tome - Fires eldritch tendrils that burn enemies with black flames.
Mana Overloader - Reduces life regen if mana is above 50%. Gives magic damage and increased max mana. Magic attacks heal if mana is below 25%. Expert item.
Purified Gel - Used to craft Statigel equipment.
Slime God Bag - Expert Mode only.
Overloaded Sludge - Summons the Slime God. Use before Hardmode if you don't want to die.


Lore and Origin: The Slime God, one of the very first creatures to ever come to exist in the Terrarian's world, is the core and control unit of all things slimy. Slimes are some of the first creatures to evolve from the very first living cells present from ancient times, and even though they do not posses sentience themselves their 'core' is what gives them shape and allows them to move about the world. The slime god was born after a bacteria evolved and began consuming other bacteria around it. Eventually, after gaining enough cellular mass it began absorbing larger flora and fauna, gaining intelligence from each creature it enveloped. It became large enough to begin influencing other beings around it through telekinesis. Through telekinetic energy the slime god shapes it's slimes from water and various dead plant and animal matter, it then wills them to consume more dead matter to continue growing the slime population. Through this process the slime god has formed the Crimulan and Ebonian Slime Gods to defend itself from any possible threats.

Cryogen
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Drops:
Cryogen Bag - Expert Mode only.
Cryo Key - Used at night in the snow biome to summon Cryogen.
Effluvium Bow - Fires ice mist arrows that can freeze enemies.
Glacial Crusher - Throws icebergs that can freeze enemies.
Ice Star - Throwing stars that home in on enemies but cannot be recovered after being thrown.
Snowstorm Staff - Fires a snowflake that hovers around the mouse cursor.
Bittercold Staff - Fires homing ice shards.
Permafrost - Powerful axe that summons Cryogen's Ice Bombs on enemy hits that split into ice shards.
Cryo Bar - Drops from Cryogen. Used to craft Frost Armor as well as the weapons.
Soul of Cryogen - Allows flight, gives stat boosts for all classes, and melee attacks inflict Frostburn and have icy dust effects. Expert item.


Lore: Yharim's prison for the magic of the ice castle, Cryogen, is a representation of Yharim's bitter cold hatred for the archmage of ice. When Yharim was young he ventured from the jungle temple to the ancient ice temple where the archmage Permafrost resided. Yharim asked to learn from him in order to "peacefully" calm the denizens of the underworld. But the archmage saw through his ruse and viewed only bitter contempt within Yharim's heart and the fiery urge to annihilate the underworld obsidian towers and their inhabitants. When the archmage refused Yharim kindly took his leave, bowing to the archmage and returning to his home. However, the archmage had not realized that Yharim had a contingency plan in place; Yharim had expertly placed magical runes hidden in a pocket dimension right outside the ice temple. Within minutes after Yharim took his leave he activated the runes, causing the entire ice temple to be enveloped in pure darkness. Cryogen is what remains, a mindless frozen structure that was once trapped by Yharim due to it's uncontrollable nature and powerful magic. Little does the Terrarian know that defeating the Wall of Flesh will rouse far more than mere spirits upon its' defeat...

Brimstone Elemental
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Drops:
Abaddon - Makes you immune to Brimstone Flames. Very useful for the Calamitas fight.
Seething Discharge - Powerful spell that fires a barrage of brimstone bolts and hellblasts.
Charred Idol - Used in the Calamity Biome to summon her.
Brimlance - Enemies explode on hit and drop fire shards on death.
Gehenna - Drops brimstone fireblasts from the sky occasionally. Expert only.

Calamitas

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Drops:
Eye of Desolation - Used at night to summon Calamitas.
Calamitas Bag - Expert Mode only.
Ashes of Calamity - Dropped by Calamitas. Used to craft many items.
Void of Calamity - Grants the wearer a massive increase to all damage but also a massive reduction to damage resistance. Brimstone hellfire can rain down when damaged.
Entropy's Vigil - Summons Calamitas and her brothers to fight for you.
Havoc's Breath OR Brimstone Flameblaster - The flamesprayer is a flamethrower that burns enemies with black flames, the flameblaster shoots fireballs instead of a flame stream.
Lashes of Calamity - Fires brimstone fireballs that penetrate infinitely until a tile is hit.
Oblivion - Powerful yoyo that fires brimstone lasers while enemies are near.


Lore and Origin: Calamitas' true name is unknown, she was born to a family of very skilled mages who were in hiding from a large, angry mob inside of a cave. They taught her how to master light and dark magic, but also to use both types for good, never for harm or evil. One morning, Calamitas woke up to find her parents and siblings dead, hung on crucifixes by the angry mob. Filled with hatred, Calamitas forgot what her parents taught her, and brought devastation upon the mob, burning them with hellfire and teleporting them to the underworld to be tortured forever. Calamitas retreated to the cave and realized what had happened. She practiced the forbidden magic of necromancy in order to revive her parents and 2 brothers, until she heard an unknown voice telling her to seek refuge in the Jungle. After this, Calamitas wandered until she found Yharim, who had heard of her power over the arcane and recruited her into his army of evil warriors. When Amidias refused to help Yharim in a certain ritual Yharim had Calamitas incinerate the oceans, thus causing the Desert Scourge to go on a rampage. But the good in Calamitas still existed and one day Calamitas betrayed Yharim to help Braelor and Statis, two of Yharim's most valiant opponents. When Yharim heard of her betrayal he cursed her, turning her into a calamitous eyeball, the origin of her current name. Today, Calamitas trusts no one and kills anything she sees. She has mastered necromancy and revived her brothers as monstrous eyeballs just like herself.

The Leviathan
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Drops:
Leviathan Bag - Expert Mode only.
Leviathan Ambergris - Boosts many stats while in water, you leave damaging seawater behind as you move, and you emanate a toxic aura when hit while underwater. Expert item.
Atlantis - Magic weapon that shoots tridents in a line. Extra tridents spawn after a few moments that deal extra damage.
Brackish Flask - Throwing weapon that annihilates the area with poisonous seawater.
Greentide - Melee weapon that summons toxic seawater from the sky on enemy hits.
Leviatitan - Ranged weapon that fires seawater and toxic seawater blasts. Toxic water blasts do much more damage.
Lure of Enthrallment - Summoner weapon that summons a siren lure turret. Lasts for 2 minutes and only one can be active at a time.
Siren's Song - Magic weapon that fires treble clefs that confuse enemies. Some treble clefs can ignore enemy pierce resistance.

Lore and Origin: The Leviathan was once far smaller compared to the massive beast she is now. She was a fairly large armored anglerfish and extremely territorial, often shredding those foolish enough to enter her section of the dark abyss in her steely jaws or by sending her entourage of males to do the work for her. However, after years of devouring most of the local wildlife she became bloated, and could no longer move herself at a decent speed. She resorted to forsaking her back half by ramming her side against an underwater cliff; the cliff side cracked and fell, tearing her in half. She survived this and left her home in the abyss, leading her to seek out prey located in shallower waters. She adapted to capturing the local divers in her jaws by forming her lure into an attractive siren of the female persuasion. The divers would become mesmerized by her beauty moments before feeling the harsh crash of the Leviathan's jaws shearing them in half. Now the Leviathan waits patiently for the next easily-infatuated diver to approach or attack its' precious lure.

The Plaguebringer Goliath
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Drops:
Toxic Heart - Plagues the player if above 85% life. Gives the player a plague AoE that annihilates all that come near you. Expert item.
Plaguebringer Goliath Bag - Expert Mode only.
Abomination - Used at night in the Jungle to summon the Plaguebringer.
Diseased Pike - Spawns plague seekers on enemy hits.
Mephetic Sprayer - Very powerful flamethrower that causes plague damage.
Pandemic - Spawns plague seekers when enemies are near.
Virulence - Powerful sword that releases a spray of plague dust on swing.
The Hive - Extremely powerful rocket launcher that can launch four different types of rockets. All rockets release bees that vary in strength on death.
Pestilent Defiler - Extremely powerful pistol that fires exploding plague rounds that release three more bullets on death.
Plague Staff - Very powerful staff that launches a barrage of plague fangs.
Malevolence - Very powerful bow that fires exploding plague arrows that release powerful bees on death.


Lore and Origin: Plaguebringer Goliaths used to be Queen Bees, until Yharim unleashed a bio-tech virus that rotted the bees out from the inside. Eventually the virus reached the bee's brain and made them fly to Yharim's lair to be fitted with Machine-Guns, plagued Flamespitters, Rotting Rockets, Holographic Devices to confuse a foe, and lastly, tough plating made from a Chlorophyte-Titanium alloy. Hornets were also effected by the Virus, and were outfitted with deadly, plagued stingers, as well as the same tough plating. But only the former Queen Bees were given the title of Plaguebringer Goliath. These abominations carried out some of Yharim's deadliest plans, and captured many a traitor for the Jungle Tyrant to feed to the Devourer. Entire hives became plagued, giving Yharim a mindless army of bees.

The Profaned Guardians
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Profaned Shard - Used to summon the Guardians. Materials for it are dropped by post-Moon Lord Hallow and Underworld enemies.
Profaned Core - Used to summon Providence in either the Hallow or Underworld.


Lore: The Profaned Guardians, born of the profaned flame that is never allowed to be extinguished, are the eternal servants of their god, Providence. They are the physical manifestations of the souls of deceased worshipers that were promised eternal life in exchange for their protective services; they are undying, and will reform some time after their demise from the core of Providence herself. They guard to the death both Providence and her artifacts, which were used as mediums to communicate between Providence and the flora and fauna of Terraria before Yharim appeared. When the tyrant began spreading his influence across the land the guardians fought to repel him. What started off as a perceived victory for the guardians was soon followed by the unleashing of the tyrant's trusted Devourer and his Sentinels. The guardians were destroyed, and retreated back to their god to be reformed once more. Years later the Terrarian manages to piece together one of the profaned artifacts, awakening the guardians once again.

Providence, the Profaned God
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Drops:
Providence Bag - Expert Mode only.
Rune of Cos - Used in different biomes to summon the Sentinels of the Devourer. Fly around your world and use it in different locations.
Holy Collider - Powerful true melee blade that summons holy flame barrages on enemy hits.
Purge Guzzler - Powerful magic weapon that fires three holy beams that explode. Ignores some enemy immune frames.
Blissful Bombardier - Powerful rocket launcher that fires holy missiles that leave a trail of exploding dust behind.
Molten Amputator - Throwing scythe that erupts into molten globs on enemy hits.
Elysian Wings - Very powerful wings that leave holy flames behind as they flap. Dropped by Providence when killed in the Hallow in Expert Mode.
Elysian Aegis - Very powerful shield that allows the player to dash and gives many other buffs. Dropped by Providence when killed in the Underworld in Expert Mode.

Lore: Providence, the Profaned God, is the original source of all old religions and beliefs in the ancient times. She was born of the sun's holy light and the Underworld's dark magic during a great battle between demons and angels long ago. When the combined forces of each side threw every bolt of energy they had at each other all at once it created a massive explosion. Through this, the core of Providence was born. Using magic the core suddenly began tearing chunks of the Terraria landscape apart to form a shell of earth and flame around itself. The two armies, awestruck by what they saw before them, ceased their fruitless endeavors. Providence then disappeared into the sun, with this day being now known as the Birth of the Profaned Flame. From this point forward religions of the profaned flame formed, and long thereafter through the use of some of Providence's old magic (whether the lihzahrd knew it or not) the Golem was created to protect their temple.
Though she is both dark AND light these do nothing to impact her natural state of being; she is a neutral god, only destroying those who lay hands on her artifacts and only assists those that pray to or protect her. She resides in either the core of the Underworld or the center of the sun, far too hot for even beings as powerful as the Devourer of Gods to enter. After dispatching her guardians Yharim left his Devourer and his Sentinels to "clean up" both her and the rest. However, due to Providence's ability to conceal her magic extremely well and her natural affinity with nuclear heat the Devourer nor his Sentinels could find her. To this day the Sentinels are still searching, with the Devourer going about his own business until they discover her...or something else more powerful than her...
After defeating her guardians the Terrarian come across a chunk of her inner core, odds are she will be mightily displeased if something were to happen to it.

Sentinels of the Devourer
They are a cross between minibosses and actual bosses. They drop materials for the new Cosmic Worm.

Summoning them: They are summoned using the Rune of Cos. One is summoned in the dungeon, another in the sky, and the final one in the underworld.

The Ceaseless Void

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The Storm Weaver

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Signus, Envoy of the Devourer

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The Devourer of Gods
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Drops:
Cosmic Worm - Used at night to summon the Devourer.
Devourer of Gods Bag - Expert Mode only.
Nebulous Core - Increased max mana, magic damage, and magic crit chance. Decreased mana consumption, stars fall when damaged, and you are protected by floating nebula stars. Expert item.
Deathhail Staff - Summons a storm of purple and blue lasers from the sky.
Deathwind - Fires purple and blue lasers.
Eradicator - Boomerang that can be auto-thrown and has a chance to fire lasers when enemies are near it.
Staff of the Mechworm - Summons a mechworm to fight for you.
Excelsus - Powerful sword that summons laser fountains on enemy hits.
The Obliterator - Yoyo that spawns pink and blue lasers when enemies are near.


Lore: The Devourer of Gods, originally known as a mere myth in Terrarian legends, is a monstrous cybernetic serpent from the depths of an eldritch-conceived pocket dimension. It's home is devoid of all lifeforms, with an endless blanket of hazy purple mist extending as far as the eye can see. This was not always the Devourer's home, as it used to tunnel through the earth in the Terrarian's world, eating and crushing all that dared to stand in its way. However, as the Devourer's food sources became more adept at avoiding its attack patterns, it began to starve, leading it to use the power of those it devoured to tear a hole in the dimensions. This is now where the Devourer hides, awaiting for some foolish challenger, be it god or otherwise, to awaken it from it's slumber. The Devourer will occasionally launch 'sneak attacks' by tearing through the dimensions and eviscerating unsuspecting victims to feed it's ever-growing segments.
Origin: The Devourer came to be after Lord Yharim discovered that a giant sentient vibrant purple worm creature had killed and eaten a platoon of his best soldiers. Yharim originally wanted to kill the creature for revenge, but instead he found a better purpose for the beast. Yharim made a deal with the Devourer, as long as the Devourer would serve him until death he would feed the Devourer the most powerful entities he could capture. The Devourer agreed, and soon after Yharim captured his two most hated traitors, Braelor and Statis. Yharim threw them inside the pocket dimension without any way to defend themselves. Yharim watched and waited until he could hear the screams of the two demi-gods as they were crunched and torn to bloody pieces by his newfound pet. Afterwards Yharim rewarded the Devourer further by armoring him with reinforced spiked steel shells, specifically designed to resist piercing and explosive attacks.

Bumblebirb
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Summoning it - The Birb spawns in the Jungle after the Moon Lord has been defeated. It drops Effulgent Feathers needed to craft the Dragon Egg.

Drops:
Rouge Slash - Fires a triple burst of red air blades.
Golden Eagle - Fire a precise spread of 5 bullets.
Gilded Proboscis - Long spear that heals the player on enemy hits.


Lore: The Bumblebirb, created by Yharim in a failed experiment to engineer an army of lesser Yharon clones, was released into the Terraria Jungle to wander aimlessly and attack those strong enough to pose a threat to Yharim himself. They have the uncanny ability to replicate/reproduce with themselves in order to mass-produce more tiny Bumblebirbs that will eventually grow into larger birbs. The only thing preventing the birbs from overpopulating the entire Jungle is their engineered "hormonal reproduction limit" protocol. This protocol shuts down the birb's sexual hormones when there are a large amount of other birbs present near them, preventing the bribs from reproducing with themselves further.

Jungle Dragon, Yharon

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Items start from the top right and go down!
Dragon Egg - Used in the Jungle to summon Yharon.
Yharon Soul Fragment - Dropped by Yharon on Expert Mode. Used to craft Expert dev. weapons.
Yharim's Gift - Gives the player a large amount of defense while outside the Jungle. Meteors rain down when you are hit. You spawn exploding dragon dust as you move. Expert item.
Yharon Bag - Expert Mode only.
Yharon's Kindle Staff - Summons the Son of Yharon to fight for you.
Dragon's Breath - Fires a barrage of exploding dragon's breath rounds.
Phoenix Flame Barrage - Drops a deluge of holy fireballs.


Lore: Yharim grew up with no one besides his monstrous cohorts to keep him company after the passing of (nearly) his entire family...with the exception of his leal dragon guardian, Yharon. Long ago, a powerful ranger found an egg within the depths of the Jungle Temple. She gifted the egg to her son, Yharim, to raise as a companion while she was away on her missions. Before the egg hatched it was tossed into the underworld lava, along with Yharim's entire family due to the arrogance and despicable nature of the elder brother. However, the heat of the lava only caused the young dragon to mature more quickly. Soon, it hatched into a furious beast, and was able to save Yharim from his demise, though the same could not be said for the rest of his family. Badly burned and filled with hatred and contempt, Yharim slowly crawled onto the back of his faithful companion. The dragon comforted him as best it could before Yharim commanded that they return to the temple, a new power and order was about to rise. From there the dragon aided Yharim in annihilating the corrupt leaders of the jungle and putting the power in the hands of someone with a broken heart and many scars. The dragon was more than just a mere friend to the tyrant, the warmth and light from the dragon's soul often comforted the tyrant king in times of great depression. Without his pet, the tyrant would've been dead long ago.

Supreme Calamitas (now with 200% more fire and explosions)
The true battle. The first one was just a clone.

Authors
(only those that are actively contributing, all other contributors are in the Special Thanks section):

The people in charge.
@MountainDrew - Main programmer, discord admin, lore writer, concept creator, and mod creator.
@Ziggums - Big boss spriter, discord moderator, lore writer, concept creator, and second in command.

ALMIGHTY WIKI EDITOR/GOD
@Uncle Danny

Wiki Editors and Creators!
@DoctorCid


General help with programming or testing in multiplayer!
@Grox The Great
@Jenosis
@PhoenixBlade
@Khaelis


Discord Mods!
@EchoDuck
@Zach_

Biome programmer!
@Graydee
@Boffin
@Trivaxy

The Art Creation/Spriting Team!
@Vladimier
@PhoenixBlade - Also a discord moderator
@Spoopyro
@Svantetheking
@PurpleNecromancer
Earth - Artist on Discord
@puffepuf
@DWShin
@Bla2e
@Frous

Music Creator!
@DM DOKURO
DM DOKURO's Cave Story remixed album - https://dmdokuro.bandcamp.com/album/dm-dokuro-presents-cave-story-arranged

Video playthroughs!
By Gungnir
By @PythonGB
By rwm8558
By @ChippyGaming
By @BaumProductions
By @Fury
By @HappyDays
By @Gameraiders101


Support Banners
View attachment 138832 View attachment 170211 View attachment 138834 View attachment 138835 View attachment 138836
View attachment 170206 View attachment 170207 View attachment 170208

(copy these urls into your signature if you'd like to support our work)

Code:
Caustic Blood Banner:
[url="http://forums.terraria.org/index.php?threads/calamity-mod.44065/"][img]http://forums.terraria.org/index.php?attachments/calamitybanner1-png.138832/[/img][/url]

Devourer of Gods Banner:
[url="http://forums.terraria.org/index.php?threads/calamity-mod.44065/"][img]http://i.imgur.com/yLJLGba.png[/img][/url]

Dank Banner:
[url="http://forums.terraria.org/index.php?threads/calamity-mod.44065/"][img]http://forums.terraria.org/index.php?attachments/calamitybanner3-png.138834/[/img][/url]

Plaguebringer Banner:
[url="http://forums.terraria.org/index.php?threads/calamity-mod.44065/"][img]http://forums.terraria.org/index.php?attachments/calamitybanner4-png.138835/[/img][/url]

Desert Scourge Banner:
[url="http://forums.terraria.org/index.php?threads/calamity-mod.44065/"][img]http://forums.terraria.org/index.php?attachments/calamitybanner5-png.138836/[/img][/url]

Waifu Banner:
[url="http://forums.terraria.org/index.php?threads/calamity-mod.44065/"][img]http://i.imgur.com/IDO2qxU.png[/img][/url]

Yharon Banner:
[url="http://forums.terraria.org/index.php?threads/calamity-mod.44065/"][img]http://i.imgur.com/Fd7Bo2O.png[/img][/url]

Profaned Flame Banner:
[url="http://forums.terraria.org/index.php?threads/calamity-mod.44065/"][img]http://i.imgur.com/GFu6Pc8.png[/img][/url]

Special Thanks!
The Re-Logic team - For creating Terraria.
@Drarky @Pbtopacio @ThatTerrariaGuy @Phantasmal Deathray @Gahtao @Trololololol @NyctoDarkMatter @Eli10293 @MiningdiamondsVIII @Pbtopacio @Triactis @DarkTiny @dreverseb @zoroarkcity @CarpentersCutlace @AdipemDragon - For help with spriting several weapons/projectiles and NPCs.
@SnugBoat - For many incredible weapon and various other sprites.
@ArmyFrog - For ore and various other sprites.
@Eli10293 - For the new Cryogen and Cryogen weapon/item sprites, also for creating several more weapon and projectile sprites.

@DivermanSam - Statigel and Victide item sprites. Help with ore spawning code on boss kills.
@thegamemaster1234 and @Kefke - For helping with spriting on this thread and giving constructive criticism when needed.
@Spoopyro @Ziggums - For creating some awesome artwork of the bosses!
@Gameraiders101 - For creating some of the tidy item and NPC banners!
@NyctoDarkMatter - For creating another awesome mod banner!
@BenGallegos - For creating an awesome mod banner!
@Eldrazi - For his help with general coding work.
@Fargowilta - For Calamity support in their mod!
The Mod - http://forums.terraria.org/index.php?threads/fargos-mutant-mod-summons-and-souls.42291/

@Gorateron - For creating the TModLoader help thread and creating the framework for the upcoming rune system.
Help thread - http://forums.terraria.org/index.php?threads/official-tmodloader-help-thread.28901/

@bluemagic123 and @jopojelly - For creating TModLoader and helping with code work.
TModLoader - http://forums.terraria.org/index.php?threads/1-3-tmodloader-a-modding-api.23726/

@BaumProductions - For creating his awesome videos on the Exxo Avalon mod that got me into modding.
@blahblahbal - For creating the Avalon modpacks.
Avalon Mod - http://forums.terraria.org/index.php?threads/released-wip-terraria-avalon.378/

@DivermanSam - For creating the Thorium modpack.
Thorium Mod - http://forums.terraria.org/index.php?threads/the-thorium-mod.40788/

@zadum4ivii - For creating the Tremor modpack.
Tremor Mod - http://forums.terraria.org/index.php?threads/tremor-remastered.28695/

@Venomalix - For creating the Ulterraria modpacks.
Ulterraria Mod - http://forums.terraria.org/index.php?threads/ulterraria-reborn.34873/

@Omnir - For creating the Omnir Nostalgia Pack and for letting us use his amazing sprites.
Omnir's Mod - http://forums.terraria.org/index.php?threads/omnirs-nostalgia-pack.11875/

silentzorah - For creating this masterpiece!

And, of course, everyone that has downloaded the mod and supported our ideas!

If I missed anyone please inform me!

Lets say I already started a world in expert mode with the thorium and tremor mod. I have made extensive progress in the world. Is it playable If I add the calamity mod now? Or will it not be playable (because things were not included during world generation)
 
Lets say I already started a world in expert mode with the thorium and tremor mod. I have made extensive progress in the world. Is it playable If I add the calamity mod now? Or will it not be playable (because things were not included during world generation)
there used to be an item called the calamity biome spawner which spawned in the biome and ores. it was removed. you could, however, just make a new world and get tuff from there
 
Acid rain causes too much lag when played in multiplayer. There should just be an item that banishes rain; the acid rain has happened about ~3 times in a row now with less than 1 minute pauses inbetween each session, and causes an ungodly amount of lag when I'm playing with my friends.

Seriously, who thought that adding rain that constantly damages every entity on the map was a good idea to begin with?
 
there used to be an item called the calamity biome spawner which spawned in the biome and ores. it was removed. you could, however, just make a new world and get tuff from there
what do I need to get from other worlds? Like what would I be missing? Are there pre-hardmode biomes?
 
what do I need to get from other worlds? Like what would I be missing? Are there pre-hardmode biomes?
the profained crags, which is a post mech tiered biome found on the left side of hell (always the left), aerialite ore, mined with a nightmare pickaxe, cryonic ore, mined with a titanium/adamantite pick, perennial ore, mined with a pickaxe axe/drax, chaotic ore, mined with a picksaw, and uelibloom ore, mined with any lunar pickaxe after moon lord
 
the profained crags, which is a post mech tiered biome found on the left side of hell (always the left), aerialite ore, mined with a nightmare pickaxe, cryonic ore, mined with a titanium/adamantite pick, perennial ore, mined with a pickaxe axe/drax, chaotic ore, mined with a picksaw, and uelibloom ore, mined with any lunar pickaxe after moon lord
Uelibloom is actually mined with a Gallant Pickaxe (basically a Xeroc Pickaxe made with Meldiate and a Lunar Pick)
 
Post-Moon Lord curses your character in the current version, I have nerfed the effect in 1.2 but it's still there. You get lowered life regen due to the curse (yes, lowered life regen CAN make you lose HP over time).

In order to make the lowered regen way less painful then get the well fed buff. Yes, I know, "DREW ADDED A HUNGER SYSTEM OMG THIS MOD SUCKS NOW BABYRAGE!", but it's not even a hunger system. It's just to nerf life regen a bit for post-ML characters as it was just way too out of control.

If you don't like this change then too bad, it's not being removed. I hope you understand and I hope this served as an explanation as to why people are losing HP post-Moon Lord.

Another counter to this effect is to just get more life regen items. But the well fed buff is the best thing you can do to prevent the effect.
 
Hi, i'm not sure if this is a problem or if i'm just extremely unlucky but I have killed around 25 Plaguebringer Goliath's and still don't have a Bloom Stone... Does anyone have any idea what I should do?
 
There's a glitch with the Demonshade Armor. If you look very closely at the afterimages, you can see the players face instead of the mask. I don't know if this is intentional, just pointing it out
 

Attachments

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Got this error when updating:

The mp3 sound file at Sounds/Music/CaveStoryBossBattle.mp3 failed to load
at Terraria.ModLoader.Mod.Autoload()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

Inner Exception:
Ensure that the specified stream contains valid PCM mono or stereo wave data.
at Microsoft.Xna.Framework.Audio.WavFile..ctor(Stream source)
at Microsoft.Xna.Framework.Audio.WavFile.Open(Stream stream)
at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(Stream stream)
at Microsoft.Xna.Framework.Audio.SoundEffect.FromStream(Stream stream)
at Terraria.ModLoader.Mod.Autoload()
 
I absolutely LOVE this mod! I love the idea of a bunch of hard as heck bosses and think this is just wonderful! Keep up the good work! If there was just ONE thing I would like to see besides crazy new bosses and stuff, I would love to see music boxes with the custom soundtracks! I'm not sure if this was posted a million times already but if it was I apologize! Keep up the awesome work!
 
I absolutely LOVE this mod! I love the idea of a bunch of hard as heck bosses and think this is just wonderful! Keep up the good work! If there was just ONE thing I would like to see besides crazy new bosses and stuff, I would love to see music boxes with the custom soundtracks! I'm not sure if this was posted a million times already but if it was I apologize! Keep up the awesome work!
I agree. I love summoning in the DoG and just listening to the music
 
Post-Moon Lord curses your character in the current version, I have nerfed the effect in 1.2 but it's still there. You get lowered life regen due to the curse (yes, lowered life regen CAN make you lose HP over time).

In order to make the lowered regen way less painful then get the well fed buff. Yes, I know, "DREW ADDED A HUNGER SYSTEM OMG THIS MOD SUCKS NOW BABYRAGE!", but it's not even a hunger system. It's just to nerf life regen a bit for post-ML characters as it was just way too out of control.

If you don't like this change then too bad, it's not being removed. I hope you understand and I hope this served as an explanation as to why people are losing HP post-Moon Lord.

Another counter to this effect is to just get more life regen items. But the well fed buff is the best thing you can do to prevent the effect.

Sorry but.. what the :red: are you talking about? Lol.

Is this curse in the current version? I never noticed it.

Please re-read what I wrote. I know that. It's called "comparison", hon.

Sorry, I misunderstood what you were trying to say!
 
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